Kind of forces you to use the at will and the encounter to even generate the sparks. Hurts those that "oranged" any of the artifact weapons. Overall, seems clunky to me.
Well put ogarious. The bottom line is any of my money that goes into anything other than food, shelter, clothing, or the acquisition of my money is discretionary. Discretionary spending isn't an investment, it's an expense. I can walk away from this game quite easily, I did so from many others, there is no "sunk cost" in…
This is "logical" only if your world is Neverwinter. Mine is Earth. I am not going to form sores on my a$$ farming something with a .01% chance. You apparently have different priorities... therefore it seems "logical" to you. As I stated before... whether from multiple sources or one, if something, even from the best…
You take the view of being the center of the universe, your not... many want to know the odds. And if not having the odds doesn't matter to you, then having the odds doesn't matter to you either... so why argue about it? You trolling?
I am already dominating pve stuff with a GS of 18k. And there are people with 20K+. There is just no content to justify my GS, let alone the higher whale driven GS's. These new artifacts seem pointless.
Wrong. An actual percentage means a lot. It tells me whether I want to spend my time grinding for something. The only reason they don't do this is because they like changing numbers in the background (basically stealth nerfs/buffs). If the book drop went from .01% to .05% then it is still not worth my time. I feel like I…
The grind being introduced is totally PWE. Try STO if you don't believe me. Personally, I am enjoying the PnP campaign 10,000 times more. WoC listens to their player base.
The thread is his, thus the topics/issues are defined by him. You are the one that is not sticking to the issue, which is the overly dramatic drama queens... of which you are a prime example... Seriously people, if you don't like it when it goes live...move on and don't let the door hit you on the way out.
Excellent point! Even in the PnP game, spells are not interrupted anymore... same "cast time" as melee or non magical ranged attacks. I find Conduit of Ice especially irritating.
Even if I stacked crit on my CW at the expense of all other stats. . it is very hard to go above 40% because of diminishing returns. (only eye of the storm really gives you over 40%) realistically, and if I did, it would be a value approximating 41-42 percent. And per your insinuation, I suppose we should use GS 20k's CW's…
/sigh ... math is not strong in this one obiwan. 4 seconds out of 20 is 20%. Now take that and eat into your normal crit chance, say you have a 40% crit chance over that same 20 seconds, 40/20=2 2*16=32 +20 = 52%. My mage has 32% base...thus my approximate at 40% (actually it is more like 45%, but my gear is good so I used…
Storm Spell will go from activating 20% of the time to 12% (if you have a 40% crit. chance, less if below 40%... can I have a refund on my ray of frost artifact weapon please?) . I think you should do a crit check on the CW population, see what the typical crit rate is before slapping a final % chance to activate on this…
^This. My friend and I did maybe 5-7 of them... then stopped doing them. I like the colored pillars, and I think something was introduced that gave my CW spells some added flare... I hope they keep that in the game. Added some pizzazz
I am not arguing about the limited action set, or the ability to dodge (I enjoy both a lot actually). But there is nothing limiting the developers to put in content that is more challenging and needing specific roles. Can't find the trinity, or whatever class, do the current content. Can find it, play the harder stuff that…
^ this * 1,000,000,000 I really think they cater to a lowest common denominator. Stuff just isn't tough in this game. I have felt no sense of accomplishment since I came back to this game. I feel, at a minimum, they should have a segment of content that is truely challenging.
Wow... logic fail. You want AD to = Zen. The only reason "at the very least" works in your system is due to your banning/suspending people who would use 3rd party suppliers who truly are reflective of AD value. The only reason for "at the very least" is greed, which only works with the ban hammer. omegaosprey has it right.
If you think this is bad... STO is worse. I quit STO and the Fleet I was in died due to this busy work. I am afraid Neverwinter picked up this nasty grind idea from the other games under the Perfect World umbrella. I normally would have loved to support multiple characters, but I have resigned myself to just one at this…
There was a huge drop from 2.3Mil to 0 (last weekend I think) in a 24 (or less) hour period. Personally I think that was due to something being borked... I believe 500 per zen as too low... cap should be raised to maybe 1000. While inflation such as that found in BoI can happen, many items remain out of reach without…
I don't run pugs. Find a good guild. At least then you know who you are running with and behavior like this isn't so anonymous and quickly forgotten (by the offender). I am not suggesting this for all pug runners, but pugs in general have a greater chance to harbor pathetic people like this one you are talking about, after…
I want a feature that lets you turn off zone currency auto loot like dwarven relics and also turns off the auto loot of lock boxes. I'm tired of cleaning out my bags... Please...
Ok. Then a priority system, assign one that is primary, one that is secondary. When you summon the second, a box comes up that asks "primary or secondary" with a radial botton for each choice. Enter a dungeon, secondary goes away, enter PvP, both go away. Maybe even right click with a menu in the companion tab.
I have seen performance hits for dragon kills with many people, but I doubt they would be problematic for the 5 man instances. And they aren't allowed in PvP already... So no hit there either. Honestly I think it's a reasonable request.