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Rethink the rationality of "Life Steal" being one of character stat

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  • silvikksilvikk Member Posts: 14 Arc User
    edited December 2013
    Dear Internet,

    Why does the OP think that recycling is inherently evil?

    signed,
    Orillion
  • hwlrmnkyhwlrmnky Member Posts: 90
    edited December 2013
    silvikk wrote: »
    Dear Internet,

    Why does the OP think that recycling is inherently evil?

    signed,
    Orillion

    Further, why does the OP seem to want a purely semantic change? If taking life energy is wrong then it's wrong even if it's called "strawberry ice cream" and he should be unable to roleplay using the power, period. I call specious premise.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited December 2013
    hwlrmnky wrote: »
    Further, why does the OP seem to want a purely semantic change? If taking life energy is wrong then it's wrong even if it's called "strawberry ice cream" and he should be unable to roleplay using the power, period. I call specious premise.

    This exactly! Changing the name changes nothing about the effect. I just find it funny that the OP is willing to accept arbitrary name changes, as long as they get some official blessing. But seem completely incapible of doing so himself. It seems a rather odd place to decide to start splitting hairs.
  • vaultfairyvaultfairy Member Posts: 67 Arc User
    edited December 2013
    Wasn't he calling for a rename of an ability or something a while ago because it never fit his characters ethics?
  • xushin7xushin7 Member Posts: 147 Bounty Hunter
    edited December 2013
    This guy again..
    Oh my god...

    Another one of these threads..
  • shiralacshiralac Member, NW M9 Playtest Posts: 139 Arc User
    edited December 2013
    xushin7 wrote: »
    This guy again..

    Quick lock this thread and send it to the abyss!
    There is no such thing as Pleather Armor.
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited December 2013
    The "good" counterpart to lifesteal is either being healed by an ally's ability, or could be found in regeneration. One need not make use of lifesteal, if you are against it.

    Are we gonna argue that we are against each and every term because it could be construed one way or another?
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  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited December 2013
    I agree. Let's get rid of Life Steal as a stat and replace it w/ cc resist, knockback resist, or more regeneration, deflection, defense, stamina, or life.
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    Iyon the Dark
  • paladmethiuspaladmethius Member, Neverwinter Knight of the Feywild Users Posts: 71
    edited December 2013
    Just do what I do. I try to play a wannabe paladin, and life steal translates to "rightous vigor" in my mind, the stronger I smite evil, the more the gods heal me and I become a rampaging fist of their devine will.

    It will have to do until the release real paladin class, which seems way down the long line of agendas since they have to get in everyones favorite grim dark classes before they give us a heroic good class.
    This forum set up is absolutely horrible, I cant even figure out how to get my knight of the feywild title.
  • tickdofftickdoff Member Posts: 0 Arc User
    edited December 2013
    Just do what I do. I try to play a wannabe paladin, and life steal translates to "rightous vigor" in my mind, the stronger I smite evil, the more the gods heal me and I become a rampaging fist of their devine will.

    It will have to do until the release real paladin class, which seems way down the long line of agendas since they have to get in everyones favorite grim dark classes before they give us a heroic good class.

    Well, we know the Warlock is coming and it will most likely be the next class released, but I do not think the Paladin will be too far down on the list.

    Classes I expect to see:

    Warlock
    Druid
    Paladin
    Bard
    Swordmage
    Monk

    (I think Swordmage and Monk are the least likely to make an appreance, even though I would LOVE to have a monk in NWO)
  • reddracoflamereddracoflame Member Posts: 27 Arc User
    edited December 2013
    (Note: While I am bringing up the question of the rationality of Life Steal being one of character stats, many of you may think why I do not also bring up the question of the rationality of killing mobs or taking loot. I am willing to discuss thCUT BECAUSE ITS THE SAME OLE BORING REPETITIVE "IT OFFENDS MY CONSCIOUS CRAPOLAo let this issue remain, okay, I will try to find a solution for myself but will be disappointed that it does not want to better itself.

    Thanks all for reading.


    Sincerely,
    A role player


    Do you really think ppl care about this stuff.. i do.. i do.. I DO NOT.. wow just let it go.. if you dont like it play something else..
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited December 2013
    Thanks all for your feedback.

    However, thinking everyone is fine with being a vampire and then only introduce a stat called Life Steal is as unfair as thinking everyone is righteous and then only introduce a stat called "Righteous Cure". I hope you can realize this truth.
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited December 2013
    Thanks all for your feedback.

    However, I still want to restate that, thinking everyone likes to be a vampire and then only introduce a stat called Life Steal is as subjective and unfair as thinking everyone is righteous and then only introduce a stat called "Righteous Cure". I hope you can realize this truth.


    Don't use it, FLORENCE NIGHTINGALE! Yeesh, why is that so hard for you to understand? Stack regen!
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited December 2013
    Thanks all for your feedback.

    However, I still want to restate that, thinking everyone likes to be a vampire and then only introduce a stat called Life Steal is as subjective and unfair as thinking everyone is righteous and then only introduce a stat called "Righteous Cure". I hope you can realize this truth.

    Your premise is wrong - everyone does *not* want to be a vampire, and simply using or having lifesteal on a character does not necessarily mean that said character is dark or evil. It is just a way of applying a portion of damage you deal toward restoring your own hitpoints. There is no need to read further into it, or draw any conclusions thereof.

