I would like to know who gives the "seed of air" quest, where do i get it, where do I do it and where do i turn it in?
Thanks
-Zen Silence
Post edited by zenrazr on
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited June 2015
Once you've completed 3 sets of vigilance tasks in Spinward Rise, speak to Druid Okobo. She is the one loudly chewing on the scenery.
After you have it, you really shouldn't need any further explanation. Follow the sparklies and read your journal.
Incidentally, the NPCs who have the non-repeatable quests to get you through Spinward Rise get a brighter yellowish glow on them when they have something for you other than their normal vigilance quests.
No kidding, I'm halfway through on second area when I finish Seren. I have to work on Diana and then it starts again... by goddess, must be mad or something.
Jadis 25K Level 80 Warlock; Cassandra.. Wizard; work in progress.
...and the quest hub for the transition quests is the Dwarven Priest between the Dragonborn General and the local travel portals. Could be that even after 6 patches the handshke quests are still not there / working / installed... :^/
In brief: After 16 vigilance quests go to the General, who then only offers "Back to the Fiery Pit". Ignore that one, and go to the Dwarf for a "collect wind runes"(?) quests that then unlock the vertical loop portal. Then the Dragonborn General has a new Vigilance quest series for you.
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After you have it, you really shouldn't need any further explanation. Follow the sparklies and read your journal.
Incidentally, the NPCs who have the non-repeatable quests to get you through Spinward Rise get a brighter yellowish glow on them when they have something for you other than their normal vigilance quests.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Welcome to hell...
No kidding, I'm halfway through on second area when I finish Seren. I have to work on Diana and then it starts again... by goddess, must be mad or something.
You can leave and come back as much as you want - you just need to finish the 3x16 sets of Vigilance tasks and then you get the Seed of Air quest.
In brief: After 16 vigilance quests go to the General, who then only offers "Back to the Fiery Pit". Ignore that one, and go to the Dwarf for a "collect wind runes"(?) quests that then unlock the vertical loop portal. Then the Dragonborn General has a new Vigilance quest series for you.