I just logged onto the preview server and found out my greater soulforged enchantment has changed and now resurrects you when you die giving you 5400 HP and 1080 HP a second for 3 seconds which can be triggered once every 90 seconds. I dunno about anyone else but being invulnerable for 4 seconds is awesome and often invaluable for reviving downed team mates.
A bug appear: If you have already the revive penalty and the soulforged proc, you get injured(for beeing dead doesn't matter that you only <1s are dead). This need to changed too. But independent this is a great change. Especially for the 'Armor swapping shouldn't allow'. The buff only appear after you wear the enchantment for more than 89s.
All of the older Soulforged enchants should be grand-fathered as they are. All future ones need to change. Don't announce this until opening day of module 2.
Watch all the speculators poo themselves as the souldforges get bought and sold like crazy when they thought they were becoming <font color="orange">HAMSTER</font>.
Previous Soulforge was good also if some minor balance change would have been made, this new soulforge is also something not so new in games and from what i;ve encounter is alot more powerful as an enchant especially for tank builds. Problem with this new enchant is that imo is a buff for the so called op pvp classes and a nerf for casters/burst specs.
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ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited November 2013
It's already the best, by far, defensive enchantment in the game. Why is this enchantment being changed at all, and why make it even better or change it at all?
If anything, try buffing, oh, I don't know, anything else, because there's no reason to use anything but Soulforged already, except maybe barkshield for some toons.
There are something like 25 defensive enchantments in the game and 23 of them are absolute unmitigated garbage. Soulforged should be the last on your list to look at.
It's already the best, by far, defensive enchantment in the game.
Not the best, but it is the most cost effective defensive armor enhancement as well as being one of the very few enhancements useful for CWs and TRs. At higher ranks and depending on class, build and context, other enhancements are superior.
But, yes, you otherwise make another very solid point about this completely unexpected and radical change to an existing fully invested enhancement. It is almost Stalwarts all over again for some classes.
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ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
At higher ranks and depending on class, build and context, other enhancements are superior.
I'm curious, which other? A case can be made for Barkshield in PvP, but that's about it. And as far as my CW and TR go, I consider the change a buff for PvE (admittedly less useful in PvP).
I'm curious, which other? A case can be made for Barkshield in PvP, but that's about it. And as far as my CW and TR go, I consider the change a buff for PvE (admittedly less useful in PvP).
Barkshield - DC, CW, TR.
Negation - GWF, DC, GF.
Briartwine - DC PvE (due to Astral Seal healing).
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ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited November 2013
You know negation is <font color="orange">HAMSTER</font>, right?
You say that, but I know a ton of the highest level PvP and PvE players who swear by it for their builds (these are guys who are able to test any Perfect enhancements). Personally, I prefer the mechanics of Barkshield due to ArP.
But regardless of whether you consider it for yourself or others a buff or a nerf, the real question is WHY change it at all, and so radically, if Soulforged is already one of the highest used enhancements, while others lay untouched? And why not introduce a separate enhancement instead of changing an invested one?
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ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited November 2013
1.) My guess would be this is due to reading the enchant without actually testing it, as a 20% DR increase would be very good, but a functionally 7% DR increase is pretty bad.
2.) I think because they couldn't fix the Armor Swapping exploit to stop perma-soulforged status they just decided to change how it worked altogether.
I must say I'm trying to get to greater Negation.
But seeing it can be bugged as well will make me cry - seriously:)
I should point out that my main is GF. I see NO real alternative for Negation.
Thought about Barkshield but MAN it's broken. You take 3 consecutive hit's (even for 1dmg) & your "protection" is gone.
It is really useless for any damage taker.
I must say...so many armor enchants out there & they're all really REALLY BAD.
If Negation joins the club guess I will be running around with empty slot.
Nancy - Dragonborn, SM Guardian Fighter A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based? 2). Yes. I am panzer! 3). Get ACT if you want to celebrate your epeen. 4). Horniness will not stand between me and what I believe - "MM"
I should point out that my main is GF. I see NO real alternative for Negation.If Negation joins the club guess I will be running around with empty slot.
I use Thunder and i am rly happy with it both pve and pvp. Briart has its uses and so is bloodtheft. At the curent state of pve i see no point in using barkshield or soulforge as lifesteal does a much better job.
when 90% + are all running soulforged in pve, no matter class or spec then there is some seriously wrong with the design of the other enchants.
Agreed. Some time ago I've read & agreed that situation is much better with weapon enchants. For armor we have very few choices.
But it's not really about the choice. The main thing is to make these babies work as they should be.
If Greater negation doesn't give me what the tooltip says...than there's nothing more to add.
