This assumes PWE is actually intelligent enough to realize making the cash shop inclusive is a better moneymaker than anything else. They could go the Games Workshop way and increase prices, banking on "hardcore" demographics to carry their profit margin.
You don't increase the knowledge pool of the game by not telling people what they're doing wrong, though. Write a guide, make sure it isn't absolutely terrible like three or four of the GWF guides are. People will read it, do better, and then they will be in a position to tell other people that they're doing it wrong.
The best part about these kinds of threads is that you get the people who talk about how everybody in the thread is awful at playing their class, but none of these people feel the need to explain what people commonly do wrong, or write a half-decent guide, or much of anything.
It would be lovely if there could be more Customer Support reps on though, because I've been banned for two weeks, presumably because I typed in something that triggered the spam filter, and my ticket hasn't been resolved or even looked at, nor have I gotten even an automated notification that I was banned or a reason for…
Fighters can still do good-excellent damage in 4e though. Right now GWFs sacrifice all their nice survivability perks for really, really, really lackluster damage.
Yes, it's the PLAYERS who need to just expand their mind. Wait, no, hang on let me look up the official description of a GWF. "The Great Weapon Fighter is an unstoppable force of damage and steel, skilled in using the weight of a greatsword to dispatch those that stand in the way. The epitome of strength, the Great Weapon…
TRs can avoid way more damage than GWFs can take, comparably. CWs can kite adds around until the cows come home, and have good AoE damage. Explain what role a GWF has.
Price floors installed in the game tell us that supply and demand laws will not work entirely as predicted. No way to remove oversupply of items also tells us that supply and demand laws will not work entirely as predicted. Game needs a way to scrap items for crafting materials. It won't happen because that would be like…
I wouldn't even give a <font color="orange">HAMSTER</font> how much damage CWs and TRs did if I felt like I could actually fight them. This isn't just about their innate CC mechanics, but also about how obnoxiously slow GWF animations are for every single thing. It's like I'm fighting through molasses, and it's incredibly…
Nobody wants a GWF because bosses in this game are overwhelmingly solos with some puny adds that basically any class could kill in their sleep, if they are present at all. They don't even get the distinction of being "that class that makes the runs go faster because he has crazy trash clear" because CW can punt enemies off…