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GWF Severe Weapon Clipping

niaburethniabureth Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 10 Arc User
edited January 2014 in Bug Reports (PC)
Hi! A sheathed Great Sword on males looks totally wrong. On females the sword hangs straight down (as it should) but on the males the tip (the sharp edge of the sword) kinda points forward. So the sword goes a little through the body of the char. On the char selection screen it looks as it should, but ingame it looks totally ridiculous on the males. Whats up with that or is it just me having this weird graphical bug. But if it's just me why does everything else look exactly the way it should...

Can somebody please have a look at this?

Thanks in advance!
Post edited by niabureth on

Comments

  • klucientklucient Member Posts: 0 Arc User
    edited December 2013
    Why do the weapons clip so horribly through legs? It isn't game-breaking, but man it's annoying to see my character's greatsword go entirely through his leg and then wonder how the thing doesn't just fall right off.

    On the left is the character select screen (with a pretty awesome idle stance imo). On the right in-game.
    weaponclip.png
  • stabalot1stabalot1 Member, NW M9 Playtest Posts: 4 Arc User
    edited December 2013
    Did you also notice that in the character select screen the male GWF's sword hangs properly (straight down)?
    In game the GWF sword cuts through his left leg, except when he moves forward.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2013
    It's just a clipping issue guys, most games have them with at least a few classes. I honestly can't think of any that don't. Either the combat and gameplay is fun or it isn't. This is just picking at things to have something to complain about.
  • destinyknightdestinyknight Member Posts: 962 Arc User
    edited December 2013
    charononus wrote: »
    It's just a clipping issue guys, most games have them with at least a few classes. I honestly can't think of any that don't. Either the combat and gameplay is fun or it isn't. This is just picking at things to have something to complain about.

    Clipping issue nothing. This isnt something that has always existed. This didnt start showing up until a few months ago, and then the issue magnified when module 2 released. This is affecting more and more people.

    My characters were fine before, now all of my GWF's now have this issue when Module 2 released. Some going right into the body when it used to hang down, some, half of the weapon isnt aligned with itself. The bulge of a hammer hangs off the shaft like its been snapped and hanging by a thread.

    This is a legitimate complaint and bug.
  • giggliatogiggliato Member Posts: 446 Arc User
    edited December 2013
    I think the Greatsword of the dread legion needs to be looked at, my GWF tends to wield it at the strangest times, not least of which is fishing, I don't mind that though, I pretend I fish with an Ice pick.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2013
    This is a legitimate complaint and bug.

    It's an infinitesimally minor one. I have a GWF, this bug has never effected my killing things, grouping, others killing things, loot, economy, queue system, game balance, or anything else of importance.
  • taurioncelebritheltaurioncelebrithel Member Posts: 14 Arc User
    edited December 2013
    This bug appeared and was reported after the last content update. Since then the Midwinter patch has dropped and still no official response regarding it. It's a minor bug sure, but in a game priding itself on it's graphical appeal not exactly infinitesimal. All we're asking for is acknowledgement of it's existence and some reassurance it will be fixed.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2013
    This bug appeared and was reported after the last content update. Since then the Midwinter patch has dropped and still no official response regarding it. It's a minor bug sure, but in a game priding itself on it's graphical appeal not exactly infinitesimal. All we're asking for is acknowledgement of it's existence and some reassurance it will be fixed.

    Does it pride it's self on that? It's the first I've heard of it. Some of the graphics look good sure if you have a good video card, but for the average player with an average computer, the graphics look average.

    Not that there is anything wrong with that. I'll still play metroid because it's fun, graphics don't make a game.
  • thefirsthipsterthefirsthipster Member Posts: 0 Arc User
    edited December 2013
    The GWF weapon clipping is maddening. Mostly because it's a simple fix, and there is no reason to NOT fix it, let alone not even ACKNOWLEDGE it. Some people might not find graphics to be a big deal. Sure I can run around and top DPS charts and the clipping doesn't hinder that...The point is that we didn't used to have weapon issues the way we do now.

