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So Scourge warlocks can out-heal Clerics?

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  • clericalistclericalist Member, NW M9 Playtest Posts: 595 Arc User
    edited August 2014
    charononus wrote: »
    Dude, why don't you try to step away from the computer take some deep breaths and calm down. Your rage suggestions don't help anyone.
    That was meant to be a joke, see the use of the smileys there.
  • geltabgeltab Member, Neverwinter Beta Users Posts: 104 Bounty Hunter
    edited August 2014
    I got the t2 fury set when i was temptation because i saw that power/crit=big heals. The hellfire proc stacks as well so you get MASSIVE hots off it. I switched to fury since then because i have an addiction to being no.1 dps anywhere i go. TT=cheating i swear lol
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited August 2014
    geltab wrote: »
    I got the t2 fury set when i was temptation because i saw that power/crit=big heals. The hellfire proc stacks as well so you get MASSIVE hots off it. I switched to fury since then because i have an addiction to being no.1 dps anywhere i go. TT=cheating i swear lol

    Tunnel vision is 99% of the reason PUGs fail to. :p Tryhards too focused on their damage instead of the actual environment ;)
  • query523query523 Member Posts: 1,515 Arc User
    edited August 2014
    No Get's making some sense here. The Tempt's heal is going to be DPSxLSx2 (with capstone) So nether adds another .06PDS for encounters only. infernal adds a max 2000 DPS. The math between the two is beyond what I'm willing to do for a casual post but really the question is whether Indernal can result in enough DPS to equalize nether's higher LS. Which likely requires some time and spreadsheets and I am a little busy actually playing the game ATM.
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited August 2014
    I was mostly being facetious with the statement, but making an observation with how people that get concerned with just one aspect tend to also tunnel vision and tend to be the problems faced with current dungeon runs and such.
  • binto1binto1 Member, Neverwinter Knight of the Feywild Users Posts: 11 Arc User
    edited August 2014
    ...With a temptation warlock, the cleric is now able to spend more of their divine power offensively instead of defensively.

    It's a pity that their divine offensive power is so weak. When I'm playing a DC in a group I only dps in order to get my divinity back up, not to do any real damage.
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited August 2014
    binto1 wrote: »
    It's a pity that their divine offensive power is so weak. When I'm playing a DC in a group I only dps in order to get my divinity back up, not to do any real damage.

    Changes are coming. Honestly, I would love to see warlock DC combos becoming the norm. At least temptation warlock DC combos. They play so well off each other the whole epeen measuring contest is getting annoying.
  • mittensofdoommittensofdoom Member, NW M9 Playtest Posts: 247 Arc User
    edited September 2014
    Alright, here goes:

    Yes, a temptation SW can vastly out heal a cleric. BUT this is because, if done right the SW is providing constant LS ticks to the party. The cleric, using burst healing, simply has nothing to heal.
    What the cleric is, is not however, useless because of this. Clerics just have to learn to adapt to maximise use of buffs and debuffs.
    The cleric, leaning on the SW healing can now cast Astral Shield in a purely defensive capacity, ie orange circle. They can now go virtuous tree and spec nimbus of light to act offensively using Daunting light. They can use their 3rd encounter for Divine Glow. Right there, that is some mighty debuffing.
    What else can they do? They can move away from Miracle Healer armor and get either High Prophet or even one of the arpen sets now that arpen is working properly (someone confirm that statement please, I havent tested).
    See, now the cleric has become a powerhouse of buffs and debuffs instead of just having to do the same old thing they have been having to do since beta, heal.
  • tainteddusktainteddusk Member Posts: 0 Arc User
    edited September 2014
    Anyone tried to bring a SW healer in CN to heal instead of a cleric and see what happened? I wonder if you can still say SW is a better healer lol. Cleric always have the tactical advantage in healing than SW heals that is not even dependable although it is a huge plus in the group. SW heals is more like a buff to the whole party than a clerics heal which is more precise and goes where it is most needed. You can bring the SW but don't leave that cleric. Comparing Cleric and SW is like comparing apples and oranges.
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited September 2014
    Comparing Cleric and SW is like comparing apples and oranges.
    100% agree. :D
    va8Ru.gif
  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited September 2014
    Outheal? Yes
    But no DR, no buff, no clutch heal.

    Nice addition to parties. Can replace DCs in easier dungeons.

    Casual gamer press X and see wow SW outheals DC.
    But since it gives at least 30% DR party wont get that much damage to heal!
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited September 2014
    kozi001 wrote: »
    Outheal? Yes
    But no DR, no buff, no clutch heal.

