i too have pretty much been giving up at this point. im barely playing and while i was looking into chest info i only got a little before i gave up on all the farming. from what i have gathered at this point though is as follows; it used to be that you could hit about 4 instances and collect all the chests then be locked…
actually thats not a bad idea, a buff that would make mobs drop crafting items might be a good idea. there would have to be some consideration as to what level the mobs have to be or how often they drop items and how grouping will effect the buffs. it wouldnt stop lower level area bots but its still a good idea, i say that…
so far this has been in place since before the balance patch, its less likely to be a temporary thing and more a giving in to what seemed to be the easiest way to slow down the bots.
i never said they would deal with the bots entirely, they were just attempts to bring discussion to the table, now if you have ideas then please, post them. nothing is fool proof. wow has bots that do things they shouldnt (flying when they shouldnt, etc). this is just an attempt to try to get something that while yes a…
as i already said in previous posts, its approximately a flat 20 nodes per 20 minutes, as no one else has confirmed or denied what i have found all i can say is that i am finding is either; 20 minutes after your first looted node your count is reset, regardless of the number of nodes you hit, this makes the most sense and…
i am working on my first foundry on live at the moment and i will say i have my own suggestions, i do agree with several that are on the first page and while i would love to read all the pages, 55 pages is a bit much to go through just to ensure i dont end up repeating someone elses suggestion so if i do repeat something…
if this is true then someone should probably repost it in general and get the word out there, i am going to warn my roommate who is using the gateway currently but i have not used the gateway yet for this myself so i cant confirm or deny this is happening. posting in general will also most likely get more visibility on the…
problem is gathering the materials is now limited since shortly before the invasion event. sure you can get them from profession packs or doing repetitive "gather" tasks every 10 minutes but thats not any fun. same with just buying stuff from the auction house, theres no real feeling of "i did this work to make this item…
from what i found, during the first week, maybe 2 (or maybe your first 20 surveys) they wont give you any "support" credits. meaning you cant get anything for your effort if your survey completes but the end of survey redirect is broken unless you stick with them for a while. i have gotten about 3 maybe 4 or so credits…
well its not only that they dont seem to want people to farm its that they want people to buy profession packs and use the auction house to buy from the bots or their own listings, atleast thats what i am seeing. the game comes out with this profession event, encouraging you to go out and get profession items with the fact…
was going to stay out of this but just wanted to touch on something, not taking sides here, i think part of the reason some folks are doing really poorly in the dungeons is because, as you are leveling up, what powers/feats do you take? you take what you think might be fun, but if you get to 60 and realize "oh that power…
yes the count resets after 10 minutes from your last fully loaded (ie not someone leaving trash or from what i have seen re-looting a node you already hit but moved and closed the window for) node. you can hit a full 20, but after that if you get more nodes its either because you are going long enough between nodes (maybe…
well i have a bit more data, seems like it isnt a blanket 20 nodes per 30 mins but a blanket you can only loot 1 node per minute. if you loot at a faster rate than that and you hit 20 nodes you are then locked out for 10 minutes from your last fully stocked node. i tried to see if i could extend it to 30 minutes but i was…
thats kinda what i am fearing at this point. so many games have been going from what was once an epic single-player with or without optional multiplayer to a giant all in MMO. and i my opinion, MMOs take a lot more effort and time and money to come anywhere close to a single-player epic experience. WoW has gotten close…
doubt this wil be read by anyone but figured id put in my reasoning. the reason i play(ed) neverwinter is because long ago when i was younger i played baldurs gate and then BG2 then i found neverwinter nights and it was so much fun playing those games. they were different than most other games i played. they were great…
well im about done, im seeing no changes in the limitations that have been forced on the users for whatever reason cryptic/perfect world has come up with. i will finish my data gathering at the least for the benefit of others but at this point im struggling to gather enough materials just to work on alchemy and the only…
yea, you can leave stuff on a node and it will, from what i have seen, stay there until someone loots it or possibly the server/instance being restarted making things refresh. i still have no full data on if half looted nodes go toward your counts but i suspect they do unless it was you that looted it in the first place.
yea i can at least confirm to some degree they have increased timers from what it was originally. seems they didnt get the desired effect of stopping botters (or getting people to buy more zen/profession packs/etc) so they are tweaking the numbers to get whatever result they want. i know for certain it didnt take as long…
ok sorry for the lack of update in a while, have not had much time to farm and me and my roommate have been debating continuing with the game. now to the matter at hand, when i was doing my first runs i do remember i was waiting about 5 minutes after getting trash, it may have been closer to 8 minutes but i dont think so.…
why not add potion recipes to do this, i would support it, i think that stuff is fun, just only request is to make them really cheap to make as having them expensive is just pointless with farming being limited and focusing on finishing the whole alchemy rather than spending large amounts of mats on novelty items.
ok i just may have uncovered some disturbing new data. this is the first time where i was going farm, wait for reset, farm, and then wait. well after waiting 5 mins after my second farming run i am STILL getting trash items. i am certain i waited 5 mins between my last node and starting again so if i have just uncovered an…
see http://nw-forum.perfectworld.com/showthread.php?348412-Skill-nodes, specifically page 11 contains info about the block which came earlier this month.
i am also getting lag in protectors enclave specifically because on my server (beholder i think) we have 14 instances with 130+ users in each, and when all of them crowd around the main places then it gets really bad lag and rubberbanding
ok just fyi, think about it this way; the booster pack you are guaranteed 1 asset, sure it can be epic/rare/uncommon but you get one. you are also going have a chance at more than one and you get a load of resources, sure some you might not need but still you get some extra for 300 zen. the asset pack, all you get is…
EDIT: just FYI, my original data showed a cooldown of 5 minutes after you hit your last node of trash but there is now been a change and more data will have to be gathered to confirm the new cooldown period which may be 10-15 minutes after your last full node or 30 minutes after your first node meaning your only allowed a…