As with every recent change to the game, the reason for the change never really affected me. I never saw the problem. But could understand from a wider perspective. But still, every change hurt my personal gameplay. One chunk at a time. I play (and pay for) 6 toons intermittently. I move to another game for a few months,…
Yeah, it's not my PC either, it worked great on the highest settings before Mod6, and as soon as I logged in after, it started. And my other dozen or so games that I play regularly still work great, as does the other 20 games I have installed. After all, my PC can run 5 instances of EVE Online without issues, 6 months ago,…
Yeah, just to clarify, my issues at the moment are only graphical/frame rate. As I can't play the game since Mod 6, all I do is invoke and start professions, every day. Once I get past this issue, I look forward to rubberbanding galore, buying scores of bandages and getting one-shotted along with everyone else. :)
Generally, MOD 6 feedback, as a player who fairly substantially pays for it. In regard to new invocation system and rewards, changes to professions (leadership), new zones, potions changes and endgame moved to lvl70. All these changes, and more, has led to more grinding. Much more grinding. Which, if looking at some other…
Generally, MOD 6 feedback. In regard to new invocation system and rewards, changes to professions (leadership), new zones, potions changes and endgame moved to lvl70. All these changes, and more, has led to more grinding. Much more grinding. Which, if looking at some other game developers, they've realized is boring and…