Just finished up a low level PVP match. Level 40s . I know how to read my damage log and pay attention and this is a completely new thing I saw. This TR I played against used dazing - shadow strike - dummy - Lashing - Impact in the space of one duel. He was good too. He could hit like a truck. I was impressed with his skill no lie.
So I was like how the hell did he do that. So I tried out some thing and while in combat as long as my skill I wanted to switch was not on cooldown I could switch it out. Right in the middle of combat. Allowing me to use 6 abilities in one fight. The only cost is a mild 10 second cool down. Which if you are in stealth is not even that big of a deal.
I really think this is a bug and not intended. At least a lot of games I play they do not allow you to switch up your skills in combat on your action bar.
Post edited by vladious1977 on
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dragoness10Member, NW M9 PlaytestPosts: 780Arc User
edited June 2014
You risk death when you press P in order to switch powers in the middle of a fight - either PvE or PvP.
It is a risk blocking out the whole screen with that page. It is not always worth it.
If you're in the middle of a dungeon with a Pick Up Group whom just insists on dashing through rather than take two minutes of prep before a boss though it's very useful.
Again - this tactic you risk death with so the ability to use it I wouldn't say is a bug. It's speedy button mashing.
" I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep
"Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."
"Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
You risk death when you press P in order to switch powers in the middle of a fight - either PvE or PvP.
It is a risk blocking out the whole screen with that page. It is not always worth it.
If you're in the middle of a dungeon with a Pick Up Group whom just insists on dashing through rather than take two minutes of prep before a boss though it's very useful.
Again - this tactic you risk death with so the ability to use it I wouldn't say is a bug. It's speedy button mashing.
Good to know. With Speedy button smashing and Stealth could work out pretty nice changing load out to kill a Tanky priest or GWF.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited June 2014
Sometimes I have to quick-change powers, mostly on a DC when I conclude that a group is in need of more direct healing than I have slotted. The cooldown limitations are quite adequate to prevent actually chaining abilities.
Sometimes I have to quick-change powers, mostly on a DC when I conclude that a group is in need of more direct healing than I have slotted. The cooldown limitations are quite adequate to prevent actually chaining abilities.
Yes just not sure why I did not think of it before.... I think boy if I had xyz slotted that guy would have been toast... Well I guess XYZ does not have to be slotted I can just slip away in stealth and slot it. I feel stupid......
just out of curiosity, have you considered the possibility he was using macro commands to allow him to fast swap and use his attacks so quickly? I have never played a TR yet so I don't fully know the class and how they utilitize their Encounter, daily and at will powers.
I do know you can create a macro script that can be used to for something such as this. (as far as i know this is legal to utilize, but still use and or test at your own risk)
I have also noticed on my HR that sometimes i can "preselect" my next attack while the current power is in progress..
Ex: Aimed shot building charge for attack, and at the same time i can preselect my Rain of arrows to immediately use after Aimed shot has fired.. again sometimes.. (does not always work, might be more possible with macro commands.. still have yet to the hang of it)
I have seen this also done with other classes, will not say so there is no chance for accusations, I just know it is possible.
Now on the HR side.. we do have the ability to hit the tab to use our second set of encounter powers that can refill the action hexagon fairly quickly in the same manner. On my HR i can usually use 2 Daily powers, and 6 total encounter powers in approximately 5-6 seconds if timed right, then be ready to reuse all of them again within 10 -12 seconds. (again if using the right combination of special feats, and Daily powers to reduce the CD of the encounter powers) This can usually give me a burst damage approximately 20-25K worth of damage under 6 seconds if all attacks land.
i usually switch my artifacts when fighting diff ppl, bloodcrystal for trs if they use shocking execution, vanguard banner if in a big battle, waters if in a 1v1 with someone
Powers that are switched in and newly placed on the slot requires 10 seconds to cooldown. Powers that are on cooldown may not be switched out until it is fully recharged. Considering TR encounters are on average 12~18 seconds to recharge, what the OP described is simply impossible. (If I understood what he described correctly, that is)
So I don't exactly see what the problem is here.
[Edit/ps] First I thought OP was saying within one stealth duration, since TRs usually use the stealth as a cover to buy time to change stuff, but now that I read it again there's no time limit -- in which case its not that difficult.
DS - SS - BnS - LB- Impact
Apparently, the TR landed DS from stealth, and then probably landed a few at-wills and then entered 2nd stealth with SS. DS is around 8~10 sec recharge for most people so by the time he used SS probably like 6~7 seconds left.
So, at that point:
■ DS = 6~7s / SS = 13~14s / BnS = ready / stealth = 10s left
Extended stealth lasts for around 10 secs, so by the time DS recharges:
■ DS = recharged / SS = 3~4s / BnS = ready / stealth = 3~4s left
He opens powers window and switches DS to LB in 2 secs if he's real fast hand:
■ LB = 10s / SS = 1~2s / BnS = ready / stealth 1~2s left
Immediately fires off BnS
■ LB = 9s / SS = 0~1s / BnS = 24~25s / stealth 10s left
Starts switching SS to IS
■ LB = 6s / SS = recharged / BnS = 22~23s / stealth 8s left
Finished switching
■ LB = 3s / IS = 10s / BnS = 19~20s / stealth 5s left
Starts making it towards you
■ LB = 1s / IS = 10s / BnS = 19~20s / stealth 3s left
LB from stealth - crits
■ LB = ready / IS = 8s / BnS = 17~18s / stealth 1s left
...and then starts firing off IS after 6~7 seconds later. Not impossible, if the TR has practiced specifically this rotation a lot.
