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Has "Kicking" from parties become the norm?

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  • edited October 2014
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  • jorifice1jorifice1 Member Posts: 1,042 Arc User
    edited October 2014
    kralmoe wrote: »
    No, not the bouncing. I am talking about moving of position and especially 'targetting' players by the mailboxes (especially the one close to Sargent Knox) with Duelist's Flurry. They use that at-will constantly. I suppose they want to draw attention to them so that ppl know they are idiotic bots. Lol, I dont know why they do it but it's annoying when you are mailing something and doing some calculations or wahatever.

    I've always assumed that it was a simple way to avoid being labeled AFK.
    Just keep auto-clicking a mouse button.

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • nameexpirednameexpired Member Posts: 1,282 Arc User
    edited October 2014
    There should a reputation system in this game where people get to commend honorable players and condemn dishonorable players in the game.
    Yes!

    "I name thee dishonorable because you bested me in PvP!"
    "I flag thee dishonorable because your GS is only 17k"
    I think would not work. Too much egoism @ players.
    Imaginary Friends are the best friends you can have!
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User
    edited October 2014
    There should a reputation system in this game where people get to commend honorable players and condemn dishonorable players in the game. Which automatically makes the player which has the highest reputation in the party the leader of which his vote would be the one to have the final say in kicking a player or not. But then again like all things such a system is highly suspectible to corruption too. I guess such a system is too much to ask for in Neverwinter.:(

    Please no. Please please please no. 10000 times no.
  • mmm1001mmm1001 Member, NW M9 Playtest Posts: 497 Arc User
    edited October 2014
    There should a reputation system in this game where people get to commend honorable players and condemn dishonorable players in the game. Which automatically makes the player which has the highest reputation in the party the leader of which his vote would be the one to have the final say in kicking a player or not. But then again like all things such a system is highly suspectible to corruption too. I guess such a system is too much to ask for in Neverwinter.:(

    If they implement such system, gold selling spammers will have new product for sale :)
  • ashnvfashnvf Member Posts: 294 Arc User
    edited October 2014
    Like it or not, they want you to be able to kick folks just before or just after the final boss. Best to beat them to the punch and just kick everyone after you kill the boss.

    If your not supposed to be able to do that they would have addressed it already. Since it's been like this forever and they haven't, just use it to your advantage and protect yourself.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited October 2014
    ashnvf wrote: »
    Like it or not, they want you to be able to kick folks just before or just after the final boss. Best to beat them to the punch and just kick everyone after you kill the boss.

    Or you could join a PVE guild that isn't dead and run with members there. Tends to lead to more competent folks as well.

    If you are smart enough to use the forums, you are smart enough to find and join a guild
  • refracted0dawnrefracted0dawn Member, NW M9 Playtest Posts: 894 Arc User
    edited October 2014
    kralmoe wrote: »
    I suppose that many of them are bots because they often have the same kind of names and are often TR halflings (that you also see lately too often at the postboxes annoying ppl with their 'fighting' movements)

    Yes! I saw the same two level 60 Halfings "fighting" for hours by the Guild Bank and post box with almost all of my 14 characters as I logged in to do professions then move all my consumable assets around to different characters. I do that every few weeks, so my Grandmaster Alchemists, Mailsmiths etc have all the special blue and purple stuff they might need. It can take a few hours as there is a lot of stuff. Yet, there they were, all evening, whacking away at the air.

    In my experience, Bots usually have names that are random letters - these had proper "Halfling" type names, but their Guilds were a collection of random letters and numbers, with just the last digit differing.

    So all the inconvenience to new players caused by the new "security measures" has worked well, then. :rolleyes:

    I had been getting fake friend requests from level 15 Bots before they even announced the plans to limit chat to level 15+. These guys were level 60, but had green gear, no enchants and around a 4-5k GS.

    Sure giveaway.

    I've been getting more and more spams in the middle of combat, as well, plus a lot of repeated "friend requests" from complete strangers even after declining several times. PING! There it is again. I had to put them on IGNORE.

    No one objects to kicking Bots. Least of all the Bots. But check my character and you'll see all Epic PvP gear, Rank 8 Enchants and Gemmed Exquisite underclothes. Ain't no way I can be confused with a Bot.

