Except for "unding" XP penalty, profession methods, and reliance on other player's buffs to do anything. But I like Drakkin, the armor dye system, and 40 man raids. =)
I figured that my idea about slowing the 1-60 leveling wouldn't be popular. The seal aspect was my biggest gripe about it. They're useless at the current leveling pace. The leveling should work similarly to the 60-70 pace; ideally you should be able to complete the entire quest line and a skirmish in an area by the time…
I was under the impression that the GWF was supposed to be melee DPS and the GF was the tank (at least that is until the OPs breezed in on their white horses).
I don't have Skyrim but I may consider buying it after this. I also tried doing Drowned Shore and Reclamation Rock with my poor DC. It was the equivalent to running a marathon with a millstone chained to my leg. My OP had a much easier time of it, and I'm actually afraid to try to lvl up my glass cannon CW past 60.…