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Gauntlgrym is completely broken

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  • eagles9595eagles9595 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 66
    edited June 2013
    guys full T1 cannot do all T2 "old" dungeon because they're unbalanced and instead of fixing thos eones they've released this ****.

    Way to go Dev.. keep up the nice work.
  • gambitclickgambitclick Banned Users, Neverwinter Beta Users Posts: 239 Bounty Hunter
    edited June 2013
    On Mindflayer, the Explorers won all phases but it was a close battle. I don't believe anything was broken about Gaunt.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited June 2013
    i know during the beginning of the first time you go into gauntlegrym, you get the tutorial pop ups but everything is a mad house in there once it starts. are there any plans to have either a training area or some kind of separate tutorial that someone could run through individually?
  • daiwai23daiwai23 Member Posts: 0 Arc User
    edited June 2013
    LOL. The GIANT SWITCHED sides at the end gambit. If u were actually looking u probly woulda noticed XD. Also, later the same day, corsairs stomped both instances, won pve AND pvp, had giant AND catapult, then guess what. THEY SWITCHED, and all of a sudden the explorers had more points. bunch of bs.
  • willsommerswillsommers Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 103
    edited June 2013
    Poor design for it to be across the whole shard. How long will it take for everyone to join the "winning" faction and then no one will be able to que because one side will have all the players. 1 month, 2 months?
  • dezstravusdezstravus Member Posts: 2 Arc User
    edited June 2013
    Hey Everyone,

    Thanks to player reports we were able to identify some issues with Gauntlgrym and are working to resolve them. Stay tuned for updates - we hope to have more information regarding the status of the potential fixes soon.

    Thanks for your patience!
  • rodostorodosto Member Posts: 76 Arc User
    edited June 2013
    dezstravus wrote: »
    Hey Everyone,

    Thanks to player reports we were able to identify some issues with Gauntlgrym and are working to resolve them. Stay tuned for updates - we hope to have more information regarding the status of the potential fixes soon.

    Thanks for your patience!

    Test the content before release. Your quickness will be your fall.

    This game already have tons of bugs and its LIVE!

    If you guys keep the bugs in there, im sure Hasbro and Wizards of the Coast will left you and stop supporting like Atari did in Champions Online...
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