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AP nerf

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  • freedumb4evafreedumb4eva Member, Neverwinter Beta Users Posts: 342
    edited November 2013
    These changes don't affect my build but I will miss the AP gain from Entangling Force Mastery.
    entellex wrote: »
    So I could still be stubborn and focus on INT/WIS instead? As long as I do my job as controlling? I would rather focus on controlling as a CW, instead of damage. But I also want to be NEEDED in dungeons, unless I can solo most dungeons myself.

    I do quite well with Int/Wis, they are my preferred statistics. I also use Controlling Action because I love AP gain.
    hrodvalder wrote: »
    Great! Awesome! I finally get my CW to lvl 60 with the idea of beeing the CONTROLLER in Dungeons and now it's BAM! Your gonna be the DPSer, wow.
    Don't get me wrong, dps is fun but I have my TR for that and soon enough a HR. Why can't they nerf the damage output and buff the control-abilities??

    Well, I don't think that's true at all. With my build I pull high damage and high control without Entangling Force or Chill Strike. I know I'm not alone on that as well.
  • entellexentellex Member, Neverwinter Beta Users Posts: 11 Arc User
    edited November 2013
    THANKS freedumb4eva! :D
  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited November 2013
    I did some tests a while back, and for me the change of 800ms and 4% AP gain does not compare to the 4% gain of more damage.
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  • entellexentellex Member, Neverwinter Beta Users Posts: 11 Arc User
    edited November 2013
    uurbs wrote: »
    I did some tests a while back, and for me the change of 800ms and 4% AP gain does not compare to the 4% gain of more damage.

    So what exactly are you trying to say?
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited November 2013
    As a control wizard you need to bring both HIGH damage and HIGH control to the group. There's honestly no excuse to not pump out a ton of damage in addition to control. You have so many spells that control AND damage, that damage AND debuff, you need to make full use of them.

    Ultimately, damage is your BEST source of control. Dead adds do no damage. The faster adds die, the faster the boss goes down and the easier it is for the cleric to heal people because they're taking less damage.

    A well played CW doesn't sacrifice control for damage, or damage for control.
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  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited November 2013
    entellex wrote: »
    So what exactly are you trying to say?
    What ironzerg79 said.
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  • entellexentellex Member, Neverwinter Beta Users Posts: 11 Arc User
    edited November 2013
    *___* So will Tiefling, focusing CHA be the right choice? Or will 3 feats from Human add more utility for Damage/Control?
  • tickdofftickdoff Member Posts: 0 Arc User
    edited November 2013
    As much as I have enjoyed EF in Mastery for my PvE play, I have already decided switch it out. I figure that the more I experiment with different power load outs the better prepared I will be once the nerf hits. (I am Thamaturge spec, but not heavily focused into cold powers)

    Right now I am trying:

    Mastery: CoI 3 Encounters: Sudden Storm, Shard, Steal Time.

    Anyone else have suggestions as to a good power set up? I am looking to try out as many different loads as possible to find the one that I like best.
  • focusmanfocusman Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    tickdoff wrote: »
    As much as I have enjoyed EF in Mastery for my PvE play, I have already decided switch it out. I figure that the more I experiment with different power load outs the better prepared I will be once the nerf hits. (I am Thamaturge spec, but not heavily focused into cold powers)

    Right now I am trying:

    Mastery: CoI 3 Encounters: Sudden Storm, Shard, Steal Time.

    Anyone else have suggestions as to a good power set up? I am looking to try out as many different loads as possible to find the one that I like best.

    I will probably run that setup also when the patch goes live (most dmging combo...). For now I enjoy ef on tab :P.
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  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited November 2013
    tickdoff wrote: »
    As much as I have enjoyed EF in Mastery for my PvE play, I have already decided switch it out. I figure that the more I experiment with different power load outs the better prepared I will be once the nerf hits. (I am Thamaturge spec, but not heavily focused into cold powers)

    Right now I am trying:

    Mastery: CoI 3 Encounters: Sudden Storm, Shard, Steal Time.

    Anyone else have suggestions as to a good power set up? I am looking to try out as many different loads as possible to find the one that I like best.

    That load-out is exactly what I run on my main Thaum CW. I never used EF in PvE unless the group desperately needed even more Singularities for some reason.

    As for what ironzerg79 said, I've tried to tell people that, for a good CW, high damage and high control go hand-in-hand, but they seem to have a difficult time understanding what that means. I guess they want to believe that eschewing optimal damage somehow automatically makes them better "control" wizards, or they're too lazy to manage their power usage to achieve the best of both worlds.
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  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited November 2013
    I prefer the attribute bonus over the feat bonus. I've a L60 Woodelf as well as a L60 Tiefling CW and the difference is very marginal, IMHO. But whatever race you choose, you should go INT/CHA.
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  • twstdechotwstdecho Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 630 Bounty Hunter
    edited November 2013
    Would be nice to have a path of feats that led to increased AP generation at the cost of damage so you could chose control/damage.
  • entellexentellex Member, Neverwinter Beta Users Posts: 11 Arc User
    edited November 2013
    I agree with twstdecho
  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited November 2013
    :o twstdecho & entellex, you both sound like you believe, that the only spell the CW has, that does control is Arcane Singularity.
    Proud member of Dragon Clan - German Gaming Community
  • entellexentellex Member, Neverwinter Beta Users Posts: 11 Arc User
    edited November 2013
    Um What? o_o
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