    Wrong, wrong and wrong.

    A temptation warlock reduces enemy damage depending on how they spec anywhere from 5% up to 15% of the damage they do, warlocks can also buff ally life stealing ability, and while I am loathe to use it myself, Vampiric Embrace, Killing Flame and even Gates of Hell is very great clutch healing with massive heals coming from the latter two's damage.
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited September 2014
    Wrong, wrong and wrong.

    A temptation warlock reduces enemy damage depending on how they spec anywhere from 5% up to 15% of the damage they do, warlocks can also buff ally life stealing ability, and while I am loathe to use it myself, Vampiric Embrace, Killing Flame and even Gates of Hell is very great clutch healing with massive heals coming from the latter two's damage.

    1 thing you are forgetting. like a cleric, the mobs will gung-ho charge the templock as a priority over everyone else. a cleric naturally has better mitigation abilities, 2 dodges, and an aoe knockback. a templock has to eat all the aoes and all the unavoidable mob damage while still finding time to dps in order to heal.

    i had a rough time in frozen heart since the boss litters the arena in red circles, ice golems and trolls catching up to me the second i stop in order to life-steal, and the usual archers. it was a 4-man so difficulties are expected, but ya.....surviving that with 20% life-steal and 24% resist is not easy (even had stamina issues). problem was completely solved once a guardian jumped in and tanked everything for me and i just healed him to full constantly while attacking the boss.

    we may have very good life-steal for self-healing, but we are still squishy wizards but are incapable of actual dodges.
  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited September 2014
    DC vs Temp SW


    DC can debuff and boost the pt dmg by more then 20% + heals and can remove harm effect.

    SW(temp)can reduce the incoming dmg and have massive heal and he have awesome dps.


    DC outshine SW(temp) in dungeons like Epic DV / CN/ ToS and E.LoL.

    So this dilemma is like ppl want to see GF contra GWF (IV sent made for tanking) some part GWF outshine GF and some part GF ountshine GWF .

    GF outshine GWF (IV sent made for tanking) in dungeons like Epic DV / CN/ ToS and E.LoL.


    The point is taking SW temp + DC +GF is to make easy dungeon runs. Dont hate others learn to play with them.
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited September 2014
    1 thing you are forgetting. like a cleric, the mobs will gung-ho charge the templock as a priority over everyone else. a cleric naturally has better mitigation abilities, 2 dodges, and an aoe knockback. a templock has to eat all the aoes and all the unavoidable mob damage while still finding time to dps in order to heal.

    i had a rough time in frozen heart since the boss litters the arena in red circles, ice golems and trolls catching up to me the second i stop in order to life-steal, and the usual archers. it was a 4-man so difficulties are expected, but ya.....surviving that with 20% life-steal and 24% resist is not easy (even had stamina issues). problem was completely solved once a guardian jumped in and tanked everything for me and i just healed him to full constantly while attacking the boss.

    we may have very good life-steal for self-healing, but we are still squishy wizards but are incapable of actual dodges.

    Depends on how the warlock plays. While dodging as a warlock may not be as simple dodging as a warlock is also a bit easier since our dodge mechanic is not exhausted after three uses. Furthermore, it takes fewer animation cycles and with vampiric Embrace if you are 100% gung ho healing, used against a cursed target, will give the warlock and everyone else a massive Temp HP boost that is basically more buffing.

    Finally, as far as dungeons are concerned, I was not only the healer of an Epic DV, ToS, and CN recently, outside of a few moments I was not prepared for no one died on my watch either. So the idea that a temptation warlock can't do those jobs of a DC cleric in those situations seems like people just theory crafting instead of actually attempting.
  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited September 2014
    Depends on how the warlock plays. While dodging as a warlock may not be as simple dodging as a warlock is also a bit easier since our dodge mechanic is not exhausted after three uses. Furthermore, it takes fewer animation cycles and with vampiric Embrace if you are 100% gung ho healing, used against a cursed target, will give the warlock and everyone else a massive Temp HP boost that is basically more buffing.

    Finally, as far as dungeons are concerned, I was not only the healer of an Epic DV, ToS, and CN recently, outside of a few moments I was not prepared for no one died on my watch either. So the idea that a temptation warlock can't do those jobs of a DC cleric in those situations seems like people just theory crafting instead of actually attempting.

