I have four characters, one of which is my main dude. All of them generated RP and AD to boost my main. It feels like I've been playing ages, but I only have a couple of lvl 100 ish artifacts, the other two are 70ish. There's just no way for me to catch up without spending. And spending is a no no. I've spent enough. I…
Yes, knocking them off platforms and/or stairs works very well, and I'm sure is very frustrating for them! Spelltwisting works ok, still working on the optimal rotation to maximise it. You need similar cooldowns on your rotation to get the best from it. I think stacking recovery isn't considered optimal as people are in a…
There's the companion equipment "...of the loyal master" that gives +10% control bonus, but I don't know if the companion has to be summoned or just active. Probably summoned. It would be interesting to know if this stat works with an augment stone.
A code worked for me! I got an orb of elemental fire. A transmute item. That's exactly what my main weapon already is. I feel like I just got a months subscription to a free game. :/
Ok, here's my initial (gross) test against lvl 73 mobs in IWD. The black oval is roughly how far the target was pushed back with a raw repel, with no arcane stacks or control bonus. The image shows where the target was pushed back with 5 mastery stacks, Orb of Imposition + 5/5 glacial movement feat (ie no control pets to…
I've just been trying to play a skirmish (Shores) and the lag in that towards the end was horrendous. Two second delay in moving/chatting/power activation. Since skirmishes only have 5 players, I don't think it's the player count per instance that is effecting things.
For levelling between 60 and 70 I've been using: Steal Time (tab), Shield, Disintergrate, Sudden Storm (I chose sudden storm as you get advance it to level 4 earlier than others.) For bosses and particularly hard areas I use: Shield(tab), Icy rays, disintergrate, Ray of Enfeeblement. With using the lvl 61 vendor armour the…
I'm pretty sure the "massive damage" is going to get nerfed. My disintegrate tool tip listed 118k damage, and the cooldown was 4.4 seconds. I'd love Prismatic Spray .. the randomness appeals to the Renegade in me :)
Bug: 4 piece Oppressor set bonus The spell slotted in spell mastery is not benefitting from the 35% faster recharge speed bonus I've not tested the other sets.
Do I win the prize for the most ridiculous tool tip? :) In the combat log it showed this: Your Ice Knife deals -2147483648 (-2147483648) Cold Damage to Target Dummy.
I'm not sure if this was a buff from another player somehow, but this line appeared in my combat log: > Your Rimefire Smolder deals 4376 (2110) Cold Damage to Hohengroth. ...which is odd, as I'm Spellstorm, not MoF.
I've thrown around the idea for a buff to Icy Terrain in tab for a while. I'd love to see it have a stronger battlefield control role in PvP. Not necessarily one that does lots of DPS, but one that has a decent movement penalty to enemies trying to run through it. It could be a tactical choice in preventing a fleeing…
Some comments on the Heroic feats * Controlling Action Rework: Your Action Point Gain is increased by 1/2/3/4/5%. * Fight On Rework: Your base encounter cooldowns are reduced by 2/4/6/8/10%. Yes to both! Additionally, anything to make tooltips more standardised * Battlewise Rework: The distance you Teleport is increased by…
Good summary, Ezra, thank you! I recommend you repeat some of those responses from Mr GC when you start "class advocacy thread #2" or whatever you want to call it :)
I've been kicked because I selected need, and there was no party agreement on greed made. I suspect I was kicked because the other CW (the party leader) wanted the item that had come up. This was after Lostmauth had been killed, we were getting ready to each look in our treasure chests. I didn't get to look in mine.…
When these updates hit the patch server (if they haven't already), lets put the feedback properly in the appropriate thread! Edit > Maybe we could encourage the devs to consider changing Energy Recovery to buff Magic Missile rather than Chilling Cloud (which already has a buff in Thaum tree)
Hey, congrats on becoming Advocate! I'm sure you'll do well :) 1) Do you think the Devs succeeded in their goals for CWs in M4? Partially. The bug fixes were very welcome, but I think there's many people here that think the gameplay of CWs is now overly simplified. I definitely think more improvement is needed on the feat…
I've also noticed when Eye of the Storm is freshly slotted, you can trigger it's effect even when the power is on "new slotted cooldown" ... or whatever you want to call it!