    It is a legitimate complaint when something once worked, and then no longer works. Graphics matter a lot to some of us. Most of the money I've spent on this game has been to make my characters LOOK unique and customized. Broken weapons on male GWFs infuriate me.
  • taurioncelebritheltaurioncelebrithel Member Posts: 14 Arc User
    edited January 2014
    It's not just male GWFs affected by this. I have a very sad female dwarf with a broken axe on her back that is being neglected simply because it looks awful. I also enjoy creating unique characters, so yes, graphics do matter so some of us.
  • klucientklucient Member Posts: 0 Arc User
    edited January 2014
    Le bump. Any word on how to fix this? I see some other GWF's in game that don't clip as bad and I'm wondering if it has anything to do with the character sliders.

    Also, I'm noticing the weapon's 'blade' part looks totally off center from the hilt..maybe that's what's causing it?
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited January 2014
    klucient wrote: »
    Also, I'm noticing the weapon's 'blade' part looks totally off center from the hilt..maybe that's what's causing it?

    See

    http://nw-forum.perfectworld.com/showthread.php?575161-GWF-weapons-still-look-broken-at-rest

    ..and quite a few other threads :)
  • thefirsthipsterthefirsthipster Member Posts: 0 Arc User
    edited January 2014
    So, here is something I just found out...

    fat.jpg

    ...as opposed to...

    normal.jpg

    The alignment is still a little off, but it's far less severe.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2014
    Huh... that explains nicely why my weapons don't seem to be as badly broken as some I've seen, to the point of sometimes being barely noticeable (had worse problems with it several weeks ago).

    I'd also add that the in-game clip through the leg is noticeably worse on bulkier bodies. My male GWF's sword still pokes too far forward through his cloak at rest, but it doesn't stab right through his leg like others have mentioned and I've seen.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • abell39abell39 Member Posts: 1,175 Arc User
    edited January 2014
    My heavy male wood elf GWF doesn't have the broken-weapon issue so far, but he does have the sword-cleaves-straight-through-his-thigh issue, which is every bit as jarring. It seems to be both an elf/half-elf thing and a heavyset thing.
    Kerensa Loreweaver, level 60 DC | Rilla Turtledove, level 60 CW | Calvin Meriwether, level 60 TR
    Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
  • destinyknightdestinyknight Member Posts: 962 Arc User
    edited January 2014
    only 1 out of 3 of my gwf's have the heavy build. And the weapon bug persists through all three.

    Infact, the ones that dont have the heavy body build suffers with the more profound visual problem. Where the one that has the heavy build, just has the sword cutting into his body when on his back (with a less than obvious but still significant misaligned sword )

    My 3 weapon fighters are human, drow, and half elf. (the human has the heavy build )
  • klucientklucient Member Posts: 0 Arc User
    edited January 2014
    charononus wrote: »
    It's just a clipping issue guys, most games have them with at least a few classes. I honestly can't think of any that don't. Either the combat and gameplay is fun or it isn't. This is just picking at things to have something to complain about.

    Generally I agree with most of your posts, but I'm afraid you've let me down this time. Sure..the gameplay is fun, but that wasn't the point of this post. It's not 'picking at things to complain about'. It's a bug, in the bug forum, because this issue wasn't present beforehand and shouldn't be intended. Personally? If they're going to charge me extra for bags, new outfits, etc (which I buy regardless because I support the game/developers) then I expect a certain level of graphical quality so I don't look like I'm pulling a Criss Angel magic trick by magically shoving my sword through my leg and having nothing happen.

    As an aside, if Samus shot beams out of her foot I'm sure you'd have a problem or two with the quality of the game regardless how fun it is.
  • thefirsthipsterthefirsthipster Member Posts: 0 Arc User
    edited January 2014
    I forgot to mention, the "Slim" option also has alignment as bad as bulky. I just didn't screenshot it, cause it hid behind the scarf. Also, the clipping in general was the worst on the "Slim" option. Like, really bad.
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited January 2014
    1z14prm.jpg (credits to Keemy, for uploading the pic.)

    waukeensword_gwf.jpg
    (credits to butstonfreem)


    The very first screenshot shows a clipping issue, that was there from the start of NW. It never was aknowledged, fixed or looked at in any way so far. I reported the newer "weapon hilt bug" right at the release day of mod 2. I/we are still waiting for a developer response.

