This is accurate. It's a D&D Experience but it isn't a D&D Rules Experience. They have adapted some of 5E mechanics into NW...but they had 1st, 2nd and 3rd Edition inspirations at release as well. While they marketed the game as mainly based on 4E they have consistently said they take inspiration from all Editions to fit…
Sorry all but the information cited in the opening post was a violation of the Terms of Service and had to be removed. The groups would have to be paraphrased by somebody to make the opening post make sense so I am going to have to close the thread. It's free to be recreated but it can't reference the content previously…
Again it is NOT about costs. It's an intentional design decision to not have local servers so there are not "EU Servers" and "US Servers" and "Oceanic Servers" splitting the player base. You could show a cost far lower than they current operating costs and it would not be adopted because they are NOT keeping it to one…
Sorry, hadn't had a chance to respond. It's not the cost that is the issue. The developers did not and do not want to split the player base into different servers. It was intentionally designed to not have multiple servers and the only time they have localized servers is if the local laws prevent a playerbase from joining…
As plasticbat mentioned you might have success using the EU Neverwinter Proxy IP. You might get slightly reduced pings by selecting it. Neverwinter was launched and designed to be an international game without any server selections. The only time there are regional servers are when there are laws that prevent players in a…
"A den of stinking evil. Cover your nose Boo! We will leave no crevice untouched!" In more serious news, thanks for the feedback everybody. Obviously I can't comment much beyond that but I do appreciate the fairly civil and serious concerns being brought up here.
Swiftness of the Fox is a mainstay for melee. The melee attack is amazing burst damage and procs a number of combat mechanics. Also melee doesn't ignore the ranged mechanics. The easiest way to keep enemies in rain of arrows is to stand in the middle of them so a number of the ranged attacks are huge sources of damage for…
I suspect the antiquities dealer is a placeholder for now. Yesterday in Discord Terramak said he can't confirm if there will be any enchantment swapping given in Mod 16 so I suspect it might not have been intentional for the antiquities dealer to be available. That or Malley simply meant he couldn't discuss the specifics…
I am tentatively going to leave this open for now but please do not insult players who are willing to spend time testing features in an effort to make Mod 16 the best they can. The players who were chosen to be in the playtest were hand selected by the developers for their sometimes infamous ability to break down the…
For a kobold, no, but those are "humanoid." That is as long as there's no built in visuals for boots in leg armor as they wouldn't be able to have visuals for boots. Different model it typically means something like a Yuan-ti or Centaur. However...monsters being player classes is generally frowned upon. People seem to love…
Unfortunately this is the least likely option. If the models were vastly different from the existing models then not only would the characters models themselves need to be created and animated but armor models would as well for every single class. That's a very daunting task. Consider the lack of Dragonborn helmets. Think…
GWF's never played like a fighter. They are barbarians right down to the Unstoppable mechanic acting very much like Rage. They really never should have been called Fighters. This was a common comment in groups I played in all the way back to Alpha. And to those unfamiliar with D&D... Best to do some research. Barbarians…
There is a one time Account Guard Code for logging into the game at least for PC. Try going here and checking that. I haven't needed to send a one time code for the game in years so I don't remember the exact process but I did just need one to log in to that web address and got the e-mail immediately and without issue.…
Completely correct but missing some facts. The 3 months was from before launch where Cryptic said all of that information about player retention and announced that they planned to have Four Modules released every year. But we're also talking about a time period where they planned to release new classes all the time...etc.…
OK, this thread has been cleansed a bit. Please keep it on topic. Now to give people the real answer as to why AD sinks are necessary: Here's a bit from Economics 101. First of all game economies are in fact economies. People who say they aren't "real" because they don't have "real" currency is a laymen. There's nothing…
Just to throw this out into left field... Should any form of the word apocalypse be off the table too since it is a biblical term? I get the point but many of our words are derived from religions and real word experiences. Where's the line drawn? Should we not use "annihilate" because the word's origin is based on the…
Hey there! I don't know if this is a known issue or not but this is likely something Customer Service can help with. Please file a support ticket and if I get any additional information I will post it here. Thanks!
It is only relevant in the sense that "The more desirable the items in the Zen store are, the worse the Zax trade imbalance gets." The goal is to make AD more valuable. There are four ways to make AD more valuable. 1) Reduce the amount of AD entering the system. 2) Increase the uses for AD. 3) Increase the amount of Zen…
Yeah...so reducing the prices of Zen Store items and making more items people would want to spend Zen on does what? In economic terms it increases the demand of Zen. The ZAX is basically an equation... (Supply/Demand Value of AD) = (Supply/Demand Value of Zen) If you increase the demand of Zen then the value of Zen will go…
People have no reason to want to buy Zen...yet the ZAX is filled with people trying to get Zen...? You have it backwards. People have little reason to want AD. People have more reason to want Zen than AD and more importantly little reason to want to buy Zen to buy AD. You are suggesting to fix the fact people want Zen more…
That's exactly what I had already said I would prefer. The requirement to make both AD and Zen have value and the fact players, for obvious psychological reasons, are viscerally opposed to the notion that they would have to spend money on AD isn't something I see a resolution to. But that is the system we have. For the…
I'm looking through the feedback here and I am seeing a lot of mixed results. Unfortunately the mixed results in my opinion seem to boil down to the amount of knowledge people have about economics and what they feel like this change was intended to do. Let's start with how this will effect bots. The simple answer is: it…
Silly question: have you guys switched the tabs in the Rewards Claim Agent? The default tab shows all available claims but the tab with the claims you can actually make are on a different tab.
If the company has any plans they have not publicly discussed them however they have never historically advertised the Black Friday or Cyber Monday Sales in advance.
Hey everybody, the staff isn't in yet but I just wanted to thank you all for the reports and that I have forwarded the issue to the team. Sorry for the inconvenience. -Ambisinisterr Cryptic Community Moderator
This thread has been cleaned of the worst of the bickering. I also removed the last few posts just to try to restart this thread with a clean slate. If you think any specific post should be restored please send me a PM. Okay, so...my head hurts. The amount of pointers in this thread makes a lot of computer code look…
The preview forums are for feedback on the changes on preview. This thread is asking if the Tenebrous Enchants are worth it now. The changes on preview add more to consider but it's still relevant to ask if it is worth using and buying tenebrous now. :) In the future, please use the report feature someonedies. Leaving your…