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Let us fuse 2 identical mounts to upgrade their quality

katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
edited January 2015 in General Discussion (PC)
Then I'll finally be able to get a rank 3 Sled in 2016.
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  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited December 2014
    Fuse two horses together to get a faster horse?

    Didn't know Lord Neverember was so big into genetic engineering!
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited December 2014
    artifact mount !
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited December 2014
    pointsman wrote: »
    Fuse two horses together to get a faster horse?

    Didn't know Lord Neverember was so big into genetic engineering!
    How did you think upgrading those profession dudes worked?
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited December 2014
    How did you think upgrading those profession dudes worked?

    I always figured that when you upgrade the 4 lower level guys to make 1 higher level crafter, you put them into a battle royale to the death, and the winner got a promotion... (maybe I've seen too many klingon episodes of Star Trek.)
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited December 2014
    lilhamlet wrote: »
    I always figured that when you upgrade the 4 lower level guys to make 1 higher level crafter, you put them into a battle royale to the death, and the winner got a promotion... (maybe I've seen too many klingon episodes of Star Trek.)
    To be honest I thought of a similar thing, they kill each other and the guy who is left has enough XP to level up...
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2014
    4 men enter 1 man leaves.
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited December 2014
    This would likely explain why there are more adventurers than craftspeople/vendors in RPGs, and the exorbitant prices for items from a vendor. It's a risk vs. reward thing. Adventuring is much safer... Adventurers get to resurrect at a spawn point, you never hear from the 3 missing craftspeople again. :-P
  • dendermandenderman Member Posts: 3 Arc User
    edited December 2014
    This is the most hilarious thread I've read for a long time in nwo forums :D

    In all seriousness :) though, I also have imagined upgrading profession ppl was choosing one out of 4, only not in a mortal kombat fashion but as if they took a test or exam or something. But a fight to the death in a 4 man arena sounds plausible too :).
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited December 2014
    denderman wrote: »
    This is the most hilarious thread I've read for a long time in nwo forums :D

    In all seriousness :) though, I also have imagined upgrading profession ppl was choosing one out of 4, only not in a mortal kombat fashion but as if they took a test or exam or something. But a fight to the death in a 4 man arena sounds plausible too :).
    And the ones who fail the test are never heard from again?
  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited December 2014
    This general theme works for horses or anything 'meaty'. Have a race, fastest horse (or whatever) isn't turned into pet food and clearly showed speed worthy of next level status.

    Not sure about sleds though.
  • blacksladdiblacksladdi Member Posts: 359 Arc User
    edited December 2014
    suppose they could adopt this, but exclude the horses you can buy from the mount vender (as people would pretty much have a free 110% mount). But then they'll likely make zen mounts not accoude wide unlock and this'll only apply to event mounts if zen mounts stay account unlocked
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2014
    I have this image now of horses turning cannibal on each other......... Thanks a lot internet.
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited January 2015
    So, uh, how about that idea of mine...

    TuQK0j0.png
  • healaryhealary Member Posts: 600 Arc User
    edited January 2015
    Mount upgrade licenses are already in the game. There is no need for another way to upgrade your mount.

    On the other hand, players with the fastest mount may obtain slow mounts that may look good but not practical to ride. I think some form of license or unlock that allows a player with one of the fastest mount to ride slow mount at the highest speed without upgrading all of them may be feasible.
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited January 2015
    healary wrote: »
    Mount upgrade licenses are already in the game.
    Yeah, and their cost for upgrading ONE mount for ONE character is higher than buying a rank 3 mount from the Zen store that is unlocked for the entire account.

    Even if I had 10 million AD just laying around gathering dust I would STILL not buy the training tomes.
  • healaryhealary Member Posts: 600 Arc User
    edited January 2015
    Yeah, and their cost for upgrading ONE mount for ONE character is higher than buying a rank 3 mount from the Zen store that is unlocked for the entire account.

    Even if I had 10 million AD just laying around gathering dust I would STILL not buy the training tomes.

