If you could wave a magic wand and make the developers do your bidding, what are the top 3 things you would like to see appear in the next patch notes?
Here is my list:
1) All currency items now stack to 9999
2) The number of players per instance in the Whispering caverns has been reduced to 20 (down from 40) to improve performance and to give the poor dragon a fighting chance.
3) An issue where refinement sometimes does not work has been fixed.
1) Come try our new Tiamat raid our first 10 person raid.
2) All epic gear is BoP now with rare exceptions.
3) Proffessions Assets can now be put in the shared bank.
1. You can now choose the artifact weapon from the cache.
2. You can now trade Dragon Hoard Coins for Cult Secrets and Dragon Sigils at the ToD vendor.
3. Unallocated points bug fixed.
1) Currency stacks in 10 times larger stacks
2) Black ice main hand and gloves added to Kessell's Retreat loot
3) When in HE participate more then 10 people for each additional person dragon receives stackable buff of +2% to damage , hp , damage resist
1. You can buy something with dragon coins, tyrian chipher etc.
2. Fix stack options in riches (not so problematic, if No. 1 is implemented).
3. Higher droprates in the new epic skirmish and dongeon.
1. I want the Tooltips to do their job properly
2. If there's gonna be dailies in mod 5 (and im sure it will), make them non kill X get Y quests
3. I want the PvP matchmaking to improve
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adernathMember, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited September 2014
1. Dualspec
2. Better rewarding foundry with more options for authors
3. More pvp maps and options with a gearscore matchmaking
Suggestions to improve NW:
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
2. Remove Blue dragon glyphs. And better pvp matchmaking and games.
3.The really annoying bop part of the game. items that says bides on equip is actually binds on pickup and no item in the game should be bound to character, they ll should be account bound. whats the point of getting an expensive epic item for a different char that's bound to you ? you cant use it on another char or sell it -.-
1) Fix the GF's guard that leaks CC and un-marking (and everything else that is not working currently).
2) Fix all the tooltips that give incomplete or false information
3) Fix the CW's orb direction (this is not gamebreaking, but it should be easy to achieve and it's ugly as hell :P)
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adernathMember, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
1) Fix the GF's guard that leaks CC and un-marking (and everything else that is not working currently).
If you referring to ray of frost chill stacks which are applied during block: Sorry but I dont see this as bug. You block the damage, but come on... you want to simply hold guard and run towards a CW, blocking each and every effect? GFs would be totally OP. It would be god-mode if you let this happen without seriously nerfing the block pool again. (And I am not even starting how unimmersive it is to block spells with a simply shield.)
Suggestions to improve NW:
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
1. You can now choose the artifact weapon from the cache.
2. You can now trade Dragon Hoard Coins for Cult Secrets and Dragon Sigils at the ToD vendor.
3. Unallocated points bug fixed.
1) Number of ridiculously different currencies reduced to 500, down from 5000.
2) All vote-to-kick requires a unanimous vote, up from the ridiculously ignorant exploitable two-only.
3) Jumping now requires and uses stamina so in-game clown-wannabe's can't grief others at campfires by constantly jumping non-stop on top of other players, especially in PE.
1. TR walk animation restored, along with any other animations that might be currently borked
2. Artifact weapon is now a choice, existing ones may temporarily be traded in to a vendor for the correct weapon.
3. Fix the stealth meter bug. For real this time. Without undoing it a couple patches later.
I won't include any TR and DC changes because I know it's coming in module 5.
-Eldarth's list
-New PVP modes and maps
-new foundry mode: create a new zone: no player restriction limit. Basically a tool to make a real alternative zone for leveling or questing.
Control Wizard: Freeze and Chill: After a target has been Frozen they are immune to new Chill stacks for 3 seconds. This lock out affects all Wizards.
Control Wizard: Shatter Strike: After a target has been stunned by Shatter Strike they are immune to new chill stacks for 4 seconds (3 seconds on players). This lockout affects all Wizards. Master of Flame: Twisting Immolation: This feat will no longer ignore control immunity.
