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Taking a potion triggers the Stone of Health timer!

gramps5scorpiongramps5scorpion Member Posts: 129 Arc User
edited April 2015 in Bug Reports (PC)
This is another issue that has been plaguing my game and taking the fun out of it. Anytime I use a slotted potion, it starts the slotted Stone of Health timer so it can't be used. Same thing if I slot 2 different potion types, If I trigger one, the other starts a countdown timer making it unavailable to use. This is just not acceptable due to the amount of damage the new MOD 6 mobs dish out.
Take the extra time to do the job right and it will never come back to bite you in the A**
Post edited by gramps5scorpion on

Comments

  • polymemepolymeme Member Posts: 87 Arc User
    edited April 2015
    Yeah that's how it's always been, and working as intended. Not a bug.
  • gramps5scorpiongramps5scorpion Member Posts: 129 Arc User
    edited April 2015
    Since when? I've been able in the past to take a potion and if I get hit hard, use the stone of health. I've never had this issue in the past and no, it's not how it's always been. What's the purpose of multiple potion slots if you can only use one at a time. That makes NO sense at all..........
    Take the extra time to do the job right and it will never come back to bite you in the A**
  • polymemepolymeme Member Posts: 87 Arc User
    edited April 2015
    The belt is so you can have quick access to three things, not so you can spam health pots.
  • gramps5scorpiongramps5scorpion Member Posts: 129 Arc User
    edited April 2015
    Still makes no sense as each belt slot is for a separate item and should be available individually. The timer prevents spamming pots and should not prevent usage of 2nd and 3rd slots.... no other game I play uses that type of mechanics... I appreciate a developer or admin confirming the functionality of the belt slots in this matter please.
    Take the extra time to do the job right and it will never come back to bite you in the A**
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited April 2015
    It has always been like this. The Stone of Health is considered a potion and therefore shares the same combat cooldown as other potions. Also, any potion triggers the combat cooldown--be it a buff potion or a health potion.
    ROLL TIDE ROLL

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