No augments are supposed to trigger the Companion's Gift bonus of the Bonding Runestone. This is indeed a bug. I have passed this along to the appropriate parties.
I do have come out and say it...not having it available on preview did prevent us from testing and finding this huge mistake for 1.2mil ad per egg.
If something is going to live it really needs the chance to be tested by real players who actually play the game.
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited June 2014
Yes. It's a luxury augment pet. There's nothing statistically advantageous about it over another augment.
If you like chickens, there you go. Definitely wouldn't pay 7 million AD for one
"Meanwhile in the moderator's lounge..."
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
No augments are supposed to trigger the Companion's Gift bonus of the Bonding Runestone. This is indeed a bug. I have passed this along to the appropriate parties.
I do have come out and say it...not having it available on preview did prevent us from testing and finding this huge mistake for 1.2mil ad per egg.
If something is going to live it really needs the chance to be tested by real players who actually play the game.
Honestly, it shouldn't require testing by us. They should be more than capable themselves and I personally don't see it as a big deal, although maybe I;d think differently if i spent several mil getting a chicken.
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited June 2014
The chicken is still quite good without the Companion's Gift.
I get the retreat trigger quite a lot. My only major annoyance with the way the effect works is it always feels like I am immobilized when I see "Retreat!!!" across my screen. It's like yay...that's so not helpful at the moment. But it lasts long enough that it goes through every non-lethal root I have had and the 10% debuff helps no matter what.
And of course I love being a bit unique. Everybody has an Ioun Stone. So part of the cost is just vanity and those interested in the chicken have to know vanity doesn't ever come cheap.
No augments are supposed to trigger the Companion's Gift bonus of the Bonding Runestone. This is indeed a bug. I have passed this along to the appropriate parties.
So, help me maximize the effectiveness of the Chicken. I already have my Ring/Neck/Ring set for it. What about other Runestones?
Here's what I'm thinking, but please give me any feedback you would consider more optimal:
Offensive: Perfect Bonding (or Empowered? Which would be better?)
Defensive: Empowered (for HP)
Defensive: Empowered (for HP)
Not exactly That is just the name of this Augment's power that gives you the stats. Much like the Cat has Cat's Prowess.
Seems devs differentiate between powers and powers. How quaint. Doesn't the bonding runestone tooltip say that they have a chance to proc when a companion activates a power? Consitency is nice, generally. Devs make the rules, I guess, and in the NW universe one plus one equals zero. Hurts my brain, this "logic". Hehe.
Anyway. I did not get it for the bonding proc. That was just an unexpected bonus and a fun one at that. I'll miss it. It has a nice active nevertheless and it is a vanity item.
Poultry Power: Increases your Power while summoned.
What "Power" are this increasing then?
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited June 2014
Retreat!!! is the Active Bonus.
Grants +40% movement speed and applies a -10% damage debuff to the damager if you are hit for over 25% of your total HP.
It's not officially called "Retreat!!!" but that is the message which is displayed over your character when the Active Bonus is procced.
And as Gentlemancrush clarified a few pages back, "Poultry Power" is just fun wording like "Cat's Prowess." Augments increase the stats of their owners by 100% of the augment's stats. That is what all augments do. Simple as that.
I own a chicken. Poultry Power absolutely does trigger "Companion's Gift."
I figured it was just, as the previous poster implied, a perk to chickens. Maybe not.
Just remember companion's gift has a chance to trigger. Every 10 seconds it gets that chance but it is hardly set in stone.
EDIT - UPDATE: To avoid any possible confusion this is a bug and will be resolved.
The Companion's Gift is not supposed to trigger due to Poultry Power.
Ok.. so how does one be "constructive" in reply? Hmm..
A community moderator states that poultry power activates bonding stones... the post is active for many hours... a player reads said post and goes out and spends millions of AD buying said chicken and a bunch of bonding stones and refining implements.
Said player sits back and looks at the greatness that he has created and smiles. He does his dailies and a bit of CTA and logs off for the evening.
He comes back the next morning to 7 - 8 million AD worth of (almost) useless chicken.. but wait the community mod said it DID work!
Check the post this morning only to find a disclaimer was added 10 hours after the original post to "clarify".
As this was the only augment that activated the bonding stones and the only augment with a "pulsing" power, it sure seemed like the devs were trying to introduce a companion that specifically took advantage of bonding stones... and the moderator reinforced that idea.
My constructive advice is that you don't make items that remove (probably) 100s of millions of AD from the game just to mess with your community.
I thought this about this in so many ways yesterday. My final conclusion was that the defensive slots on the chicken make up for the bonding stones power. But since I play a TR, I guess my logic was flawed. I didn't think about the potential for massive defense gains if one chose to go that direction.
Anyway, I guess the only really constructive thing I can say is "if something seems to good to be true, it probably is." - Even if a community mod reinforces the "truthiness" of the thing.
In other words... don't allocate 5 - 10 million AD towards a project until the "feature" has been around for a few patch cycles.
A community moderator states that poultry power activates bonding stones... the post is active for many hours... a player reads said post and goes out and spends millions of AD buying said chicken and a bunch of bonding stones and refining implements.
