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What is the Arc Client?
Install Arc

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  • Sorry, but even their flagship game took 6 months minimum to get a decent high level; this game is so stupidly easy you gain levels per hour even in the 5X range. That is not even close to being a grinders dream; it is in fact a grinders nightmare. The way they set this game up even neutered the one thing that would have…
  • Except for the fact that the one constantly is HAMSTER 4 or 9 people over for their own selfish wants. Again, if it is only once in a while, then the penalty is not that big a deal. If it happens multiple times a day, then apparently your internet is telling you to not play MMOs. I mean, even third world countries have…
  • That gets brought up in every single MMO as an excuse to never implement a punishment. Bad connection that frequently causes D/Cs, stupid kid put of homework and mom is makeing him do it then, etc. The thing is, it actually works more for the punishment method. If they D/C so dang often from bad connection, they really…
  • 50 dollars would be worth it, when you consider the features that would basically be necessary for such a high cost. That would be multiple in game GMs always online per server, multiple PvP maps and types, consistent updates with a good amount of testing done by a decent size tester base, a large employee roster to keep…
  • A decent solution would be to have respec tokens available with either one of the coin types, though it would max to 7 if useing one of those types. Also there is the type who can spend on the game, but won't flat out buy their way through the game. Kind of takes the fun out of it, so while I was fine paying 200 to get…
  • The preview server is not a fix to what the OP mentioned; updates and nerfs that balance and change skills/feats. Unless you are saying the preview server not only let's you test current builds, but also tunnels into the future so you can tweak the skills for each and every future update they do that would change the data…
  • It really depends on the dungeon on whether leavers will prevent it from being completed. As an example; on the dungeon with the Pirate boss at the end, we had the cleric and another player leave about midway through. The TR and I just kept on playing through, while the 3rd guy was a GWF who said it couldn't be done, and…
  • The only thing I've noticed with the Recommended tag, is it's always gone to the item that is able to be sold to the vendor for more coin. Even worse stats of the same type get recommended, just as long as it is worth 1 copper more. Haven't noticed anything else that would push it one way or another yet.
  • The OP is basically complaining about the new system, all while giving an "alternative" that would work out to the same dang system. The only difference is the assumption that they will be partying with decent, non-greedy individuals who would be taken advantage of. Otherwise everyone rolls need, since it would auto-go to…
  • For me I'd like a slower rate, to at least somewhat match crafting. Most MMOs you will be able to craft useful gear for your level as you play the game. NW totally screws that up, though. I even tried combining the drops from 3 characters to give to one, and not do anything but crafting through gateway and invoke for coins…
  • You'd mostly need a pre-made, as bots would kinda screw things up on your team. Repel in spell mastery hits AoE cone style, and is my default for PvP anyways. Not sure why CWs don't use it as mastery more, since it let's you hold off cappers even with odds stacked against you. And with Strangling you can often launch em…
  • Gotta admit, this would be the sweetest method to HAMSTER over all those gold selling sites. If they do a wipe and award all the zen/packs bought afterwards, the only people screwed over would be the ones who bought AD and gold from 3rd party sites. Whose customers would then try to make it PWRD's problem, except it isn't…
  • Never said there wouldn't be issues with them not doing a refund. It's more just getting extraneous information out of the actual arguement. No wipe = not beta. Those claiming it must be beta because, "the game called it that," really is just being a trifling nitpicker. By that logic, we do not craft items in game; we…
  • If they wipe at the end of open beta and before actual launch, whether refunds or not; then sure, it's beta. If there is no wipe, then there isn't a difference between an actual launch and this open beta beyond petty semantics. There would be no difference. The only thing calling it an open beta would do in that instance,…
  • Saw 2 bot rogues that were real obvious. They both moved together, they both used exact same skill combos, both would stand around when no one was there, both would stand there when dazed while getting beat up and not even kite, both had max distance from obelisk and would break away together at same spot, etc. It was…
  • You and the other guys posting on this side of the arguement are right, but only in parts of the over-all arguement that actually proves the latter. There are multiple interconnected relationships in the whole thing, that actually tilts away from deflation as people have stated already. Yes, less AD means the price of buy…
  • Yeah, heard someone complain about getting kicked for being a halfling rogue that is apparently popular as a bot, and wondered if it was that big a thing. Then a bit later in the 3X PvP range, found 2 bot Rogues who were running the exact same program. So they would go to the same spot, attack the same person, break off at…