Time to start thinking about alternative "loyalty" reward companions.
Before we know it, lots of people are going to be approaching the necessary amount of Ardent Coins to purchase an Angel of Protection. It would be nice if developers would add a few more companions for variety.
I know there are very important things getting worked on, but they seem to be able to crank out companions relatively easily. Might as well work in a few more before people start to purchase Angels. You know how ticked off people will be if they purchase an Angel and all of a sudden the developers release other options.
Main: Syndul The Slick - MI Saboteur
Post edited by morenthar on
0
Comments
nwnghostMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited February 2014
So what's the big deal?
Buying an Angel means you still need to collect coins for the unique transmutables or mounts you can't get anywhere else. So you really are looking at currently 600+ days worth of coins to get everything, besides consumables. And you can always get more than 1 Angel and sell it off.
So what's the big deal?
Buying an Angel means you still need to collect coins for the unique transmutables or mounts you can't get anywhere else. So you really are looking at currently 600+ days worth of coins to get everything, besides consumables. And you can always get more than 1 Angel and sell it off.
My thoughts exactly. I want the horse and that angel. If there are more pets added I'm going to feel so overwhelmed.
So what's the big deal?
Buying an Angel means you still need to collect coins for the unique transmutables or mounts you can't get anywhere else. So you really are looking at currently 600+ days worth of coins to get everything, besides consumables. And you can always get more than 1 Angel and sell it off.
So what's the big deal?
Buying an Angel means you still need to collect coins for the unique transmutables or mounts you can't get anywhere else. So you really are looking at currently 600+ days worth of coins to get everything, besides consumables. And you can always get more than 1 Angel and sell it off.
Some people may not feel compelled to catch 'em all. Theres a slower mounts, transmutes they may not even want and that leaves the angel. I'd also be annoyed if they didn't say anything and released something I found better after I bought the angel. Plus I actually bought my transmute for 100k or so ^_^.
0
kolbe11Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited February 2014
I think more items would be useful, but not required. People need more goals post-60 in this game though.
"It is said that idle hands are the Devil's tools: Idle geek hands, however, came up with gunpowder, nuclear weapons, and toilet plungers." -Illiad
If I were Cryptic, I would just introduce a new compaion for 2 years worth of coins. And I would go like "aaaaaaaahhhhhhhhh "lol, as I'm just approaching the very fine date of acquiring the angel in 2 months.
I'm not sure, but isn;t the Angel of Protection Character-bound? I don;t know. I would expect to start seeing them in the next couple months - and only then if someone were able to religiously invoke *EVERY* *DAY* for a year. (Pun intended there).
katbozejziemiMember, NW M9 PlaytestPosts: 856Arc User
edited February 2014
The angel is BoE according to the tooltip. My only problem with it is that the active bonus is really weak, 10% of max HP as temp HP on resurrection, that's what, 2500-3000 HP? That's less than half a hit.
The angel is BoE according to the tooltip. My only problem with it is that the active bonus is really weak, 10% of max HP as temp HP on resurrection, that's what, 2500-3000 HP? That's less than half a hit.
Most mobs hit for far less than 2000-3000. Boss mobs can hit harder, so can players. But since the Angel is a companion, and companion bonuses do not work in PvP, the damage a player does is irrelevant. A 2000-3000 HP boost on res, combined with the Phorea companion and a soulforged can make a big difference if you get killed in a boss fight. of course the bonus is useless if you don't die.
Most mobs hit for far less than 2000-3000. Boss mobs can hit harder, so can players. But since the Angel is a companion, and companion bonuses do not work in PvP, the damage a player does is irrelevant. A 2000-3000 HP boost on res, combined with the Phorea companion and a soulforged can make a big difference if you get killed in a boss fight. of course the bonus is useless if you don't die.
In a situation where you died and got resurrected by SF that extra HP will probably not make a difference, because whatever killed you can probably deal more than 3000 damage.
0
permag02Member, Neverwinter Beta UsersPosts: 0Arc User
edited February 2014
Actually the tooltip says: "On resurrection, You are shielded for 10% of your total hit points"
If it is "shielded" this functionality was the invincibility that soulforged had before. Just speculation...
More problematic for me is that the angel's heal seems way weaker than cleric's companion...
Also, it seems to me that I'm going to pop knight's valor as a GF and BEWM I'm gonna have a dead angel on mah hands if it is intercepting half my damage :-(
Seems to me like this is an offtanky kind of companion? Anyways go with a stone that has a greater ring of health and lifesteal/regen if health is an issue anyways right?
The Angel is a cool companion - looks great, although the no-mouth thing sort of freaks me out. But, its stats haven't evolved with the game through various patches mostly because no one that started playing Neverwinter after Beta started up has ever had one, so it's stats and abilities haven't really been subject to play testing by the masses... ever. I imagine once they start popping up in-game again, there might be some changes to it. Then again.. may not - I mean, in general, once you hit end-game, a non-augment (aka stone or cat) companion is pretty close to useless anyway when it really counts (Epic DD boss fights) because pretty much any combat companion will be dead within a minute.
because pretty much any combat companion will be dead within a minute.