Said player sits back and looks at the greatness that he has created and smiles. He does his dailies and a bit of CTA and logs off for the evening.
He comes back the next morning to 7 - 8 million AD worth of (almost) useless chicken.. but wait the community mod said it DID work!
...
Anyway, I guess the only really constructive thing I can say is "if something seems to good to be true, it probably is." - Even if a community mod reinforces the "truthiness" of the thing.
In other words... don't allocate 5 - 10 million AD towards a project until the "feature" has been around for a few patch cycles.
Well mods (I believe) have no more access to privileged information than other posters. Also at the time the mod posted the comment it was correct (I believe).
And if something seems to be too good then past history shows the Devs are likely to nerf it sooner or later....
Sorry about the said player for spending tons of AD on the chicken and not get what he wanted.
If that said player read every post in this thread, he will realized that some people actually cautioned against buying the chicken before the issue is confirmed as WAI or a bug by a Dev. The Mod even said that he will ask one of the Cryptic staff to verify.
A painful way to learn a lesson but the player can always have fried chicken if he is displease with his new pet.
Comments
I do have come out and say it...not having it available on preview did prevent us from testing and finding this huge mistake for 1.2mil ad per egg.
If something is going to live it really needs the chance to be tested by real players who actually play the game.
If you like chickens, there you go. Definitely wouldn't pay 7 million AD for one
Thank you for the update gentlemancrush.
Your vigilance is, always, much appreciated.
Honestly, it shouldn't require testing by us. They should be more than capable themselves and I personally don't see it as a big deal, although maybe I;d think differently if i spent several mil getting a chicken.
I get the retreat trigger quite a lot. My only major annoyance with the way the effect works is it always feels like I am immobilized when I see "Retreat!!!" across my screen. It's like yay...that's so not helpful at the moment. But it lasts long enough that it goes through every non-lethal root I have had and the 10% debuff helps no matter what.
And of course I love being a bit unique. Everybody has an Ioun Stone. So part of the cost is just vanity and those interested in the chicken have to know vanity doesn't ever come cheap.
So, help me maximize the effectiveness of the Chicken. I already have my Ring/Neck/Ring set for it. What about other Runestones?
Here's what I'm thinking, but please give me any feedback you would consider more optimal:
Offensive: Perfect Bonding (or Empowered? Which would be better?)
Defensive: Empowered (for HP)
Defensive: Empowered (for HP)
Thoughts?
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Seems devs differentiate between powers and powers. How quaint. Doesn't the bonding runestone tooltip say that they have a chance to proc when a companion activates a power? Consitency is nice, generally. Devs make the rules, I guess, and in the NW universe one plus one equals zero. Hurts my brain, this "logic". Hehe.
Anyway. I did not get it for the bonding proc. That was just an unexpected bonus and a fun one at that. I'll miss it. It has a nice active nevertheless and it is a vanity item.
What are 'retreat' doing?
What "Power" are this increasing then?
Grants +40% movement speed and applies a -10% damage debuff to the damager if you are hit for over 25% of your total HP.
It's not officially called "Retreat!!!" but that is the message which is displayed over your character when the Active Bonus is procced.
And as Gentlemancrush clarified a few pages back, "Poultry Power" is just fun wording like "Cat's Prowess." Augments increase the stats of their owners by 100% of the augment's stats. That is what all augments do. Simple as that.
Ok.. so how does one be "constructive" in reply? Hmm..
A community moderator states that poultry power activates bonding stones... the post is active for many hours... a player reads said post and goes out and spends millions of AD buying said chicken and a bunch of bonding stones and refining implements.
Said player sits back and looks at the greatness that he has created and smiles. He does his dailies and a bit of CTA and logs off for the evening.
He comes back the next morning to 7 - 8 million AD worth of (almost) useless chicken.. but wait the community mod said it DID work!
Check the post this morning only to find a disclaimer was added 10 hours after the original post to "clarify".
As this was the only augment that activated the bonding stones and the only augment with a "pulsing" power, it sure seemed like the devs were trying to introduce a companion that specifically took advantage of bonding stones... and the moderator reinforced that idea.
My constructive advice is that you don't make items that remove (probably) 100s of millions of AD from the game just to mess with your community.
I thought this about this in so many ways yesterday. My final conclusion was that the defensive slots on the chicken make up for the bonding stones power. But since I play a TR, I guess my logic was flawed. I didn't think about the potential for massive defense gains if one chose to go that direction.
Anyway, I guess the only really constructive thing I can say is "if something seems to good to be true, it probably is." - Even if a community mod reinforces the "truthiness" of the thing.
In other words... don't allocate 5 - 10 million AD towards a project until the "feature" has been around for a few patch cycles.
Well mods (I believe) have no more access to privileged information than other posters. Also at the time the mod posted the comment it was correct (I believe).
And if something seems to be too good then past history shows the Devs are likely to nerf it sooner or later....
Sorry about the said player for spending tons of AD on the chicken and not get what he wanted.
If that said player read every post in this thread, he will realized that some people actually cautioned against buying the chicken before the issue is confirmed as WAI or a bug by a Dev. The Mod even said that he will ask one of the Cryptic staff to verify.
A painful way to learn a lesson but the player can always have fried chicken if he is displease with his new pet.