    Although I DO pause to loot nodes and chests, as my Artifacts need feeding. No other real point to running a non-epic dungeon these days. Except when I run my Leadership mules through the dungeon list for the Dailies they missed. Then I team up with a low level party to help them out, although I can do them solo quite easily.

    ~
  • refracted0dawnrefracted0dawn Member, NW M9 Playtest Posts: 894 Arc User
    edited October 2014
    There should a reputation system in this game where people get to commend honorable players and condemn dishonorable players in the game.

    Good Grief, NO!

    That would NEVER work in this game.

    But a rep system that the game gives you might work, if it was designed for all classes - healing, assisting, raising the fallen, not just dps and kill rate like the PvP Campaign.

    Doesn't IWD have some sort of Rep system?

    ~
  • runebanerunebane Member Posts: 0 Arc User
    edited October 2014
    There should a reputation system in this game where people get to commend honorable players and condemn dishonorable players in the game.

    Every game I've ever seen with any such system... it just wound up bad. Players start buying rep. Some make alternate accounts to sell rep. Guild members with a vendetta getting their whole guild to lower someones rep. At best it becomes a popularity contest. Eventually the whole system ends up being useless.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • brave2005brave2005 Member Posts: 15 Arc User
    edited October 2014
    /join NW_Legit_Community = Problem solved. I will never PUG again. Friendly people who actually value their reputation. <3
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  • runebanerunebane Member Posts: 0 Arc User
    edited October 2014
    brave2005 wrote: »
    /join NW_Legit_Community = Problem solved. I will never PUG again. Friendly people who actually value their reputation. <3

    Eh, not really. Last time I looked there were about 4K or so people subscribed to that channel. While I'm sure most are great, some are just there for easy groups. Those people aren't necessarily even 'legit'. Watching some them tell people in the 'legit community' channel not to report today's item claims bug was beyond ironic. And certainly not all can be trusted with the power to kick if something valuable (such as an artifact belt) came up. Its just an unfortunate side affect of the channel getting so popular.

    The answer (imo) is for more restrictions on when/where a kick can happen. For example, disabling the option from showing up during combat (and perhaps a few seconds after) would help keep people from accidentally agreeing to kick someone. And there is no reason for anyone to ever be able to kick someone after the boss is dead, before the loot roll goes through.

    *I'm sure some in a group who had someone need on something in an all greed run would disagree with the last part. But imo that is a different issue, and requires a different fix. Not a vote kick.*
    Halgarth's Legacy - NWS-DSTGFZHFR
  • nwnghostnwnghost Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited October 2014
    A long time ago I made a thread with thoughts on how the votekick system could be reworked to be something that is extremely difficult to abuse but remains a useful tool for players.

    http://nw-forum.perfectworld.com/showthread.php?614521-Feedback-Suggestion-Vote-Kick-System
  • boldorianboldorian Member Posts: 30 Arc User
    edited October 2014
    brave2005 wrote: »
    /join NW_Legit_Community = Problem solved. I will never PUG again. Friendly people who actually value their reputation. <3

    Thanks for the link. ;) I had a discussion today with a friend who was just "Kicked" from a PUG party, when the boss in "Temple of the Spider" only had one square left to die. I am guessing this party decided they didn't want to share the drop that "might" happen when they finished. So, I have shared this info with them, and we plan on using it during future dungeons. I hope we are not disappointed, and the channel has similar issues.
  • lordfuzunlordfuzun Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 54
    edited October 2014
    boldorian wrote: »
    Thanks for the link. ;) I had a discussion today with a friend who was just "Kicked" from a PUG party, when the boss in "Temple of the Spider" only had one square left to die. I am guessing this party decided they didn't want to share the drop that "might" happen when they finished. So, I have shared this info with them, and we plan on using it during future dungeons. I hope we are not disappointed, and the channel has similar issues.

    Anyone who does that sort of <font color="orange">HAMSTER</font> in the Legin channel gets ostracized from the channel. I've had mostly good times in Legit dungeon runs except for once in Castle Never where a P10/Perfect ... character was running ahead of the party as he does with his/her guildies. I admit I got a bit miffed having to clean up leftovers in my T0 Purples and R5 geared character. But in the end, he/she adapted to the how the rest of the group played. And we kicked the Dragon's assets after a couple of team wipes. I diverted my anger towards the Dragon and me said player finished off the Dragon with me spending a few Life Scrolls to go get those last pip of Dragon Health.

