You do realize that a sab tr can stay in stealth and hit you one time with a dagger to get concussive strikes to activate on you right...I mean since tr's have guaranteed crit while in stealth now. They can keep doing so eventually break stealth cause of it but by that time someone else could have done the damage to kill…
Hmmm... a lot to ponder in this thread.....not sure where to begin. Perhaps making all encouters and at-wills do only 10% of there standard damage would be better so that we can actually play through a game and not be an instant kill. Then go from there on 'class balancing' as well as have more stringent match making…
I have not heard of knife's edge. Is that a tr's whisperknife feat or something in the master infiltrator that I may have overlooked? And just because it's hilarious and reminds me of something else....
I concur with this statement. I would like to see character classes more balanced in pvp so that any one character can fairly 1 vs 1 another character...same class different class....doesn't matter it should be a fair fight that relys on cunning and strategy versus who has the most raw power so......fix please!!! And also,…