I hate these hunts, spending hours killing mobs trying to get the hunt mob to spawn just to have someone kill the mob and steal the lure. You do all the work just to get griefed by other players.
This is why these changes suck! LF8M 2x GF/OP-Tank && 1x DC(do preferred)/OP-Heal && 5 DD for nSVA run Now you have to be DO or you don't get into groups
This has happened to me on the PC. All I got from support was the run around. I even had a mail with an attachment that could be seen from the gateway but not from the game and they wouldn't do anything about it. I argued with support for about a month. They wouldn't reimburse me for anything. They basically told me to…
Ninja nerf to plant growth is now up on preview. PG is down to 2 ticks from 4. 1/2 the damage. This is a huge nerf to PVE specs. Look in the preview forums!
Post the log or it didn't happen! PB doesn't work that way. I've have seen PB proc before the encounter in the log, but there is always an encounter to go with it.
1v1 vs combat build in pvp, I don't think this will do a whole lot. You can usually only get a couple of ticks anyway before they get out of the red. For pve builds it was already nerfed in mod 10 to 5 targets max. Now you only get 2 ticks on 5 target in-lieu of 4 ticks on 5 targets. Huge nerf to pve builds.
You make a good point, at bis level with r20 guild boons, legendary mount, and epic insignas, the only class that has a hard time with the HR is GWFs. HRs can't kill a DC or OP, CW and TR have a ton of CC and ends in stale mate, SW is very fast and has good heals ends in a stale mate. GF does a ton of damage with a large…
I personally don't think piercing blade should be procing off of blade hurricane, and should only proc off of actual at-wills/encounters/daily powers, with that said I'm torn because if it's removed, the combat spec will be under performing in pve and pvp. I don't have a problem with the way PG is working at all. Stay out…
What you guys seem to not understand, and probably don't care because GWFs seem to have gotten the butt end of the stick with the HR revisions, is any nerf to piercing damage needs to be coupled with a corresponding buff in burst damage output or the HR goes back to being useless. This is by far not a simple solution.…
If you stand in the red circle for ten seconds sure it can do a lot of damage with all its ticks and procs of piercing, but what kind of idiot does that? No single hit from an HR can do that kind of damage and that's the way you trying to sell your point. I run with 33k power, using mount power jumps it to 36k plus hitting…
Get real. That kind of damage would only happen on a toon without any tenacity! I'm surprised people haven't figured it out yet. It's not the encounter powers that's doing all the damage. edit: "deleted explanation" BTW, HRs piercing damage does get mitigated by some classes and powers, I just haven't spent the time to…
I agree 90%, ok maybe 99%, drains should not be as taboo as they are especially in bis premade pvp where everyone has access to drains and wards. I haven't used them in a few months because it's easier to not have to deal with the complainers. It's usually the the other pvp guilds that complain not the pugs. Drains aside.…
I haven't seen anyone running with ambush rings in the solo queue and I have played a ton. Every time I think someone is using one I end up looking at their toon and they don't have one on. They end up having a T-shadowclad.
You come across as not having a clue as to what you are talking about. You obviously don't play the class and have been competing against to many hi level HRs. 5k per tick damage is what Trapper HRs are adding and they can't kill anything without help. That's why nobody was playing them. As a BIS HR i can say when…
I played about a dozen games today and I must say they were much more competitive than all the games I have played in the last 6 months. It was much more enjoyable. Looking forward to playing more pvp this weekend.
Because this is a short lived event. The PVP guilds will be trying to skew the numbers by using coordinated queing over Team Speak to enter solo que as a team. They have been already discussing it. This comes at a time when the PVP guilds have been out in force to obtain the new fancy gear. I love the idea of solo que, but…
In PVP it's not lack of damage it's lack of burst damage. When running ATC (and this is before insignia's as well as after) I will most often have done the most damage / dps in the match and yet still perform poorly. Trapper HRs currently run two builds in PVP right now. Crit based build or deflect based build. I run a…
@macjae you obviously, from this and other posts in this thread are bias towards your own main class and have an ulterior motive/agenda and I suggest you just move on and leave nerfing the class alone. Your motive is obvious. HR is severely lacking in PVP and has been subpar in PVE considering their lower survivabilty.…
What an agenda, nerf the HR in a guise of making the class stronger. There are plenty of other ways to increase the dps of the other trees without making the trapper tree suffer. Time for you to move on now.