    But totally worth it. I got my T2 Armor out of the Dungeon Chest. I won't name names as it's a violation of Forum rules. But I don't hold a grudge against the player. He/he is a good soul and nice person in the channel. I just chalk it up to a difference of playstyles and my temper.
  • liliadnaliliadna Member Posts: 96
    edited October 2014
    brave2005 wrote: »
    /join NW_Legit_Community = Problem solved. I will never PUG again. Friendly people who actually value their reputation. <3

    yeah right, instead of LFG lets all join that channel, that will "solve" everything. If it reaches over 50 players it's useless, cos you can't count on that everyone will "be nice". It's the same with guilds, there are guilds with hundreds of members and I ask myself, how is this guild channel different from general channel? It's the same, you get same result as if you just pug from LFG...
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited October 2014
    liliadna wrote: »
    yeah right, instead of LFG lets all join that channel, that will "solve" everything. If it reaches over 50 players it's useless, cos you can't count on that everyone will "be nice". It's the same with guilds, there are guilds with hundreds of members and I ask myself, how is this guild channel different from general channel? It's the same, you get same result as if you just pug from LFG...

    I think you are missing a vital difference - in guilds or custom channels, unlike /LFG if anyone breaks the rules they can be kicked out of either and banned. As a result they are likely to never get a chance to play with anyone from the guild or channel again, and this threat alone helps keep things in much better order....

    Now if people who abused votekick, etc were actually quickly banned by GMs this wouldn't be an issue even in /LFG or for PUGs. However the possibility, in fact near likelihood of sanctions if someone seriously breaks guild or channel rules makes all the difference....
  • thenakedbananathenakedbanana Member Posts: 86
    edited October 2014
    runebane wrote: »
    Eh, not really. Last time I looked there were about 4K or so people subscribed to that channel. While I'm sure most are great, some are just there for easy groups. Those people aren't necessarily even 'legit'. Watching some them tell people in the 'legit community' channel not to report today's item claims bug was beyond ironic. And certainly not all can be trusted with the power to kick if something valuable (such as an artifact belt) came up. Its just an unfortunate side affect of the channel getting so popular.

    The answer (imo) is for more restrictions on when/where a kick can happen. For example, disabling the option from showing up during combat (and perhaps a few seconds after) would help keep people from accidentally agreeing to kick someone. And there is no reason for anyone to ever be able to kick someone after the boss is dead, before the loot roll goes through.

    *I'm sure some in a group who had someone need on something in an all greed run would disagree with the last part. But imo that is a different issue, and requires a different fix. Not a vote kick.*

    I think with the specifically when it comes to the need or greed issue that results in being kicked from the dungeon, should be an added option to the group loot system that adds a "GREED" only option (that can't be changed in the same run in which it was envoked, to eliminate any so called leader from changing the rules when it suits them).
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  • runebanerunebane Member Posts: 0 Arc User
    edited October 2014
    mconosrep wrote: »
    I think you are missing a vital difference - in guilds or custom channels, unlike /LFG if anyone breaks the rules they can be kicked out of either and banned. As a result they are likely to never get a chance to play with anyone from the guild or channel again, and this threat alone helps keep things in much better order....

    As I said, last I looked there were nearly 4000 people in the channel. Many of them don't even care about the 'legit' factory anymore. The channel isn't protected with a password or anything. Naming and shaming openly ins't allowed. And since the channel mods there don't work for Cryptic I see no way they could even investigate claims of such actions. It would be all come down to who the mod believes.