    Look at it from another angle - if someone wanted to play a vampiric character, simply stacking lifesteal would not be enough - there are other things that define one's character as being vampiric, other than stealing life from others. Heck - most stories with vampires in them do *not* portray vampires as directly healing themselves from feeding - in fact, vampires are often portrayed as having high levels of REGENERATION instead...
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  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited December 2013
    My character is not defined by my gear score, slotted enchantments, or arbitrary game mechanics. My critical strike is high, but my dex is only so-so. Am I deft and nimble or just a lucky clutz? My power stat is pretty strong, should I glow slightly and make little pebbles float in the air around me, Goku style? Or does it just mean I have more potential then the next person?

    You can drive yourself insane trying to define yourself by pure mechanics and numbers. I define my character. I play her my way. and if I have to alter a few definitions to do so, I will. Ultimately its my game, and I am the center of it. In the same way it is for everyone else.
  • werealchemistwerealchemist Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Thanks all for your feedback.

    However, I still want to restate that, thinking everyone likes to be a vampire and then only introduce a stat called Life Steal is as subjective and unfair as thinking everyone is righteous and then only introduce a stat called "Righteous Cure". I hope you can realize this truth.

    I am now 100% sure this guy is trolling.
    21.jpg
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited December 2013
    I am now 100% sure this guy is trolling.
    Out of what reason did you think that's trolling?? Was it because my English is bad (I'm not a native English speaker) or your interpretation is special?
    I had slightly edited it.
  • abell39abell39 Member Posts: 1,175 Arc User
    edited December 2013
    I'm gonna say what I said in the last thread on this and hope it helps:
    me wrote:
    If it bugs you that much, just RP that "lifesteal" is a misnomer that uneducated common people gave it that stuck (in the same way that we have "pineapples" which are not apples nor do they grow on pine trees, but it's a common name that stuck) and explain its "real" name/effect however you want. Same goes for Steal Time if that's still bothering you -- say that it's actually accelerating you independently of others, but to outsiders it looks as though it's "stealing" time from others so that's what it's been called and the name stuck.
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  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited December 2013
    abell39 wrote: »
    I'm gonna say what I said in the last thread on this and hope it helps:
    Thank you.
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited December 2013
    Out of what reason did you think that's trolling?? Was it because my English is bad (I'm not a native English speaker) or your interpretation is special?
    I had slightly edited it.

    People might believe you're trolling because you've posted about this same sort of semantics issue repeatedly and don't seem to be gaining any understanding from the many well-reasoned replies you've received.

    When a number of native English-speakers tell you that there is a problem with your understanding of the semantics involved and you continue to ignore them, I don't know what else to say. Sometimes "flavor text" is exactly that, and you also have to account for figures of speech. There's such a thing as taking a word far too literally.

    As for the concept of healing by inflicting damage, it doesn't take much imagination to put your own spin on it (again, as others have suggested). So you gain strength by punishing the wicked? Sounds righteous to me.
    Sacrilege - Warlock
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    Dominion - Paladin

    NIGHTSWATCH

  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited December 2013
    vorphied wrote: »
    When a number of native English-speakers tell you that there is a problem with your understanding of the semantics involved and you continue to ignore them, I don't know what else to say. Sometimes "flavor text" is exactly that, and you also have to account for figures of speech. There's such a thing as taking a word far too literally.
    Although "flavor text" is not always important in some cases, in these cases, it is very important in my opinion. It is decisive and crucial. It defines the nature of a behavior, and also defines the personality of player characters who perform the behavior in a RPG.
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited December 2013
    Although "flavor text" is not always important in some cases, in these cases, it is very important in my opinion. It is decisive and crucial. It defines the nature of a behavior, and also defines the personality of player characters who perform the behavior in a RPG.

    You're missing the point. The word "steal" doesn't always mean what you suppose it means. While it can indicate literal theft, it's also used idiomatically. There are a number of expressions that use the word "steal" and have nothing to do with illegal or immoral activity. It's frequently synonymous with "take" without any unfortunate implications. It just sounds better in that context.

    I'm trying to tell you, from my perspective as someone who grew up with the English language and became very familiar with its nuances, that you aren't seeing the big picture.
    Sacrilege - Warlock
    Contagion - Cleric
    Testament - Wizard
    Pestilence - Ranger
    Dominion - Paladin

    NIGHTSWATCH

  • arcmoon99arcmoon99 Member Posts: 499 Arc User
    edited December 2013
    Please stop with this life steal business. It will not be changed because it bothers just a single person.

    It is completely fine and I even use it on my "Lawful Good" GWF. He was named, "Torm", after the god of law and, I can tell you he has absolutely no problem with it. He only steals life from the wicked. He wouldn't dare steal life from somebody or something innocent.

    (See my signature for a picture of him.)
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  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited December 2013
    Although "flavor text" is not always important in some cases, in these cases, it is very important in my opinion. It is decisive and crucial. It defines the nature of a behavior, and also defines the personality of player characters who perform the behavior in a RPG.

    I think you have it backwards - the names the various stats are given is merely for shared reference - if I ask "what is your defense at", you know exactly what I'm referring to. *How* that defense is achieved by your character is up to you. You could say it's due to good armor, thick skin, some enchantment placed upon you, or just a hearty constitution. A stat called "lifesteal" is just a label - it is a label that quickly and easily conveys what that stat does - it gives you health by dealing damage. You are free to write the exact mechanic behind that however you want. Is your patron diety granting you the will to keep fighting? Is your weapon blessed to restore the health of the wielder, by some great sage? There is nothing that defines the mechanism behind how that lifesteal works, or for what purpose said weapon or armor can restore your health in the first place...
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  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited December 2013
    with two threads full of feedback from the OP and the community, i think it's time to put this thread to bed.
This discussion has been closed.