Guardian Fighter Block: Now correctly stops control effects that hit the Guardian Fighter from the front.
I think with these changes on Preview Server you'll be happy.
'Standard clothing (other than Pessant cloths) now avalible for players' Come on guys lets be honest its kinda ugh to offer raggs but no other way to get some nicer cloths other ethan cash currency or events.
'Player grafics options now feature a Low definition button' I got a good look at how 'high def" your mounts are when I encoured a 3 min lag crtisy of a spammer and my toons head was in a horses midsection. why do your ponys need pony bits? I applaud the effort to be graficaly accureate but is it realy nessary.
there are soem areas where you can without losing hte apperince cut the grafics on extensivly I sugest you look into the idea of being more space frendly. you want players to spend money on you not buying new computers.
chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited September 2014
1). Item streamlining (inventory, stacking, refining, etc...)
2). Tr returned to former glory in Pve by strengthening dps (from mostly useless to competent)
3). Player housing
1) sumon shrines in Neverwinter (the main city) disabled (its completly unnessary and only causes lag)
2) Improved mount quality (your mounts can be dumed down a little this wouldmake them more player frendly the beauty of cartoon grafcs is you can still doa realistic horse)
3) Players may now select the dies they recive on startup form a list of starter ones (tacky colors are tacky add them to the urnch rags you give players and ya it would be nice to at least decide the colors on it.)
As an added note I have a challenge for your development team. and it does concern the images if your anythign like wow use to be in its youth this might help you get over years of research.
for anyone that isnt aware DPI controls a images size, 600 DPI is comic book quality 11x17 paper size compatable. a good rool of thumb is when past a thousand the higher the dpi the more processing space it takes to see compared to smaller images of the same quality.
My chalenge to your developers is try and make the game a little more "older system frendly."
Update to answer a question I got on skype:
q: I thought cartoon grafics was something like grand fantasiaish thing
A: While grand fantasia uses Cartoon grafics so does Prefect world forsaken world Rappelz and other realisticish games, Cartoon grafics refers to the actual MESH of the 3D grafic.
If anyone doubts you can make a realistic person I have screenshots tha beg to differ.
1. HEs can accept only 10 people top and the dragons now have 50-80% more damage and resistance
2. Fix black ice bracers! Make them BoE or able to buy at end of campain
3 You can now trade Dragon Hoard Coins for Cult Secrets and Dragon Sigils at the ToD vendor.
Comments
2) Fix Battle Fury and the fact that it doesn't count the additional critical severity (class : GWF)
3) Fix the crits problems for GWF since Mod 3.
2. KV stops lagging everything
3. HEs can accept only 15 people and the dragons now have 25-50% more HP
PS: Stop dreaming to GWFs heaven and stop asking for a certain class fix, why won't u ask for all the classes to be fixed?
2) All epic gear is BoP now with rare exceptions.
3) Proffessions Assets can now be put in the shared bank.
2. You can now trade Dragon Hoard Coins for Cult Secrets and Dragon Sigils at the ToD vendor.
3. Unallocated points bug fixed.
2) Black ice main hand and gloves added to Kessell's Retreat loot
3) When in HE participate more then 10 people for each additional person dragon receives stackable buff of +2% to damage , hp , damage resist
2. Fix stack options in riches (not so problematic, if No. 1 is implemented).
3. Higher droprates in the new epic skirmish and dongeon.
2) Foundry Improvements
3) Dragons that attack in flight and wing-buffet
Encounter Matrix | Advanced Foundry Topics
2. If there's gonna be dailies in mod 5 (and im sure it will), make them non kill X get Y quests
3. I want the PvP matchmaking to improve
2. Better rewarding foundry with more options for authors
3. More pvp maps and options with a gearscore matchmaking
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
2. Remove Blue dragon glyphs. And better pvp matchmaking and games.
3.The really annoying bop part of the game. items that says bides on equip is actually binds on pickup and no item in the game should be bound to character, they ll should be account bound. whats the point of getting an expensive epic item for a different char that's bound to you ? you cant use it on another char or sell it -.-
[SIGPIC][/SIGPIC]
2) Fix all the tooltips that give incomplete or false information
3) Fix the CW's orb direction (this is not gamebreaking, but it should be easy to achieve and it's ugly as hell :P)
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
They have fixed this -- three or four times now, and then they immediately break it the patch after the fix.