    I dont say he cant heal in those dungeons what i say simply DC is better for ToS E.DV CN and LoL!
    Beacuse he can make runs faster much more faster then SW temp.
    Increase 5 ppl total dps by 20% is +1 DPS class even if 2 of them are GF and DC!
    So play safe pick SW temp+ GF+ DC.
    Play fast pick +GF and DC!
    And there is another option the DC forget portecting buffs and focus all of her encounters on debuffing and dps buffs +SW +GF all in one FAST and SAFE .

    Also in lol last boss DC outshine SW by a million times.
    Why only 1 target and on middle phase there no target for SW to drain life force.
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited September 2014
    I dont say he cant heal in those dungeons what i say simply DC is better for ToS E.DV CN and LoL!
    Beacuse he can make runs faster much more faster then SW temp.
    Increase 5 ppl total dps by 20% is +1 DPS class even if 2 of them are GF and DC!
    So play safe pick SW temp+ GF+ DC.
    Play fast pick +GF and DC!
    And there is another option the DC forget portecting buffs and focus all of her encounters on debuffing and dps buffs +SW +GF all in one FAST and SAFE .

    Also in lol last boss DC outshine SW by a million times.
    Why only 1 target and on middle phase there no target for SW to drain life force.

    A temptation lock is a walking debuff and buff with aura of cruelty and aura of despair. Furthermore, a warlock brings more DPS to the table since they are using damage to heal. Outside of those using TT since TT damage does not heal, Gates of Hell will burst heal and is a massaive AE damage spike as well. Dreadtheft + Warlock's Bargain just melts heavy health mobs, and then if you just have to have a protective buff, a warlock can use Vampiric Embrace, or if they want to be more supporty based using harrowstorm with their curses for CC and of course there is wraith's shadows which also debuffs enemy damage as well as slows. There are options, whether people take them or not is another matter.

    Currently, the warlock is in the corner because they only see the one trick pony in TT. They have a much wider breadth of abilities than that. Warlock's are a massive DPS class, even in temptation role and without TT.
  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited September 2014
    The main problem in my eyes SW have a heavy dps role in ppls eyes.
    They dont see potentional in temp tree .
    They dont have new ideas only the old and bad setup 4 CW 1 DC.

    But i think soon they will learn how to play this game with rainbow and will see rainbow is much better and faster!
    Today i played with few guys and maked tos in 8 min with awesome rainbow pt 1 TR(exe) 1 GWF(destro) 1 DC(debuffer) 1 CW(thau) 1 GF(conq) the boss dont last 30 sec.
    This is 8 runs in 1 DD.
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited September 2014
    Depends on how the warlock plays. While dodging as a warlock may not be as simple dodging as a warlock is also a bit easier since our dodge mechanic is not exhausted after three uses. Furthermore, it takes fewer animation cycles and with vampiric Embrace if you are 100% gung ho healing, used against a cursed target, will give the warlock and everyone else a massive Temp HP boost that is basically more buffing.

    Finally, as far as dungeons are concerned, I was not only the healer of an Epic DV, ToS, and CN recently, outside of a few moments I was not prepared for no one died on my watch either. So the idea that a temptation warlock can't do those jobs of a DC cleric in those situations seems like people just theory crafting instead of actually attempting.

    yeah we can run more with our stamina, but we still eat all the damage at a 30% reduced rate. vampiric embrace is what i used, but 1 troll ripped out that temp hp with his scratch attack. since i almost always get hit by 1-2 trolls due to the need to stop moving to cast an encounter, it's more like delaying my death until bargain or fiery bolt came back up. once i used an encounter, i had to immediately dash because an ice golem will knock me down if i don't and once i dash a little i might just run into hrimnir's widespread aoe circles. basically, i don't want to do that again without a guardian or cleric to save me xD

    not saying we can't heal because we do that far better than a cleric. i'm just saying clerics are better equipped to deal with massive amounts of mobs chasing them and mitigating damage.
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited September 2014
    yeah we can run more with our stamina, but we still eat all the damage at a 30% reduced rate. vampiric embrace is what i used, but 1 troll ripped out that temp hp with his scratch attack. since i almost always get hit by 1-2 trolls due to the need to stop moving to cast an encounter, it's more like delaying my death until bargain or fiery bolt came back up. once i used an encounter, i had to immediately dash because an ice golem will knock me down if i don't and once i dash a little i might just run into hrimnir's widespread aoe circles. basically, i don't want to do that again without a guardian or cleric to save me xD

    not saying we can't heal because we do that far better than a cleric. i'm just saying clerics are better equipped to deal with massive amounts of mobs chasing them and mitigating damage.

