I know im looking forward to seeing warlocks, wondering how well they will differ from CW.
especially now that CW has a fire set. also wondering what the second prestige class would be.
a fae pact could be cool they could do bug summoning and poison type spells.
It's spelled Fey, not Fae, for the purposes of the 4E Warlock pact, and if you ever played one you know it has nothing to do with bugs or poison. No idea why you'd even think something so wildly off.
Largely inactive, playing Skyforge as Nai Calus.
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited June 2014
As cool as the fey pact is I would assume it we would get the infernal pact. Just seems more mainstream IMO.
But it would be even cooler if we could choose one or the other...but I am not sure how ambitious the devs would get. They got pretty ambitious with the HR so who knows...
In either even since this has to do with events on the preview server this goes in the preview section.
I know im looking forward to seeing warlocks, wondering how well they will differ from CW.
especially now that CW has a fire set. also wondering what the second prestige class would be.
a fae pact could be cool they could do bug summoning and poison type spells.
They might or might not differ by much depending on how they are implemented by the devs. I'm in no way an expert of 4e, but my understanding of Warlocks is that they are essentially mid-ranged TRs who trade most of TRs subtlety for extra damage and rely on "lifestealing" and minor debuffing abilities for survival, but there are warlock subclasses/builds (Binders) that are more akin to CWs.
There are several Paladins or Paladin-like NPCs in the event missions, I thought that might be a big hint as to what the next class would be. Warlock items have been in the game since beta, so that doesn't necessarily mean there will be a Warlock class.
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orodalfMember, Neverwinter Beta UsersPosts: 0Arc User
edited June 2014
Leaked stuff from way back when says that the Paragon Path that Scourge Warlock is shipping out with is Hellbringer, which means that it will be Infernal Pact.
Leaked stuff from way back when says that the Paragon Path that Scourge Warlock is shipping out with is Hellbringer, which means that it will be Infernal Pact.
Hmm... then it will be mostly a single target, DPS focused build...
Okay so maybe this has been talked about already or maybe I am in the wrong place but does anyone know anything about when this class is coming? I was hoping Mod4 would be it but I haven't heard anything yet, only thing I know that has gotten me a little excited was my wife and I were playing on the preview server testing out some new builds and she got a blue item for a Warlock. Maybe it was a glitch or maybe it means that they are starting to code in some of the stuff for Warlocks I dunno.
Just for the life of me please tell us are we getting anything new this Mod or are you just going to screw with all the feats and skills for the current classes?
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degraafinationMember, Neverwinter Beta UsersPosts: 0Arc User
edited June 2014
Here's all we know: Warlock gear is dropping on the Preview Shard.
as far as comparisons of the CW and Warlock go, remember this; yes, they're both arcane casters with high damage. But, wait, let's make another comparison; what class dual wields short blades, can go into stealth, and do ridiculous damage if you don't evade them?
And yet the Ranger and Rogue both play entirely different from each other. Just keep that in mind before complaining they're too similar to be separate concepts
I'm pretty new to D&D. NeverWinter is the first/last MMO I will ever play.
Been playing this since beta... but I don't know about any other classes than the 6 we know and I won't lie I don't really follow this "Lore" or anything related ;3
What does a WarLock do? Is it like a CW's cousin? If it came in the game right now where would you (the warlock connaisseurs) rank it overall compared to other classes? For PVP and PVE.
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arbitrarityMember, NW M9 PlaytestPosts: 96Arc User
edited June 2014
We can't really say without details about how it's implemented. Warlocks wield arcane power from a pact made with some power (Infernal, Fey, or Eldritch, usually) and commonly throw it about as an Eldritch Blast. Feylocks have tons of teleports, Infernalocks have lots of temporary hit points and a fair amount of disables.
Expect bursty single target damage with some CC (think Entangling Force or Icy Rays, but more damage), a splash of AOE, stamina recharge, and health-sacrificing.
What does a WarLock do? Is it like a CW's cousin? If it came in the game right now where would you (the warlock connaisseurs) rank it overall compared to other classes? For PVP and PVE.
Think of it as a ranged TR rather than a CW (it's a striker, not a controller). Many single-targed high DPS powers, some stealth-ish abilities, minor life-stealing (and life usage as a power source) and minor debuffing.
It will be probably better in PVP than in PVE, and more useful in shorter battles with bosses (events, skirmishes) rather than full dungeons. But this is just an estimate by reading the D&D players handbook, we know nothing about what is the developers vision and how it will be implemented.
I'm pretty new to D&D. NeverWinter is the first/last MMO I will ever play.
Been playing this since beta... but I don't know about any other classes than the 6 we know and I won't lie I don't really follow this "Lore" or anything related ;3
What does a WarLock do? Is it like a CW's cousin? If it came in the game right now where would you (the warlock connaisseurs) rank it overall compared to other classes? For PVP and PVE.
