Who will make a TR if a CW which has more aoe, more CCs and damage near the TR which is supposedly one class focused on damage? CWs are the closest class to be self-sufficient. Until they have a basic healing.
Before placing tenacity in the game they should create shame in the face and create a PVP system with real rank and different types of games. It makes no sense to create specific PVP sets if you do not have to keep a player interested for more than 1 hour per day with 3 BGs nearly identical in operation. I personally…
The progression system is broken in this game and and I will explain why: the devs opted for a system of GS to determine the level of dugeons. The problem is that 90% of dugeons can not be made by players who have the required GS in dugeon finder. Ie, players who have 8.5-10k are simply rejected because although they have…
Druid ... Who pulls aside the warlock forget that the game already has an excess of DPS and that DC is a class that does not have the concept needed to balance the account of PVE queue in terms of healer.
Not difficult to implement a collect system because it already exists in the game. The only problem is that it provides items for all professions at the same time, even if you do not possess them. It is not so difficult to create a deposit for each profession. There are already 5 (nature= alchemy; Dungeoneering =…
The devs chose to make a game where CCs replaced the need to use elements of the scenario to attack or defend against mobs. As soon as I started playing NW remember that constantly wore the trappings of the setting to kill the mobs around me. I found it very interesting. In veritable D & D, pillars and stones help against…
In my opinion they should create a single queue based on the choice of the difficulty of foundry and event per hour of Gauntlgrym. The queue system in this game is rotten ... When you do not have the problem of time 1-2 hours queue has the bug incomplete groups. Since the staff shows no interest in trying to fix the…
With the exchange of powers between classes GWF is much better than GF because he has better mobility/damage and virtually the same survivability. The only advantage of the GF is the block and it can easily be canceled by a proper positioning while GWF only need to activate the unstoppable without worrying about…