Encounter Matrix | Advanced Foundry Topics
All of these ^
2) All vote-to-kick requires a unanimous vote, up from the ridiculously ignorant exploitable two-only.
3) Jumping now requires and uses stamina so in-game clown-wannabe's can't grief others at campfires by constantly jumping non-stop on top of other players, especially in PE.
I won't hold my breath.
this this this
2. Artifact weapon is now a choice, existing ones may temporarily be traded in to a vendor for the correct weapon.
3. Fix the stealth meter bug. For real this time. Without undoing it a couple patches later.
-Eldarth's list
-New PVP modes and maps
-new foundry mode: create a new zone: no player restriction limit. Basically a tool to make a real alternative zone for leveling or questing.
Control Wizard: Freeze and Chill: After a target has been Frozen they are immune to new Chill stacks for 3 seconds. This lock out affects all Wizards.
Control Wizard: Shatter Strike: After a target has been stunned by Shatter Strike they are immune to new chill stacks for 4 seconds (3 seconds on players). This lockout affects all Wizards. Master of Flame: Twisting Immolation: This feat will no longer ignore control immunity.
Guardian Fighter Block: Now correctly stops control effects that hit the Guardian Fighter from the front.
I think with these changes on Preview Server you'll be happy.
Overpowered 60 CW ~ Thaumaturge 14.5k
==========================================
~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
'Player grafics options now feature a Low definition button' I got a good look at how 'high def" your mounts are when I encoured a 3 min lag crtisy of a spammer and my toons head was in a horses midsection. why do your ponys need pony bits? I applaud the effort to be graficaly accureate but is it realy nessary.
there are soem areas where you can without losing hte apperince cut the grafics on extensivly I sugest you look into the idea of being more space frendly. you want players to spend money on you not buying new computers.
2) Nerf some Dragon Glyphs.
3) Nerf the CW passives and buff the powers.
2). Tr returned to former glory in Pve by strengthening dps (from mostly useless to competent)
3). Player housing
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
2.Disable Enchantment Visuals option
3.More Armor Customization Options
2) Improved mount quality (your mounts can be dumed down a little this wouldmake them more player frendly the beauty of cartoon grafcs is you can still doa realistic horse)
3) Players may now select the dies they recive on startup form a list of starter ones (tacky colors are tacky add them to the urnch rags you give players and ya it would be nice to at least decide the colors on it.)
As an added note I have a challenge for your development team. and it does concern the images if your anythign like wow use to be in its youth this might help you get over years of research.
for anyone that isnt aware DPI controls a images size, 600 DPI is comic book quality 11x17 paper size compatable. a good rool of thumb is when past a thousand the higher the dpi the more processing space it takes to see compared to smaller images of the same quality.
My chalenge to your developers is try and make the game a little more "older system frendly."
Update to answer a question I got on skype:
q: I thought cartoon grafics was something like grand fantasiaish thing
A: While grand fantasia uses Cartoon grafics so does Prefect world forsaken world Rappelz and other realisticish games, Cartoon grafics refers to the actual MESH of the 3D grafic.
If anyone doubts you can make a realistic person I have screenshots tha beg to differ.
2. Fix black ice bracers! Make them BoE or able to buy at end of campain
3 You can now trade Dragon Hoard Coins for Cult Secrets and Dragon Sigils at the ToD vendor.
2) The Guardian Fighter does not receive action points from Knight's Valor anymore.
3) Tyranical Threat: Base damage reduced by 75%