Yeah and I think that if they just fixed how parties receive players and choose players (like WoW with dps/heal/tank roles) and was very good at this, then we could forget about most of the complaining about Dungeon Delves being only one hour too. If we spend 2-5 minutes queuing instead of 10-20, then we get more runs in…
In the end, there is still going to be something wrong. I don't particularly like this idea, but it could be good in some ways: - more people would be on since DD was active longer and more often - queues would/could be faster with more people on - economy could maybe change due to this change But also bad things about…
Oh of course not. I don't want people getting rewards for queuing as tank/healer. I just meant the structure of how Blizzard did their dungeon queuing is very good and very simple. But yeah gifting people for playing tank/healer shouldn't have to be an option because in WoW you could usually deal with a bad tank, but a bad…