I'll be honest, the final scene cheapens the entire experience for me. Up until that point the girls in underwear were believable. But suddenly the room is filled with dancing girls? I'd rather see a few of them with makeshift clothes clapping and cheering. That would feel believable. As it stands it feels so pointless and jarring.
I agree completely. I played this mission, and it was middle-of-the-road from the get go.
I found the combat predictable, and was worried that the "slave girls" were little more than an appeasement to adolescent boys. My fears were confirmed at the last scene when I saw the little dance party.
That said, the level design was good. The author did a fair job at immersing the player into the story. The pacing was slow at first, then picked up later; all-in-all, that was fine.
If you play "Scarlet Blade", you'll like this UGC. A more mature person might laugh and see it for what it is.
0
volcxxxMember, Neverwinter Beta Users, Neverwinter Guardian Users, SilverstarsPosts: 0Arc User
edited May 2013
Yes, but quest will start (again) from scratch.
Blood and Sand: Unchained lost over 70 000 "played" counter.
Yesterdays publish hit 5000 plays, and now i need to make a copy and republish it again, so it will be visible for people.
Seriously, Cryptic did backstab into my creation
Old "Blood and Sand: Unchained" quest Played more than 100 000 times!
> TRY IT NOW!
Yes, but quest will start (again) from scratch.
Blood and Sand: Unchained lost over 70 000 "played" counter.
Yesterdays publish hit 5000 plays, and now i need to make a copy and republish it again, so it will be visible for people.
Seriously, Cryptic did backstab into my creation
That's unfortunate!
Please don't misunderstand this next part as non-constructive criticism;
- Would it be unfair to say that your UGC only had so many plays only because it was one of the few that were "polished" enough to be playable at the launch of the Founder's Early Access?
- You picked up a LOT of momentum at the beginning. Your map was consistently on the first page when viewing foundry maps. I sincerely hope that it was not -that- aspect alone that allowed you so many hits.
There's a lot of new content out there now. Foundry search is not working properly. I fear your UGC, though a solid effort, will be quickly overshadowed by those using the Foundry to its fullest extent; as opposed to a pretty-straight-forward map with arguably immature themes.
0
volcxxxMember, Neverwinter Beta Users, Neverwinter Guardian Users, SilverstarsPosts: 0Arc User
edited May 2013
Maybe it is true. But i see people really like it.
I published yesterday with 0 plays as a new quest (when Blood and Sand was banned) and quest after 10 hours got 5000 plays with score 4.08.
So, i think people enjoy it.
Now i published it once again becouse of another ban (this quest was banned 2 times already becouse of some haters/botters work).
If people will like it, it will be visible, if not, i will be very sad panda...
Old "Blood and Sand: Unchained" quest Played more than 100 000 times!
> TRY IT NOW!
I'm stuck, I just completed Bloody Pit v3.5 and the exit door is not appearing, I can't go back out because the door behind has no access either, I've sent a ticket but i'm still stuck in here. Logging out does nothing.
I'm stuck, I just completed Bloody Pit v3.5 and the exit door is not appearing, I can't go back out because the door behind has no access either, I've sent a ticket but i'm still stuck in here. Logging out does nothing.
Use the "exit map" button on the lower-left (I think) of your minimap.
I'm stuck in a tent-wall and seem to be engaging in battle since my phoera doesnt revive. And there's still a wolf, so basically I'm stuck and can't even go to the last map I was on.
This used to be my go to foundry quest for dailies but now that the Pit Master has broken and fallen under the steps it takes way too long to get the right position to speak to him.
This one should really be removed from the foundry because of the Pit Master, and the author doesn't seem to be around anymore. My dwarven Shield Fighter just can't click on him from any angle, and I've spent way to much time trying.
Comments
I agree completely. I played this mission, and it was middle-of-the-road from the get go.
I found the combat predictable, and was worried that the "slave girls" were little more than an appeasement to adolescent boys. My fears were confirmed at the last scene when I saw the little dance party.
That said, the level design was good. The author did a fair job at immersing the player into the story. The pacing was slow at first, then picked up later; all-in-all, that was fine.
If you play "Scarlet Blade", you'll like this UGC. A more mature person might laugh and see it for what it is.
Blood and Sand: Unchained lost over 70 000 "played" counter.
Yesterdays publish hit 5000 plays, and now i need to make a copy and republish it again, so it will be visible for people.
Seriously, Cryptic did backstab into my creation
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
So it will stay. I know, it is matter of taste.
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
That's unfortunate!
Please don't misunderstand this next part as non-constructive criticism;
- Would it be unfair to say that your UGC only had so many plays only because it was one of the few that were "polished" enough to be playable at the launch of the Founder's Early Access?
- You picked up a LOT of momentum at the beginning. Your map was consistently on the first page when viewing foundry maps. I sincerely hope that it was not -that- aspect alone that allowed you so many hits.
There's a lot of new content out there now. Foundry search is not working properly. I fear your UGC, though a solid effort, will be quickly overshadowed by those using the Foundry to its fullest extent; as opposed to a pretty-straight-forward map with arguably immature themes.
I published yesterday with 0 plays as a new quest (when Blood and Sand was banned) and quest after 10 hours got 5000 plays with score 4.08.
So, i think people enjoy it.
Now i published it once again becouse of another ban (this quest was banned 2 times already becouse of some haters/botters work).
If people will like it, it will be visible, if not, i will be very sad panda...
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
Uploaded yesterday, now it is on 4 place!
I am so happy
Thank you all!
Ps. I am not done with him, expect even more polishing in near future!
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
Quest was played over 10 000 times in 1 day and got 4,2 star rating.
This is success, thank you all!
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
(3 person party so they rip off all mobs)
But very funny commentary!:
http://www.youtube.com/watch?v=7YuMzDFApbE
(Guys are playing old version)
BTW guys. I achieved today title
Foundry Master!
(world first as i know)
+ some grammar fixes, thx to @stublin32 (you can find this gladiator with this name in-game now!)
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
Some fixes (tent bug for short chars, exit doors for short chars) + another grammar fixes (now should be relly clean)
News: Yesterday i achieved "world first" title! Thank you all for help!
Foundry Grand Master *yay*
Old "Blood and Sand: Unchained" quest
Played more than 100 000 times!
> TRY IT NOW!
http://www.youtube.com/watch?v=-Ecy4o6JqLc
Use the "exit map" button on the lower-left (I think) of your minimap.
Bill's Tavern | The 27th Level | Secret Agent 34