Ok i have a few issues with new gs in mod 6 it does not take into acount any enchants armor kits compainons or any boons its just the base gear this does nothing to show where you are as far as how efective you are in pve or pvp it just shows what gear you have found
Post edited by learch123 on
0
Comments
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
How shall I flaunt my e-penorz to everyone now? This will destroy my fragile ego.
First they said that it will be changed to include enchants etc. That said, I understand the wtf reaction to seeing the new score as it is on preview atm. The problem is that without including those enchants, you do not get a good basis for setting min reqs for entry in dungeons. BiS with full legendaries at the moment is only 15ish kgs iirc my previous math. That's why people are getting upset.
First they said that it will be changed to include enchants etc. That said, I understand the wtf reaction to seeing the new score as it is on preview atm. The problem is that without including those enchants, you do not get a good basis for setting min reqs for entry in dungeons. BiS with full legendaries at the moment is only 15ish kgs iirc my previous math. That's why people are getting upset.
this could mean they will balance game based on gear not enchants lvl so pve might be easy for ppl loaded with $ to buy rank 12 but it will be balanced for ppl who dont
this could mean they will balance game based on gear not enchants lvl so pve might be easy for ppl loaded with $ to buy rank 12 but it will be balanced for ppl who dont
Well considering the vast power difference between someone in appropriate gear with r5's and someone naked atm, I'd say that this would be a horrible idea and only serve to make the game worse.
1. Where are you seeing anyone with T2+ and epic (much less legendary) that's not using at least R7 enchants? I see it occassionally on my old toons that have been relegated to leadership bot-hood. They don't run content.
2. What content are you running that requires anything more than T2 and R7s?
1. Where are you seeing anyone with T2+ and epic (much less legendary) that's not using at least R7 enchants? I see it occassionally on my old toons that have been relegated to leadership bot-hood. They don't run content.
2. What content are you running that requires anything more than T2 and R7s?
Yes but T2 and R7's aren't required for entry to most things atm, it's much less.
Yes but T2 and R7's aren't required for entry to most things atm, it's much less.
Sure is. My point being what difference does including enchants in the new score make? So long as it shows general gear level which heavilly implies at least R7 enchants. I suppose there is an odd duck or two out there with BiS and R5s, I mean it's possible. But I really don't see it as likely enough to warrant a change...
Sure is. My point being what difference does including enchants in the new score make? So long as it shows general gear level which heavilly implies at least R7 enchants. I suppose there is an odd duck or two out there with BiS and R5s, I mean it's possible. But I really don't see it as likely enough to warrant a change...
I wasn't aware Gearscore was a measure of player ability, skill, usefulness, or time invested.
Thanks for that wake up call.
Yeah, right? lol
But on a serious, this was already proven that GS hurting many players. Once developers update the average gear level, it should be all fine. I have CW with over 10k power and 3k+ armor pen, 2,8k cri. And people used to ignore me because of my GS.. At least this new ilevel clear that confusion where people think "high GS = win" and start inspecting players. Because people who pick a CW with much fewer power than me is.. just not right if they looking at fast run. Anyways, it was a good change.
0
milenaelzMember, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited February 2015
But do you need 3k+ armpen? I thought it is capped at 2.3k. Beyond that are points wasted.
1. Where are you seeing anyone with T2+ and epic (much less legendary) that's not using at least R7 enchants?
Every day when I look at my toons :P Only R5's so far, but then I don't PvP and R5's are good enough for most PvE content, hence enchants have a lower priority for me than for some. They will be upgraded eventually but there has been other stuff to spend the AD on.
Remember there ARE still newer folks coming through and mostly full sets of T2 is a lot cheaper on the AH than a R7
edit: unless your talking hardcap, which I think is related more to defense hardcap vs arp
Yeah. Current monsters have resistance cap, I think it was 20 - 25% something... In next module 6, they would have around 40% and later on 80 to 90% (which then we need some serious investment). But my point was to clarify the confusion, misconception where people think that "the higher the better = you are skilled". There is big difference between 10k GS and 15k GS, but not so much between 15 - 17k. I agree that GS plays an important role in daily NW pug runs. I highly rely on that when searching for people to run Elol or VT/MC etc. But I have realized that, I out dps and people perform much better even thought, they are under scored. All in all, this is why I like ilevel in module 6. Because you no longer need to worry about total numbers and rather focus on what gear should you wear, what enchantments to equip. At the end of the day, whatever change Cryptic make, those people who crazy about numbers will never stop. But this is the good start... let people inspect you if they really curious. Just because I didn't invest in regeneration, armor, hp that much doesn't mean I'm a bad player and should be ignored.