Nancy - Dragonborn, SM Guardian Fighter A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based? 2). Yes. I am panzer! 3). Get ACT if you want to celebrate your epeen. 4). Horniness will not stand between me and what I believe - "MM"
0
ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited November 2013
I think maybe the purpose is that we use every shard in the game that isn't Soulforged in the new refinement system to rank up the one viable defensive enchantment.
This is false, at least for the Perfect version. I made a note in that thread. I only have a Perfect, so I can't test the Greater, but if a bug exists, it's specific to lesser versions of the enchant and really should be fixed.
Are you serious? As if you weren't already breaking ALL the enchantments you now have to go even further and CHANGE completely what a soulforged IS? How are you allowed to let people invest 84 Coalescent wards + Shards into a Enchantment then 6 months down the road CHANGE the entire nature of the armor enchantment from making you invulnerable for 2-5 seconds depending on the quality TO resurrecting you after you die? Either this makes no sense, or you people who work at Cryptic are TRYING To destroy your own game with this next Module.. get real for crying out loud, leave the old enchantments alone and CREATE new ones instead of destroying your own economy.
Anyone else think they need to leave it at that, do NOT touch Soulforged and create something DIFFERENT instead of harming peoples enchantments they already worked hard for/paid for with real life money.
Signed,
Pestilence
Foundry Missions ;
By ; @pestilence149
Gladiators of Dhara (Easy) & (Hard)
ELIGIBLE FOR THE DAILY FOUNDRY REWARDS!
Search by Best : Name/Summary/Short-Code ; Gladiators
NW-DJJS7OWZI (For easy)
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Any feedback and suggestions are welcome please enjoy!
0
dante123plMember, NW M9 PlaytestPosts: 282Arc User
Are you serious? As if you weren't already breaking ALL the enchantments you now have to go even further and CHANGE completely what a soulforged IS? How are you allowed to let people invest 84 Coalescent wards + Shards into a Enchantment then 6 months down the road CHANGE the entire nature of the armor enchantment from making you invulnerable for 2-5 seconds depending on the quality TO resurrecting you after you die? Either this makes no sense, or you people who work at Cryptic are TRYING To destroy your own game with this next Module.. get real for crying out loud, leave the old enchantments alone and CREATE new ones instead of destroying your own economy.
Anyone else think they need to leave it at that, do NOT touch Soulforged and create something DIFFERENT instead of harming peoples enchantments they already worked hard for/paid for with real life money.
Signed,
Pestilence
its good as it is now i have no clue where that stupid idea to change it came from
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tang56Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited November 2013
The new soulforged works great in PvE but it's pretty badly balanced in favor of tank classes in PvP.
RIP Neverwinter 26/06/2014
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werealchemistMember, Neverwinter Beta UsersPosts: 0Arc User
edited November 2013
It's an entirely different enchantment now why the heck wouldn't they just make a new enchantment?
It's an entirely different enchantment now why the heck wouldn't they just make a new enchantment?
Exactly.. Seriously why in the hell wouldn't you just create a NEW one.. why would you BREAK an enchantment someone uses for PVP and spent 7+ Million AD for and or Converted RL Money>Zen>AD and bought them would be a SERIOUS disappointment.. Cryptic get your head out of your <font color="orange">HAMSTER</font> and fix this your'e creating mass hysteria and ruining what my enchantments SHOULD be worth.
Angry,
Pestilence
Foundry Missions ;
By ; @pestilence149
Gladiators of Dhara (Easy) & (Hard)
ELIGIBLE FOR THE DAILY FOUNDRY REWARDS!
Search by Best : Name/Summary/Short-Code ; Gladiators
NW-DJJS7OWZI (For easy)
NW-DPT9I8RKF (For hard)
Any feedback and suggestions are welcome please enjoy!
We had this discussion last week in another thread.
Not a single word has been said for the reason by developers about this very expensive and high impact change.
So, we came to the eventual speculative conclusion it was to do with Armor Swapping. It is likely the developers could not figure out how to fix a Damage Immunity armor enhancement spanning items, leaving them with either changing the entire armor system or changing one enhancement.
This also explains why they have not said anything.
Comments
My feedback remains the same. I love the new soulforged, it just needs tweaking.
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A bug appear: If you have already the revive penalty and the soulforged proc, you get injured(for beeing dead doesn't matter that you only <1s are dead). This need to changed too. But independent this is a great change. Especially for the 'Armor swapping shouldn't allow'. The buff only appear after you wear the enchantment for more than 89s.
Watch all the speculators poo themselves as the souldforges get bought and sold like crazy when they thought they were becoming <font color="orange">HAMSTER</font>.
If anything, try buffing, oh, I don't know, anything else, because there's no reason to use anything but Soulforged already, except maybe barkshield for some toons.