Stop making excuses. Be a man. If you know something to be broken, stop using it. Otherwise, you've got no right to be speaking of 'balance.'
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aviracaineMember, Neverwinter Beta UsersPosts: 22Arc User
edited June 2014
^
i don't think stealth lasts 10 seconds in lvl 40s.
Be nice if we had a second bar of encounters that could be bound to swap with the upper row.... But maybe that would get out of control with OP classes just having more power...
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I don't know if it works in combat, but if you switch powers at a campfire/portable altar there isn't a cooldown before you can use them. The power being switched out still can't be in cooldown though. I've used that while soloing on my DC to quickly slot in and out Healing Word to heal up quickly after a fight. (as long as one charge of HW remains you can swap it out.)
"We have always been at war with Dread Vault" ~ Little Brother
TR's also have a daily called Lurker's Assault which will extend the time they can stay in stealth. I have used Lurker's in the middle of a boss fight before to swap out my powers so I could stay in stealth long enough to finish off the boss.
You also might try using the "T" key (or whatever key you have bound to the run command) to stay mobile while you're swapping out powers. It beats standing still while you're trying to swap out powers if people are trying to kill you.
I've never even thought to try this. Most MMOs don't allow skill changes in combat, so I've always just assumed I couldn't do that. Now I really want to know if making a macro to change skills is illegal or not.
Comments
It is a risk blocking out the whole screen with that page. It is not always worth it.
If you're in the middle of a dungeon with a Pick Up Group whom just insists on dashing through rather than take two minutes of prep before a boss though it's very useful.
Again - this tactic you risk death with so the ability to use it I wouldn't say is a bug. It's speedy button mashing.
"Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."
"Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
Good to know. With Speedy button smashing and Stealth could work out pretty nice changing load out to kill a Tanky priest or GWF.
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I do know you can create a macro script that can be used to for something such as this. (as far as i know this is legal to utilize, but still use and or test at your own risk)
I have also noticed on my HR that sometimes i can "preselect" my next attack while the current power is in progress..
Ex: Aimed shot building charge for attack, and at the same time i can preselect my Rain of arrows to immediately use after Aimed shot has fired.. again sometimes.. (does not always work, might be more possible with macro commands.. still have yet to the hang of it)
I have seen this also done with other classes, will not say so there is no chance for accusations, I just know it is possible.
Now on the HR side.. we do have the ability to hit the tab to use our second set of encounter powers that can refill the action hexagon fairly quickly in the same manner. On my HR i can usually use 2 Daily powers, and 6 total encounter powers in approximately 5-6 seconds if timed right, then be ready to reuse all of them again within 10 -12 seconds. (again if using the right combination of special feats, and Daily powers to reduce the CD of the encounter powers) This can usually give me a burst damage approximately 20-25K worth of damage under 6 seconds if all attacks land.
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So I don't exactly see what the problem is here.
[Edit/ps] First I thought OP was saying within one stealth duration, since TRs usually use the stealth as a cover to buy time to change stuff, but now that I read it again there's no time limit -- in which case its not that difficult.
DS - SS - BnS - LB- Impact
Apparently, the TR landed DS from stealth, and then probably landed a few at-wills and then entered 2nd stealth with SS. DS is around 8~10 sec recharge for most people so by the time he used SS probably like 6~7 seconds left.
So, at that point:
■ DS = 6~7s / SS = 13~14s / BnS = ready / stealth = 10s left
Extended stealth lasts for around 10 secs, so by the time DS recharges:
■ DS = recharged / SS = 3~4s / BnS = ready / stealth = 3~4s left
He opens powers window and switches DS to LB in 2 secs if he's real fast hand:
■ LB = 10s / SS = 1~2s / BnS = ready / stealth 1~2s left
Immediately fires off BnS
■ LB = 9s / SS = 0~1s / BnS = 24~25s / stealth 10s left
Starts switching SS to IS
■ LB = 6s / SS = recharged / BnS = 22~23s / stealth 8s left
Finished switching
■ LB = 3s / IS = 10s / BnS = 19~20s / stealth 5s left
Starts making it towards you
■ LB = 1s / IS = 10s / BnS = 19~20s / stealth 3s left
LB from stealth - crits
■ LB = ready / IS = 8s / BnS = 17~18s / stealth 1s left
...and then starts firing off IS after 6~7 seconds later. Not impossible, if the TR has practiced specifically this rotation a lot.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
i don't think stealth lasts 10 seconds in lvl 40s.
Overpowered 60 CW ~ Thaumaturge 14.5k
==========================================
~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
You also might try using the "T" key (or whatever key you have bound to the run command) to stay mobile while you're swapping out powers. It beats standing still while you're trying to swap out powers if people are trying to kill you.