    You know they are not going to give your free mount upgrade, right? So character unlock for mount upgrade for a reasonable price is as good as I can think of, and it will be better if it comes with a stable, parking lot or whatever you call it, so we can store all the idle mounts.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    Yeah, and their cost for upgrading ONE mount for ONE character is higher than buying a rank 3 mount from the Zen store that is unlocked for the entire account.

    Even if I had 10 million AD just laying around gathering dust I would STILL not buy the training tomes.

    Some people fall in love with a model and have to have it. It's why legendary mounts go for so much on the ah. I don't get it, but if it makes them happy.
  • frishterfrishter Member Posts: 3,522 Arc User
    edited January 2015
    charononus wrote: »
    Some people fall in love with a model and have to have it. It's why legendary mounts go for so much on the ah. I don't get it, but if it makes them happy.

    The difference there is that their rarity adds to their attractiveness. It feels more special and is something people are more likely to pay higher for.

    Though originally noone liked the emperor beetle that at the time went for only 1m AD. Not sure if they didn't like the 110% speed or what.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    Be good for companions also!
    The right to command is earned through duty, the privilege of rank is service.


  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    rabbinicus wrote: »
    Be good for companions also!

    Actually the math on companion upgrade prices is pretty close.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    charononus wrote: »
    Actually the math on companion upgrade prices is pretty close.

    As close as combining four green swashbucklers from gifts of simril? Not so much. :)
    The right to command is earned through duty, the privilege of rank is service.


  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    rabbinicus wrote: »
    As close as combining four green swashbucklers from gifts of simril? Not so much. :)

    When last I did the math it was just a little above buying a companion at 500:1 from the zen store.
  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited January 2015
    frishter wrote: »
    The difference there is that their rarity adds to their attractiveness. It feels more special and is something people are more likely to pay higher for.

    That's why it always made more sense too me for mount upgrades to be cheaper. People could upgrade but have something that looks like everyone else or pay more for something unique.
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited January 2015
    healary wrote: »
    a stable, parking lot or whatever you call it, so we can store all the idle mounts.
    Coming soon to a guild keep near you.

    Oh wait.
  • wimpazoidwimpazoid Member Posts: 504 Arc User
    edited January 2015
    I don't really care for fusing mounts, but the special event mounts need to also behave as mount transmutes, so they are not totally worthless and can be enjoyed by everyone after you get them.
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  • piejalpiejal Member, NW M9 Playtest Posts: 403 Arc User
    edited January 2015
    rayrdan wrote: »
    artifact mount !

    Not gonna spend money or grind for it..
  • wyndrarchwyndrarch Member Posts: 147
    edited January 2015
    piejal wrote: »
    Not gonna spend money or grind for it..

    What if they had stat bonuses while equipped, like generic artifacts? :p

    Anyway, I would like a more cost effective way to upgrade mounts as well. The mount transmute idea is interesting, so long as it wasn't called that and the mount's name still changed (something more akin to an energy transfer). Apparatus of Gond - Transmuted into: Blue Ribbon Pig - doesn't align in me old think tank too well.
  • caunsidhcaunsidh Member, NW M9 Playtest Posts: 272 Arc User
    edited January 2015
    wimpazoid wrote: »
    I don't really care for fusing mounts, but the special event mounts need to also behave as mount transmutes, so they are not totally worthless and can be enjoyed by everyone after you get them.

    Yeah, no. I have yet to see someone transmute a horse into a sled.
    Therenil - Hunter Ranger, Stormwarden/Trapper
    3.jpg
  • lucifron44lucifron44 Member Posts: 417 Arc User
    edited January 2015
    They have that in many other f2ps. You fuse pretty much anything to get something better, with an increasing chance of failing (and the $$ tool that you buy with real money in the game shop and guarantees the success). In my main MMORPG you can fuse enchants, companions, gear, and skill augments, something that improves a given skill, say, your Entangling Force lasts half a second more.
    Russian leaderboard first page. The proof.
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