There are something like 25 defensive enchantments in the game and 23 of them are absolute unmitigated garbage. Soulforged should be the last on your list to look at.
Not the best, but it is the most cost effective defensive armor enhancement as well as being one of the very few enhancements useful for CWs and TRs. At higher ranks and depending on class, build and context, other enhancements are superior.
But, yes, you otherwise make another very solid point about this completely unexpected and radical change to an existing fully invested enhancement. It is almost Stalwarts all over again for some classes.
I'm curious, which other? A case can be made for Barkshield in PvP, but that's about it. And as far as my CW and TR go, I consider the change a buff for PvE (admittedly less useful in PvP).
Barkshield - DC, CW, TR.
Negation - GWF, DC, GF.
Briartwine - DC PvE (due to Astral Seal healing).
http://nw-forum.perfectworld.com/showthread.php?526811-Dev-confirm-WAI-or-bugged
You say that, but I know a ton of the highest level PvP and PvE players who swear by it for their builds (these are guys who are able to test any Perfect enhancements). Personally, I prefer the mechanics of Barkshield due to ArP.
But regardless of whether you consider it for yourself or others a buff or a nerf, the real question is WHY change it at all, and so radically, if Soulforged is already one of the highest used enhancements, while others lay untouched? And why not introduce a separate enhancement instead of changing an invested one?
2.) I think because they couldn't fix the Armor Swapping exploit to stop perma-soulforged status they just decided to change how it worked altogether.
Hmm, good point. Didn't think of that.
Now would be a great time to look at the other armor enchantments and make them more worthwhile.
Also- The graphic for barkshield is generally considered ugly. I know it looks like bark but there has to be a better way for it to look.
But seeing it can be bugged as well will make me cry - seriously:)
I should point out that my main is GF. I see NO real alternative for Negation.
Thought about Barkshield but MAN it's broken. You take 3 consecutive hit's (even for 1dmg) & your "protection" is gone.
It is really useless for any damage taker.
I must say...so many armor enchants out there & they're all really REALLY BAD.
If Negation joins the club guess I will be running around with empty slot.
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
I use Thunder and i am rly happy with it both pve and pvp. Briart has its uses and so is bloodtheft. At the curent state of pve i see no point in using barkshield or soulforge as lifesteal does a much better job.
Agreed. Some time ago I've read & agreed that situation is much better with weapon enchants. For armor we have very few choices.
But it's not really about the choice. The main thing is to make these babies work as they should be.
If Greater negation doesn't give me what the tooltip says...than there's nothing more to add.
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
This is false, at least for the Perfect version. I made a note in that thread. I only have a Perfect, so I can't test the Greater, but if a bug exists, it's specific to lesser versions of the enchant and really should be fixed.
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH
Anyone else think they need to leave it at that, do NOT touch Soulforged and create something DIFFERENT instead of harming peoples enchantments they already worked hard for/paid for with real life money.
Signed,
Pestilence
By ; @pestilence149
Gladiators of Dhara (Easy) & (Hard)
ELIGIBLE FOR THE DAILY FOUNDRY REWARDS!
Search by Best : Name/Summary/Short-Code ; Gladiators
NW-DJJS7OWZI (For easy)
NW-DPT9I8RKF (For hard)
Any feedback and suggestions are welcome please enjoy!
It might have some use in pve if the resurrected doesn't get the aggro back immediately.
Exactly.. Seriously why in the hell wouldn't you just create a NEW one.. why would you BREAK an enchantment someone uses for PVP and spent 7+ Million AD for and or Converted RL Money>Zen>AD and bought them would be a SERIOUS disappointment.. Cryptic get your head out of your <font color="orange">HAMSTER</font> and fix this your'e creating mass hysteria and ruining what my enchantments SHOULD be worth.
Angry,
Pestilence
By ; @pestilence149
Gladiators of Dhara (Easy) & (Hard)
ELIGIBLE FOR THE DAILY FOUNDRY REWARDS!
Search by Best : Name/Summary/Short-Code ; Gladiators
NW-DJJS7OWZI (For easy)
NW-DPT9I8RKF (For hard)
Any feedback and suggestions are welcome please enjoy!
Not a single word has been said for the reason by developers about this very expensive and high impact change.
So, we came to the eventual speculative conclusion it was to do with Armor Swapping. It is likely the developers could not figure out how to fix a Damage Immunity armor enhancement spanning items, leaving them with either changing the entire armor system or changing one enhancement.
This also explains why they have not said anything.
And, this is why we cannot have nice things.
Your geared toons are GWF and GF. This new version suits you perfectly. Remaining classes for pvp.... no so much.