SW encounters: Arc, how about you make more encounter powers synergize with Warlock's Curse, as in Curse Consumption. Currently you have to spend precious time adding it to targets. It should be worthwhile in more scenarios. Arms of Hadar (wonky hitbox, can be tricky to aim and grants no CC plus a long cast animation. How…
The Damnation feat - Spiritfire - My soul puppet only does 100 damage per second with 50% weapon damage at level 67. Did I miss something? It should do around 500 damage, if I'm not mistaken (which still is poor damage, but better than nothing).
Arms of Hadar are wonky at best and barely hits anything. Rather long cast time too. And it doesn't even sync with the curse. What is up with that? It should have a boon from applying a curse, besides low and slow melee damage.
The game needs a druid. Bard later perhaps, but druid should be next. There are more than enough melee brawlers (two warrior types for crying out loud). The druid, whether it be a potential dps/healer/tank combo I don't know, but shapeshifter would be awesome and very welcome. Druids can do a lot, so a mix of abilities…