    Why are you using fiery bolt? Yea AE sounds great, but if you are going to AE, use Blades of the Vanquished army, it's constantly ticking HP away for you at the least or harrowstorm if you hate being in melee.
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited September 2014
    Why are you using fiery bolt? Yea AE sounds great, but if you are going to AE, use Blades of the Vanquished army, it's constantly ticking HP away for you at the least or harrowstorm if you hate being in melee.

    i like the 7-11k heals on fiery bolt? it's my best burst heal outside of gates of hell. blades will get me killed since it's frozen heart and i am being chased by 5 ice golems, a dozen trolls, and some archers hidden in the mess. i actually consider harrowstorm to be one of the weaker aoes and should be used more for the prone effect.
  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited September 2014
    Wrong, wrong and wrong.

    A temptation warlock reduces enemy damage depending on how they spec anywhere from 5% up to 15% of the damage they do, warlocks can also buff ally life stealing ability, and while I am loathe to use it myself, Vampiric Embrace, Killing Flame and even Gates of Hell is very great clutch healing with massive heals coming from the latter two's damage.

    Allright then try to do CN w/o DC and its astral shield/divine armor w tempt-SW when you literally pull half the dungeon and CWs/fury-SWs still has 3-4 secs CD to do their daily and you have to keep your party alive...
  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited September 2014
    1 thing you are forgetting. like a cleric, the mobs will gung-ho charge the templock as a priority over everyone else. a cleric naturally has better mitigation abilities, 2 dodges, and an aoe knockback. a templock has to eat all the aoes and all the unavoidable mob damage while still finding time to dps in order to heal....

    we may have very good life-steal for self-healing, but we are still squishy wizards but are incapable of actual dodges.

    I very much have this problem when there isn't a good GF in the group as Temptation. It can get aggravating and I have virtually no defenses or control, even with aura of despair and warding curse. Once my sprint runs out, I'm pretty much dead. I know my stats are in a mess right now, but even at 2200 lifesteal, 1200 defense/deflect, the capstone is great for my buddies, not so much for me. I can't bring back enough health to survive a gang of baddies. I don't have an augment pet on this toon yet, and I'm sure it will help move around my stats but it shouldn't be necessary to depend on it to survive either. I will have to start experimenting with VE again for the temp HP's but I know that I will still get smashed like a pancake just the same.

    Not to mention, a lot of our encounters and dailies take forever to launch off, a lot of times I'm in the middle of a daily and I have to make a dash for it, ending up wasting time half casting and doing it all over again. Harrowstorm and Blades take too long to activate, most of the time it ends up being cancelled and not casted since I start using my at-wills or other encounters too fast.. even Hellish Rebuke is so slow, it's difficult to dot more than a couple targets, that's if they aren't attacking or chasing me.

    I've found that temp locks play pretty good with DC's. They can make me tankier with their astral shields, foresight, divine glow among other things. Though I'm pretty sure I make their lives even more boring since they only need to be even more so buff/debuff machines.
    Banshee (Devotion Justice Oathbound Paladin) - Crueladevil (Soulbinder Damnation Scourge Warlock) - Sindania Balefire (Master Infiltrator Trickster Rogue)

    werewolf.jpg
  • bajornorbertbajornorbert Member, NW M9 Playtest Posts: 272 Arc User
    edited September 2014
    The problem with Temptation SWs are the players. The most important thing that you need to learn with any ranged DPS class is to stop running away. This is especially important as a Tempt SW since if you run away from the party, you won't be able to heal them, and they won't be able to take the aggro away from you, and you'll die.

    Also as a Tempt SW your no. 1 priority is to keep the party alive while maximizing your DPS. In a big pull don't start with a daily since both TT and GoH have a very long cast time, enough for the entire party to die. Instead start with WB on an elite and hit the same mob with DT, this way, you can effectively heal both your party and yourself. Don't use VE, it's bad, it's a single hit low DPS/HPS encounter.
  • lionmaruu0lionmaruu0 Member Posts: 327 Arc User
    edited September 2014
    sw can outheal clerics, ran with a not exactly best geared sw temptation and my hp never ever droped, that said, DCs are not used for healing on this game since forever, dcs can more than double party dps trough buffs and debuffs, and on defensive side dc buffs are way more important than some extra hp. I would only use a temptation sw instead of a dc if I could not find a good debuffer DC.
  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited September 2014
    A temptation lock is a walking debuff and buff with aura of cruelty and aura of despair. Furthermore, a warlock brings more DPS to the table since they are using damage to heal. Outside of those using TT since TT damage does not heal, Gates of Hell will burst heal and is a massaive AE damage spike as well. Dreadtheft + Warlock's Bargain just melts heavy health mobs, and then if you just have to have a protective buff, a warlock can use Vampiric Embrace, or if they want to be more supporty based using harrowstorm with their curses for CC and of course there is wraith's shadows which also debuffs enemy damage as well as slows. There are options, whether people take them or not is another matter.