    Legit is ok for what it has become... a moderated portable Zone/LFG chat. But its not the answer to this. Not even close.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • damnataanimusdamnataanimus Member Posts: 446 Arc User
    edited October 2014
    I think I have done hundreds of dungeons runs using LFG. And never once have i been kicked or seen people kicked for no reason. Does it happen? Probably. But I've never seen it. People seem to lump using the queue in with lfg - they are both different. I never use the queue so this could be the reason I've never seen this behavior.
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  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    brave2005 wrote: »
    /join NW_Legit_Community = Problem solved. I will never PUG again. Friendly people who actually value their reputation. <3

    +1/10 char. Simple, effective solution.
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    runebane wrote: »
    Eh, not really. Last time I looked there were about 4K or so people subscribed to that channel. While I'm sure most are great, some are just there for easy groups. Those people aren't necessarily even 'legit'. Watching some them tell people in the 'legit community' channel not to report today's item claims bug was beyond ironic. And certainly not all can be trusted with the power to kick if something valuable (such as an artifact belt) came up. Its just an unfortunate side affect of the channel getting so popular.

    The answer (imo) is for more restrictions on when/where a kick can happen. For example, disabling the option from showing up during combat (and perhaps a few seconds after) would help keep people from accidentally agreeing to kick someone. And there is no reason for anyone to ever be able to kick someone after the boss is dead, before the loot roll goes through.

    *I'm sure some in a group who had someone need on something in an all greed run would disagree with the last part. But imo that is a different issue, and requires a different fix. Not a vote kick.*

    As a lawyer, best thing i can say is that when a company that exploits you and limits you and makes making AD harder and harder every single day for years makes an error in your favor, the best option is to say nothing.
  • blacksladdiblacksladdi Member Posts: 359 Arc User
    edited October 2014
    There should a reputation system in this game where people get to commend honorable players and condemn dishonorable players in the game. Which automatically makes the player which has the highest reputation in the party the leader of which his vote would be the one to have the final say in kicking a player or not. But then again like all things such a system is highly susceptible to corruption too. I guess such a system is too much to ask for in Neverwinter.:(

    that sadly will get abused like the kick system. Those kick happy jerks will just +1 themselves and -1 others to boost themselves as honourable when they are not, usually they que in pairs or in LFG channel so that way they get a 1/2 yes votes to whoever gets kicked.

    more on topic, this kinda thing where people are wrongfully kicked happens alot. Its almost like you need to make sure you have 2 people who will vote no when used against you / them in /lfg channel. Although on greed runs i am always willing to vote yes when someone needs an item (as its a greed run). However kicking i find happens alot when you are a que based team. Its like that is expected, 50% of the time i randomly que for a dungeon i'm kicked as the boss dies.

    Its almost as you need to do dungeons with a guild now, however if this /legit channel is what the name suggests i'll likely go there for DD t2's.
    I think I have done hundreds of dungeons runs using LFG. And never once have i been kicked or seen people kicked for no reason. Does it happen? Probably. But I've never seen it. People seem to lump using the queue in with lfg - they are both different. I never use the queue so this could be the reason I've never seen this behavior.

    i've also done hundreds however been kicked a few times. I just put those in party on ignore so i don't get kicked again in the future and just not go into dungeon if someone in party is on my ignore list.

    /lfg isn't as bad as the random que's i agree there 100%. However it is full of people asking for such high gs for a dungeon which is kinda discouraging when your on an alt wanting to do a dungeon.

    edit: sorry for double posting i don't know how to multi quote.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited October 2014
    runebane wrote: »
    As I said, last I looked there were nearly 4000 people in the channel. Many of them don't even care about the 'legit' factory anymore. The channel isn't protected with a password or anything. Naming and shaming openly ins't allowed. And since the channel mods there don't work for Cryptic I see no way they could even investigate claims of such actions. It would be all come down to who the mod believes.

    Legit is ok for what it has become... a moderated portable Zone/LFG chat. But its not the answer to this. Not even close.

    Well since you bring up channels - the owner and channel mods can ban people from posting to the channel. Also while naming and shaming isn't allowed in the channel screenshots sent to the Mods are looked at. So things work out basically much the same way as for certain other MMOs that have active GMs do with no-one getting a second chance to pull a seriously bad stunt.

    Of course you are right that channels and Guilds aren't the perfect solution, but they do help. Personally I think that the easiest way to solve a lot of the issues is to make it so that any vote-kick requires an unanimous 'Yes' by all other party members (with minimum of 2 'Yes' votes needed and premade groups needing at least one outside 'Yes' vote to kick someone) with the default response being 'No', and having the option to set 'All Greed' at the very start of a dungeon.
  • runebanerunebane Member Posts: 0 Arc User
    edited October 2014
    mconosrep wrote: »
    Of course you are right that channels and Guilds aren't the perfect solution, but they do help.

