Cryptic solution sucks, a dismishing returns/ransack system would have been 100 times better, but hey, if you want to justify their "solutions", be my guest. ..... fanboys.. so cute.
Because in these games you can play the alter-game, for a plethora of reasons you cant do that here: few classes, few character slots, gear is BoE, very limitied class roles......
And that is even worse, because it hurts not the economy, but the game itself. No challenge ----> boredom ----> people only play when updates/expansions and leave soon.
Even 1 euro would be too expensive for things like a respec or extra bags. For cosmetics and similar stuff? they can charge whatever they want for all that i care.
The game is supposed to be a Beta, if the game is a beta we are beta-testers, if we are beta-testers we are helping PW to correct and improve the product they are coding before it launchs, if we want to test to help PW to make a better product so they can get more money we must test especs meaning we need to change them,…
If something in Neverwinter game is not working correctly, it is a mistake from the employees that work to code Neverwinter game. Duh! I'm pretty sure you are not THAT dense.
A good idea would be to make respecs bags and enchants high level+very high CD crafting recipes (like leadership for respecs, tailoring for bags, etc), and only charge real money for cosmetics or if you "want the stuff nao!". At least that would make the crafting system useful, not like the pos it's now.