    Currently, the warlock is in the corner because they only see the one trick pony in TT. They have a much wider breadth of abilities than that. Warlock's are a massive DPS class, even in temptation role and without TT.

    You dont understan no one need SW-s protection they need debuff the add fest to gain more dmg and buffs for more dmg
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • demonkyuubidemonkyuubi Member Posts: 0 Arc User
    edited September 2014
    The problem with Temptation SWs are the players. The most important thing that you need to learn with any ranged DPS class is to stop running away. This is especially important as a Tempt SW since if you run away from the party, you won't be able to heal them, and they won't be able to take the aggro away from you, and you'll die.

    Also as a Tempt SW your no. 1 priority is to keep the party alive while maximizing your DPS. In a big pull don't start with a daily since both TT and GoH have a very long cast time, enough for the entire party to die. Instead start with WB on an elite and hit the same mob with DT, this way, you can effectively heal both your party and yourself. Don't use VE, it's bad, it's a single hit low DPS/HPS encounter.

    well there is no need to run as a temptation warlock for 99% of the dungeons or sometimes the whole dungeon. i can survive boss aoes by just a .3 sec dash around him to be cc-immune and take 30% less damage. hrimnir is the exception due to the neverending stream of mobs. a cursed fiery bolt is my favorite encounter to start rotations and following with blades on up to 3 cursed targets which is followed by bargain. that's enough self-healing to deal with the majority of damage you may take.

    as for dailies, i prefer flames of phlegtholos for it's decent stream of heals while i may be cc'ed or incapable of attacking for a bit. gates is just a rare daily i may use when there are a ton of weak mobs around to attempt to get a new high score on burst heal numbers xD (highest was 30k). vampiric embrace is definitely not good as a dps option but it's more for self-healing than actual healing. hrimnir was just the 1st boss that forced me to slot it.
  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited September 2014
    The problem with Temptation SWs are the players. The most important thing that you need to learn with any ranged DPS class is to stop running away. This is especially important as a Tempt SW since if you run away from the party, you won't be able to heal them, and they won't be able to take the aggro away from you, and you'll die.

    I normally don't run away from other players. I learned this a long long long time ago while playing WoW and I hate it when people do that.

    However, depending on what I'm doing, a lot of times people just tunnel vision on the boss, which has it's pros and cons. In a high DPS group, it ends the fight faster. Period. It can work, but that leaves the adds on me, which forces me to have to kite since no one else is bothering with them.

    Then there are times that people don't give a HAMSTER or just plain bad about rounding up the trash in a dungeon. That leaves me with having to deal with a gang. It gets frustrating when I get no relief from being beat on. For example, I did epic karru last night and I died 4-5 times because no one helped me. It was a high dps group but there was a lack of control. My party survived just fine with my healing, me on the other hand wasn't so lucky. Oh, and for some reason, people love fighting in a bottleneck area..

    Then there are times when I get good CW's and they control everything, that lets me go through my rotation and keep them alive.

    I know it depends on the group makeup, but when it comes down to lone wolf time in a party environment, temp locks get smashed very quickly.

    So far my impression on temp locks, they are still a glass canon.
    Banshee (Devotion Justice Oathbound Paladin) - Crueladevil (Soulbinder Damnation Scourge Warlock) - Sindania Balefire (Master Infiltrator Trickster Rogue)

    werewolf.jpg
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited September 2014
    kozi001 wrote: »
    Allright then try to do CN w/o DC and its astral shield/divine armor w tempt-SW when you literally pull half the dungeon and CWs/fury-SWs still has 3-4 secs CD to do their daily and you have to keep your party alive...

    I did that. Seriously, I never said I was in a team with a DC. I ran the group as the sole healer.
  • nordveignordveig Member, NW M9 Playtest Posts: 146 Arc User
    edited September 2014
    Yea you guys are right a SW can beat DC. I checked the healing scores at the end of dungeons and skirmishes. However most of the time I do beat the SW in healing, but what I suspect is overall a DC will beat a SW in healing but the SW can deal a lot of healing over a relatively short period of time but not consistently.
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