Since Ryu covered the mechanical aspects (except that we know the primary stats will be constitution, intelligence, and charisma), I'll cover the lore aspects.
See, Wizards get their magical power from study; they learn how to manipulate the universe by using certain movements, energies, and materials; essentially, entering in the cheat codes to the universe. Warlocks, on the other hand make a deal with a powerful being (oftentimes a devil, fey, or beings from beyond the stars, though other pacts exist) for power, and then they act as a conduit for that power. So when a wizard wants a fireball, she enters in the right code and the enemy explodes. As the wizard gets more powerful, she learns how to adjust the code she's entering to get more power out of it, and similar. When a warlock wants a fireball, she reaches down into the hells, pulls off a chunk of energy, and lobs it at her opponent, and as she gets stronger, she can dredge up more power out of the hells (or, you know, wherever she gets her power from).
Been reading about all the datamining from beta and it looks like it could be Hellbringer paragon path? , this would seem to be a weird choice since CW has MoF or is Hellbringer warlock totally different to MoF CW?
Hellbringer is a "fiery doom" sort of paragon path, yes. Trick there is that it's very more specified on blowing your enemies to itty bitty pieces than it is watching them burn to death over time.
Keep in mind, though, that that's the pen and paper parts of it. It may be very different in Neverwinter's implementation.
Hellbringer is a "fiery doom" sort of paragon path, yes. Trick there is that it's very more specified on blowing your enemies to itty bitty pieces than it is watching them burn to death over time.
Keep in mind, though, that that's the pen and paper parts of it. It may be very different in Neverwinter's implementation.
I am really getting the feeling that they will release a OP Warlock while nerfing the CW right back in order to make Warlock the new prestige magic dps class and try to force all the CW players who want to play as ranged dps to change over and if they do that then I don't know if I'm going to be happy sticking around , I'm not bothered about having to earn back my BiS gear and weapons and I can swap out my enchantments but not only will I lose all my companions but also all the work on my artifacts will be lost , if they go through with this it's a disgrace....
I am really getting the feeling that they will release a OP Warlock while nerfing the CW right back in order to make Warlock the new prestige magic dps class and try to force all the CW players who want to play as ranged dps to change over and if they do that then I don't know if I'm going to be happy sticking around , I'm not bothered about having to earn back my BiS gear and weapons and I can swap out my enchantments but not only will I lose all my companions but also all the work on my artifacts will be lost , if they go through with this it's a disgrace....
Well, the CW was never meant to actually do DPS. It's just a combination of power design and poor epic dungeon planning that made CW into a PvE king class. But I don't think anyone really expected that to last forever. Everyone knew a nerf was around the corner, we just didn't know how and when.
Well, the CW was never meant to actually do DPS. It's just a combination of power design and poor epic dungeon planning that made CW into a PvE king class. But I don't think anyone really expected that to last forever. Everyone knew a nerf was around the corner, we just didn't know how and when.
Yeah , I guess i'm just blowing off some steam , if I have to start over just to be a magic dps it's going to be annoying , really they should never have let high dps CW run so long but whatever , I just wish cryptic would get their act together , every time they release a new class they can't just nerf the nearest existing class into oblivion to make the new class seem desirable ,people are going to play it anyway , ugh building up all my companions and artifacts again * headbutts desk*
To be fair, wizards are still going to be viable despite the advent of the warlock, particularly since Warlocks aren't going to have the sheer level of AoE that CWs enjoy. Add in that the oppressor tree is basically going to hand you perma-stuns, and you should be golden with something as simple as a respec.
Been reading about all the datamining from beta and it looks like it could be Hellbringer paragon path? , this would seem to be a weird choice since CW has MoF or is Hellbringer warlock totally different to MoF CW?
I imagine the warlock will be the best debuffer in the game and have good single target DPS. It will become the new fotm by many players, most of whom won't be any good at them just like TR and HR. The SW will suffer from its own popularity.
Yeah , I guess i'm just blowing off some steam , if I have to start over just to be a magic dps it's going to be annoying , really they should never have let high dps CW run so long but whatever , I just wish cryptic would get their act together , every time they release a new class they can't just nerf the nearest existing class into oblivion to make the new class seem desirable ,people are going to play it anyway , ugh building up all my companions and artifacts again * headbutts desk*
When we get used to the wrong we hate the right..c'est la vie.. Also how would they make money if people dont level up new toons ?
Row, row, row your boat, Gently down the stream.
Merrily, merrily, merrily, merrily, Life is but a dream.
Comments
especially now that CW has a fire set. also wondering what the second prestige class would be.
a fae pact could be cool they could do bug summoning and poison type spells.