  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2014
    It's not common for the Dread Protector monsters to be seen with their sword at rest on their back, but I caught a brief glimpse of one that also appeared (in the split second before entering combat stance) to display the same broken weapon graphic as playable characters.
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    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • xxmantaraxxxxmantaraxx Member Posts: 362 Arc User
    edited January 2014
    This has happened since the wookeen sword on every weapon I have had. I thought it was only happening when I would transmute a weapon buy this weekend I got the fey sword from the chest in MC and it looked great when I equipped it. But as soon as I popped my plague fire enchant into it the sword went all wonky. Its weird that it wasnt broken until I attached the enchant.

    I don't like that something I have spent 15 hours over many days trying to get is broken. It looks awful. Does it effect the numbers side of the game? No. Does it kill emersion into your character and the game world? Yes. I have made posts about it before and it still has not been addressed.

    Ara Atheanes GWF
    Traxus Atheanes GF
    Bastiel Atheanes DC
    Ellara Atheanes CW
    Keira Atheanes TR
    Sarasin Atheanes SW
    Jerkface McGee HR
    -MANTARA- OP

  • thefirsthipsterthefirsthipster Member Posts: 0 Arc User
    edited January 2014
    From what I've been able to deduce, the misalignment bug appears to be based off of race and body shape. Humans, for example, suffer from every single weapon being misaligned; male and female, including Slim, Toned, and Heavy (from what I've seen.)

    Male Dwarves suffer from the misalignment issue, but I haven't seen a female Dwarf GWF that I can recall.

    Halflings and Half-Orcs don't appear to suffer from the misalignment much. I saw one female Half-Orc, not sure her body shape, that did have misalignment. I don't recall seeing any others though.

    I know some Elf types do...But I can't say which Elf/High/Moon/Half, because I hate them all and pay no attention to what race is what...

    Male Drow have misalignment issues.

    Female Tieflings have the issue as well.
  • isinoisino Member Posts: 0 Arc User
    edited January 2014
    That bug is pretty annoying! I started to play just a few days ago.
    The first thing after creating an Tiefling was me saying: "WTF is going on with that sword!?"
    I tried to ignore it, but it was stronger than me. So I deleted that char and created a new one,
    a drow this time - same s***! If not my bro, I would leave this game at that moment,
    but he convinced me not to play with the race I wanted to.
    3rd attempt, an Orc - No issue here.

    Eh, a lot of mmos have issues like this one
    and mostly the devs don't care about them, even if it takes just a few minutes to fix it.
  • elusiveonen7elusiveonen7 Member Posts: 190 Arc User
    edited January 2014
    Female half-orcs have broken weapons regardless of body type.
  • abell39abell39 Member Posts: 1,175 Arc User
    edited January 2014
    Oddly, my baby male wood-elf GWF does not have the misalignment issue with his basic white-quality greatsword; I checked to see after reading this thread again. He just has the egregious clipping with the sword chopping through his thigh. Looks fine on character-select screen, but in-game the clipping continues to be annoying. I'm not sure if his weapon is unbroken because of his race, because of that particular item, because it's unenchanted, or a combination of those, but maybe it helps to have more detail.
    Kerensa Loreweaver, level 60 DC | Rilla Turtledove, level 60 CW | Calvin Meriwether, level 60 TR
    Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited January 2014
    It's not common for the Dread Protector monsters to be seen with their sword at rest on their back, but I caught a brief glimpse of one that also appeared (in the split second before entering combat stance) to display the same broken weapon graphic as playable characters.

    Ah, now I am going to go nuts looking for that. Time to fire up NVidia Shadowplay, I fear.
    abell39 wrote: »
    Oddly, my baby male wood-elf GWF does not have the misalignment issue with his basic white-quality greatsword; I checked to see after reading this thread again. He just has the egregious clipping with the sword chopping through his thigh. Looks fine on character-select screen, but in-game the clipping continues to be annoying. I'm not sure if his weapon is unbroken because of his race, because of that particular item, because it's unenchanted, or a combination of those, but maybe it helps to have more detail.

    It may be just because he has less "back" (as Sir Mixalot might put it).
  • sominatorsominator Member Posts: 0 Arc User
    edited January 2014
    Thanks for the posts everybody! We're working on these!
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • ofkathriaofkathria Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited January 2014
    For the record, my GF's spear (which he wears on his back) does the same thing.
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