Firstly, thank you to Cryptic for : 1. Listening 2. Responding Just to take note... in the future more prompt feedback will go a long way. Like mentioned before the mere announcement of the proposed changes has already had a big negative effect. Maybe consider just pitching in earlier with a "we're seeing the concern and…
Well I assume they are looking. Just asking for feedback in any way shape or form that's all! Wasn't sure where to post this. I saw in Dev's posts there are positive signs. Moderators feel free to move or moderate as needed. Just a lot of anxious customers waiting patiently...
Sure, that's true. It's a bit of work on the consumer side and especially developers side. But I think this solves much more problems than it creates. It's an effective way to separate the two entities on the same server. Anyhow, thanks for the reply. Hope it reaches the right eyes!
Well there are a few allowed threads on the topic. This however is an idea I'm throwing out there for discussion. It hasn't been mentioned yet, and I havn't thought it through much, but please help/correct me (x3blade, devlinne and any others...) here if it can also contribute towards a solution... The big problem seems to…
Like these for example. I +1 for these for the record. (But does x3lade have to step in to say how to fix this? Shouldn't be needed. But okay let me leave that there...)
You make a good point. I feel the same and I'm sure lots of people do. You spend loads of time, effort and even money possibly on a character. So changes whip back through all those hours of "work" you put into creating a character you truly enjoy playing and are to a degree proud of having carefully crafted... just to get…
I posted the petition initially, unknowing it wasn't allowed. It grew 12 pages in < 20hours before locked. The problem is, we fight now and may get partial success, but next patch we get nerfed again... and again... once it's done it'll always happen. So I have a pessimistic outlook on the future of this game. I'm starting…
Thank you for all the replies so far. The aim of any company is to make money. This is fine, the product is the game. The new way is "Free to Play" with micro-transactions. (They are arguably too expensive) These micro-transactions yields income much greater than selling a game for a fixed price, because you can keep…
They have to make money somehow, and I don't mind spending some. The game is free to play, one could at least when playing lots spend as much as the game would cost (approximately) on the game once you decide you like it. I'd pay for better looking gear options given it's reasonable priced. It would be better if it's free,…