    The point is its the wrong solution to the problem. A problem that only Cryptic can and should fully solve by changing the kick mechanics. Everytime someone throws up guilds or channels it just gives them a reason to delay actually fixing the problem.

    The post I originally responded to, which referred to the legit channel as "Problem Solved." only reinforces my opinion on this.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • xeezertxeezert Member, NW M9 Playtest Posts: 29 Arc User
    edited October 2014
    Ran Esot in a queue group the other day. We get to the boss, everyone dies except me and a tr and we end up doloing the dude from 3/4 health. Boss drops a purple class item, wasn't my class so I didn't pay attention to the particulars. Everyone rolls greed except the TR who starts sending me tells to kick everyone else (Had lead and didn't even notice/care) so we could basically coin flip on the loot. I was so stunned that I couldn't even think up a reply before TR finally gave up on prodding me and just rolled greed.

    The best way I can describe my feelings on this is that in sports if a team gets all the way to the championship and wins, players that get injured or are unable to compete in that match, whether it's for part of it or the whole thing still get the title because it's the team that wins! Rarely is any outcome decided by a single action. It's the cumulative effort that brings the reward. I doubt the TR and I could've two-manned the whole ESOT run and if we did maybe it takes 5 times as long, 5x more healing pots, etc. which would not be worth it. It's just annoying to me that some people in this community really have a hard time imagining an actual person is controlling that digital sprite and use internet anonymity to act in ways which if done irl society would get you labeled and shunned as a sociopath.

    IDK what it is about this game but it really encourage a type of solipsistic, memememe behavior from some players which totally goes against the ways of PnP DnD as I recall. And it's a really a shame because the best rewards come from group play but at this point casual group play is pretty much a dice roll on what kind of folks you end up grouping with. There really needs to be something in place to discourage this kind of behavior whether it comes from the devs or us as a community but I wouldn't know where to even begin on that.

    And I run with legit and my guild so I'm no stranger to any of those alternatives but part of the thrill of playing this for me is being thrown into random groups and adjusting to the party composition which IMO helps learn your class much better than always running in a premade party tailored for success.
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  • mconosrepmconosrep Member Posts: 0 Arc User
    edited October 2014
    runebane wrote: »
    The point is its the wrong solution to the problem. A problem that only Cryptic can and should fully solve by changing the kick mechanics. Everytime someone throws up guilds or channels it just gives them a reason to delay actually fixing the problem.

    The post I originally responded to, which referred to the legit channel as "Problem Solved." only reinforces my opinion on this.

    A decent solution that currently exists is better than a hypothetical perfect solution that doesn't.

    Especially given the slow response from the Devs on a lot of these issues even though they have been brought up pretty much constantly, even a partial workaround is better than nothing. It would be better if the obvious issues were looked at by the Devs, but in the mean time the best options (which can be quite good as after hundreds of runs I have never had the slightest problem with either to do with ninja-kicking, the topic of this thread) are guild and channel runs.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited October 2014
    brave2005 wrote: »
    /join NW_Legit_Community = Problem solved. I will never PUG again. Friendly people who actually value their reputation. <3

    Keep in mind that the channel is open to anyone, that some people fill parties with /lfg, and that ninja issues happen anyway.

    The best way not to have issue in shores of tuern is having an old character to get leadership automatically in a pug.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited October 2014
    Had a guy do this at the boss in Fardelvers Crypt of all places awhile back. Really sad people do it there its not like its LoL or SoT rewards lol.
    I guess it was good that it happened there and I ignored the leader after rather then happen at a harder dungeon later.
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  • urlord283urlord283 Member, NW M9 Playtest Posts: 1,084 Arc User
    edited October 2014
    I have never been kicked out of a from party but...


    I have a number of folks turn down my Friend request.

    It is nice to see a friend in a PVE or PVP... so what is the deal with friend request?

    Is there a specific way to use it?

    Urlord
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