Oh of course there will be the same problems, and possibly new ones from min reqs being really off.
I agree with charononus there could be something new. But at this point, I don't see how it could be worse than a GS. After all, not everyone think the same way. It's just beyond our power to solve this problem completely. Should you be kicked because of the total number (GS) or because of your gear (item level).
Comments
It's not done yet.
Read the dev tracker.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Thanks for that wake up call.
Go Cryptic!
PS - I quit.
How shall I flaunt my e-penorz to everyone now? This will destroy my fragile ego.
First they said that it will be changed to include enchants etc. That said, I understand the wtf reaction to seeing the new score as it is on preview atm. The problem is that without including those enchants, you do not get a good basis for setting min reqs for entry in dungeons. BiS with full legendaries at the moment is only 15ish kgs iirc my previous math. That's why people are getting upset.
this could mean they will balance game based on gear not enchants lvl so pve might be easy for ppl loaded with $ to buy rank 12 but it will be balanced for ppl who dont
Well considering the vast power difference between someone in appropriate gear with r5's and someone naked atm, I'd say that this would be a horrible idea and only serve to make the game worse.
2. What content are you running that requires anything more than T2 and R7s?
Yes but T2 and R7's aren't required for entry to most things atm, it's much less.
Sure is. My point being what difference does including enchants in the new score make? So long as it shows general gear level which heavilly implies at least R7 enchants. I suppose there is an odd duck or two out there with BiS and R5s, I mean it's possible. But I really don't see it as likely enough to warrant a change...
enchants are going to help 0 performance wise.
Yeah, right? lol
But on a serious, this was already proven that GS hurting many players. Once developers update the average gear level, it should be all fine. I have CW with over 10k power and 3k+ armor pen, 2,8k cri. And people used to ignore me because of my GS.. At least this new ilevel clear that confusion where people think "high GS = win" and start inspecting players. Because people who pick a CW with much fewer power than me is.. just not right if they looking at fast run. Anyways, it was a good change.
Lvl 70 Oathbound Paladin
Lvl 60 Spellstorm Mage
PVP probably. High ARP is important in PVP.
edit: unless your talking hardcap, which I think is related more to defense hardcap vs arp
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
Every day when I look at my toons :P Only R5's so far, but then I don't PvP and R5's are good enough for most PvE content, hence enchants have a lower priority for me than for some. They will be upgraded eventually but there has been other stuff to spend the AD on.
Remember there ARE still newer folks coming through and mostly full sets of T2 is a lot cheaper on the AH than a R7
Yeah. Current monsters have resistance cap, I think it was 20 - 25% something... In next module 6, they would have around 40% and later on 80 to 90% (which then we need some serious investment). But my point was to clarify the confusion, misconception where people think that "the higher the better = you are skilled". There is big difference between 10k GS and 15k GS, but not so much between 15 - 17k. I agree that GS plays an important role in daily NW pug runs. I highly rely on that when searching for people to run Elol or VT/MC etc. But I have realized that, I out dps and people perform much better even thought, they are under scored. All in all, this is why I like ilevel in module 6. Because you no longer need to worry about total numbers and rather focus on what gear should you wear, what enchantments to equip. At the end of the day, whatever change Cryptic make, those people who crazy about numbers will never stop. But this is the good start... let people inspect you if they really curious. Just because I didn't invest in regeneration, armor, hp that much doesn't mean I'm a bad player and should be ignored.
Oh of course there will be the same problems, and possibly new ones from min reqs being really off.
I agree with charononus there could be something new. But at this point, I don't see how it could be worse than a GS. After all, not everyone think the same way. It's just beyond our power to solve this problem completely. Should you be kicked because of the total number (GS) or because of your gear (item level).