But it would be even cooler if we could choose one or the other...but I am not sure how ambitious the devs would get. They got pretty ambitious with the HR so who knows...
In either even since this has to do with events on the preview server this goes in the preview section.
They might or might not differ by much depending on how they are implemented by the devs. I'm in no way an expert of 4e, but my understanding of Warlocks is that they are essentially mid-ranged TRs who trade most of TRs subtlety for extra damage and rely on "lifestealing" and minor debuffing abilities for survival, but there are warlock subclasses/builds (Binders) that are more akin to CWs.
Hmm... then it will be mostly a single target, DPS focused build...
Just for the life of me please tell us are we getting anything new this Mod or are you just going to screw with all the feats and skills for the current classes?
That is all.
Join Essence of Aggression: PVP-ing Hard Since Beta!
And yet the Ranger and Rogue both play entirely different from each other. Just keep that in mind before complaining they're too similar to be separate concepts
Join Essence of Aggression: PVP-ing Hard Since Beta!
Been playing this since beta... but I don't know about any other classes than the 6 we know and I won't lie I don't really follow this "Lore" or anything related ;3
What does a WarLock do? Is it like a CW's cousin? If it came in the game right now where would you (the warlock connaisseurs) rank it overall compared to other classes? For PVP and PVE.
Expect bursty single target damage with some CC (think Entangling Force or Icy Rays, but more damage), a splash of AOE, stamina recharge, and health-sacrificing.
Think of it as a ranged TR rather than a CW (it's a striker, not a controller). Many single-targed high DPS powers, some stealth-ish abilities, minor life-stealing (and life usage as a power source) and minor debuffing.
It will be probably better in PVP than in PVE, and more useful in shorter battles with bosses (events, skirmishes) rather than full dungeons. But this is just an estimate by reading the D&D players handbook, we know nothing about what is the developers vision and how it will be implemented.
Since Ryu covered the mechanical aspects (except that we know the primary stats will be constitution, intelligence, and charisma), I'll cover the lore aspects.
See, Wizards get their magical power from study; they learn how to manipulate the universe by using certain movements, energies, and materials; essentially, entering in the cheat codes to the universe. Warlocks, on the other hand make a deal with a powerful being (oftentimes a devil, fey, or beings from beyond the stars, though other pacts exist) for power, and then they act as a conduit for that power. So when a wizard wants a fireball, she enters in the right code and the enemy explodes. As the wizard gets more powerful, she learns how to adjust the code she's entering to get more power out of it, and similar. When a warlock wants a fireball, she reaches down into the hells, pulls off a chunk of energy, and lobs it at her opponent, and as she gets stronger, she can dredge up more power out of the hells (or, you know, wherever she gets her power from).
Keep in mind, though, that that's the pen and paper parts of it. It may be very different in Neverwinter's implementation.
I am really getting the feeling that they will release a OP Warlock while nerfing the CW right back in order to make Warlock the new prestige magic dps class and try to force all the CW players who want to play as ranged dps to change over and if they do that then I don't know if I'm going to be happy sticking around , I'm not bothered about having to earn back my BiS gear and weapons and I can swap out my enchantments but not only will I lose all my companions but also all the work on my artifacts will be lost , if they go through with this it's a disgrace....
Well, the CW was never meant to actually do DPS. It's just a combination of power design and poor epic dungeon planning that made CW into a PvE king class. But I don't think anyone really expected that to last forever. Everyone knew a nerf was around the corner, we just didn't know how and when.
Yeah , I guess i'm just blowing off some steam , if I have to start over just to be a magic dps it's going to be annoying , really they should never have let high dps CW run so long but whatever , I just wish cryptic would get their act together , every time they release a new class they can't just nerf the nearest existing class into oblivion to make the new class seem desirable ,people are going to play it anyway , ugh building up all my companions and artifacts again * headbutts desk*
+4 Reviving Pact Blade
417-509 Damage
+1221 Power
+440 Recovery
Offensive Slot
Lvl 59
+4 Parrying Leather Tunic
+6 AC
+168 Defence
+604 Deflection
Defence Slot
LvL 54
I imagine the warlock will be the best debuffer in the game and have good single target DPS. It will become the new fotm by many players, most of whom won't be any good at them just like TR and HR. The SW will suffer from its own popularity.
Gloom level 60 Control Wizard
Dusk level 60 Trickster Rogue
Dawn level 60 Devoted Cleric
Eclipse level 60 Hunter Ranger
Wrath level 60 Great Weapon Fighter
Jinx level 60 Scourge Warlock
When we get used to the wrong we hate the right..c'est la vie.. Also how would they make money if people dont level up new toons ?
Merrily, merrily, merrily, merrily, Life is but a dream.