Glad they see the Zen market isn't working right and are quiet all the things that are really causing players problems. These issues are for everyone and not just experienced by a few people. -It shouldn't take 10 times longer to load than before, and even when in game, things do not load properly. The ground vanishes,…
It ran great all weekend for me, then yesterday and today have been awful. Getting booted at the end of a x3 makes the last 20 coins a huge pain. It's hard enough to find a group on xbox during the week.
Anything in this event worth it? The lag is unbearable on Xbox right now and Tales have been almost unplayable in the past because of lag. This does not motivate me to spend a whole week not enjoying anything else.
Can this be fixed if you abandon the armor quest? I did 2 MEs for the day before knowing what the bug was and picked the quest back up and could not open the chest at all. Maybe I need to host a run and put runes in myself?
Dragonborn: Draconic Heritage: +5% healing from all spells and abilities Dragonborn Fury: +1500 Critical Strike and +3% damage Ability Scores: +2 to any two stats Metallic Ancestry Dragonborn: Metallic Ancestry: +3% healing from all spells and abilities, +3% Max Hit Points Dragonborn Fury: +1500 Critical Strike and +3%…
The single stat trading for 3 stat might be good in some cases, but we have utility slots and some other things to worry about, so it does more harm than good. Are they going to fix the anniversary and heart of fire enchants from not going past 14?
That explains things nicely. Looking back, it was explained correctly, but I just wanted to make sure I understood. Thanks for taking the time to reply!
Looks like it's even less important to upgrade extra companions to legendary just to fill out the bolster bonus. It's needed for player stats, but no need to go out of your way to upgrade extra companions just for the bonus. Throw a few purples in there and it should be pretty good still.
This answer confuses me. The enhancement power is slotted next to the offense/defense/utility stats in the companion window is and is different from the companion you have summoned, right? They all mention the summoned companion. So, does the rarity of the companion that gives the enhancement stat and summoned companion…
1)On companion stats, what does hit points bonus strength mean? 2)The enhanced stats all say "stats are based of the rarity of the summoned companion" does that mean that green companions give the same stats as legendary in the enhanced slot as long as the summoned companion is legendary? 3)Does anyone have an Archmage's…
Maybe a little less priority, but helpful would be seeing the type of player stat a companion has in collections. (Defense, Offense, Utility) A way to inspect and preview the companion's skills would be nice too. @lordseth1985 : https://imgur.com/a/R07EPRi
In collections, you will see 5 groups of companions. Companions from the same group as your summoned will give you a bolster bonus. The max is 35% bolster which is from 5 legendary companions (7% each). i don't know the total for other rarities. Companions have player stats. You can have a mix of 5 of those depending on…
With some feats being brought up for needing powers that people do not normally use, could one of the higher level feats trade the sunburst knockback for something else? Maybe wider range or something?
For one thing, stats double from epic to legendary, so making it too easy might unbalance things. There are 6 normal types I think and 3 from the zen store
You didn't mention the 5 legendary companions that need to be the same as your active (4 if your active is legendary) for the bolster bonus, so that's more companions that need to be legendary.
What are the stats on the current adorable gear? A healing cleric is going to end up with a ton of pointless stats with everything getting jumbled around. Also, can companion tooltips list what kind of enhancement power in on that companion? (Off, Def, and Utility)