I'm finding that both of my epic level mimics, (named Trinket & Large Chest ), are excellent survivors. Totally worth upping to purple for their lvl 30 power of damage immunity. Both are decorated with different stones and different gear, yet still survive the boss battles better than my other purple companions: phoera, rust monster, skeletal dog, etc.
On topic, I agree that the angel stats are drastically underpowered for a companion that most people have been saving up for over a year for!! She needs better healing, an active bonus that doesn't require your toon to die, and should come with a cleric weapon slot - that would be a first...
0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited February 2014
The angel will be useful in SCA because it has 4 magic die, iirc. That's somewhat tough to get without buying a Zen companion or spending a ton on upgrades.
On resurrection, you are shielded for 10% of your total hitpoints.
Does this mean you receive 10% temporary hitpoints upon resurrection?
or
Does it mean you can't drop below 10% of your hitpoints for a period of time after resurrection?
Also, how long does this "hitpoint shield" last?
Currently, I don't see how the active bonus can help my main (and only) character that primarily solos without a soulforged. I rarely die and when I do the campfire is good enough for me. I may just bank the Angel for use on a future character with a soulforged. Hopefully a druid.
On resurrection, you are shielded for 10% of your total hitpoints.
Does this mean you receive 10% temporary hitpoints upon resurrection?
or
Does it mean you can't drop below 10% of your hitpoints for a period of time after resurrection?
Also, how long does this "hitpoint shield" last?
Currently, I don't see how the active bonus can help my main (and only) character that primarily solos without a soulforged. I rarely die and when I do the campfire is good enough for me. I may just bank the Angel for use on a future character with a soulforged. Hopefully a druid.
You receive a shield that blocks 10% of your max hp, that simple. Not sure on the time but if it works on soulforged it'd be decent.
0
dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Comments
Buying an Angel means you still need to collect coins for the unique transmutables or mounts you can't get anywhere else. So you really are looking at currently 600+ days worth of coins to get everything, besides consumables. And you can always get more than 1 Angel and sell it off.
My thoughts exactly. I want the horse and that angel. If there are more pets added I'm going to feel so overwhelmed.
This. /thread
Some people may not feel compelled to catch 'em all. Theres a slower mounts, transmutes they may not even want and that leaves the angel. I'd also be annoyed if they didn't say anything and released something I found better after I bought the angel. Plus I actually bought my transmute for 100k or so ^_^.
Most mobs hit for far less than 2000-3000. Boss mobs can hit harder, so can players. But since the Angel is a companion, and companion bonuses do not work in PvP, the damage a player does is irrelevant. A 2000-3000 HP boost on res, combined with the Phorea companion and a soulforged can make a big difference if you get killed in a boss fight. of course the bonus is useless if you don't die.
If it is "shielded" this functionality was the invincibility that soulforged had before. Just speculation...
Also, it seems to me that I'm going to pop knight's valor as a GF and BEWM I'm gonna have a dead angel on mah hands if it is intercepting half my damage :-(
Seems to me like this is an offtanky kind of companion? Anyways go with a stone that has a greater ring of health and lifesteal/regen if health is an issue anyways right?
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
Neverwinter Wonderland
Neverwinter Wet & Wild
Neverwinter 2nd Anniversary Montage
Neverwinter Anniversary Montage
Protector's Jubilee Speech
Oh the Carnage
I'm finding that both of my epic level mimics, (named Trinket & Large Chest ), are excellent survivors. Totally worth upping to purple for their lvl 30 power of damage immunity. Both are decorated with different stones and different gear, yet still survive the boss battles better than my other purple companions: phoera, rust monster, skeletal dog, etc.
On topic, I agree that the angel stats are drastically underpowered for a companion that most people have been saving up for over a year for!! She needs better healing, an active bonus that doesn't require your toon to die, and should come with a cleric weapon slot - that would be a first...
Neverwinter Census 2017
All posts pending disapproval by Cecilia
(From http://www.smbc-comics.com )
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
On resurrection, you are shielded for 10% of your total hitpoints.
Does this mean you receive 10% temporary hitpoints upon resurrection?
or
Does it mean you can't drop below 10% of your hitpoints for a period of time after resurrection?
Also, how long does this "hitpoint shield" last?
Currently, I don't see how the active bonus can help my main (and only) character that primarily solos without a soulforged. I rarely die and when I do the campfire is good enough for me. I may just bank the Angel for use on a future character with a soulforged. Hopefully a druid.
You receive a shield that blocks 10% of your max hp, that simple. Not sure on the time but if it works on soulforged it'd be decent.
I should be getting mine next Thursday.