Great survivability? We're talking mod 6 here, GWF has poor survivability compared to other classes. They have no reliable heal and no dodge immunity. With Life Steal and Regeneration changed as they are in mod 6 that will leave GWF in the dust.
And CAGI and DS does HAMSTER damage in Preview. Talking about Not So Fast kind of damage but without Armor Penetration applied. Which makes it even worse, lol.
Can confirm. In Live my Sentinel is 19k and can solo Totem's of Auril in Icewind with his eyes closed. On Preview, that same GWF with no changes made, died twice trying to solo a Totem. I had to spec to Destroyer. Still died once more and had a Soulforged proc, but I was at least managing to kill the mobs.
PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
Can confirm. In Live my Sentinel is 19k and can solo Totem's of Auril in Icewind with his eyes closed. On Preview, that same GWF with no changes made, died twice trying to solo a Totem. I had to spec to Destroyer. Still died once more and had a Soulforged proc, but I was at least managing to kill the mobs.
Was this after the latest change of Unstoppable? I never thought that temp HP is an even remotely good substitute for Damage reduction (and even less so for Damage reduction AND LifeSteal) but I had expected this would at least delay our unavoidable death.
If the defense ratio on mod 6 is linear 400:1, someone should try with azure enchantment in all defense slot + lathander cloak, but we'll lose tons of hp.. maybe around 20k.. all this with a destroyer build + unstoppable recovery and scale agility.. and 4 artifact max rank 1000 defence each?
Was this after the latest change of Unstoppable? I never thought that temp HP is an even remotely good substitute for Damage reduction (and even less so for Damage reduction AND LifeSteal) but I had expected this would at least delay our unavoidable death.
The Unstoppable patch is not yet in Preview. Should be in the build this Friday.
Comments
Can confirm. In Live my Sentinel is 19k and can solo Totem's of Auril in Icewind with his eyes closed. On Preview, that same GWF with no changes made, died twice trying to solo a Totem. I had to spec to Destroyer. Still died once more and had a Soulforged proc, but I was at least managing to kill the mobs.
Was this after the latest change of Unstoppable? I never thought that temp HP is an even remotely good substitute for Damage reduction (and even less so for Damage reduction AND LifeSteal) but I had expected this would at least delay our unavoidable death.
Sentinel is dead imho
The Unstoppable patch is not yet in Preview. Should be in the build this Friday.