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Guide for HIGH level Cleric T2

limbwoodlimbwood Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 15 Arc User
edited May 2013 in PvE Discussion
Before you read, you must understand, this guide is only for the best of the best.

Step 1:

Level this ****
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Step 2:
Put it in the R slot (with this HIGH level build it only works in the R slot)
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Step 3:
Now all you have to do it hit tab, place the Astral Shield down, and afk.
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Post edited by limbwood on

Comments

  • zingarbagezingarbage Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Ugh, I've had mine in the Q slot, no wonder I get kicked from groups.:confused:
    [SIGPIC][/SIGPIC]
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    You missed '60' in your thread title.

    It should read: Guide for HIGH level 60 Cleric T2

    There, fixed it for you. You have to be high to play Cleric, everybody knows that.
  • arktourosxarktourosx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 177 Bounty Hunter
    edited May 2013
    You forgot Step 4: Get a second Cleric and have them repeat Steps 1 through 3.
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  • zingarbagezingarbage Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    There is a little more too it btw. For instance, you have too coordinate with your team to make sure you and the other cleric stack the astral shields. If you put yours down and go afk without stacking them, there is a slight chance your team will wipe.
    [SIGPIC][/SIGPIC]
  • arktourosxarktourosx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 177 Bounty Hunter
    edited May 2013
    zingarbage wrote: »
    There is a little more too it btw. For instance, you have too coordinate with your team to make sure you and the other cleric stack the astral shields. If you put yours down and go afk without stacking them, there is a slight chance your team will wipe.

    There are other advance game play tips such as stacking your party inside the overlapped shields.

    There's also the extremely advanced metagame developing of overlapping your Astral Shields one over another slightly off base so you can slowly move throughout a dungeon without ever leaving dual shielded area. We haven't seen that much yet, mostly out of MLGPro420YoloSwag twitch streamers who are clearly ahead of the general populace.
    nwsignature.jpg
  • limbwoodlimbwood Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 15 Arc User
    edited May 2013
    arktourosx wrote: »
    There are other advance game play tips such as stacking your party inside the overlapped shields.

    There's also the extremely advanced metagame developing of overlapping your Astral Shields one over another slightly off base so you can slowly move throughout a dungeon without ever leaving dual shielded area. We haven't seen that much yet, mostly out of MLGPro420YoloSwag twitch streamers who are clearly ahead of the general populace.

    Ok, ok. This is definitely a HIGH level guide, but not a PRO one. I am trying to help out the average player, not cater to your elitist bull****.
  • arktourosxarktourosx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 177 Bounty Hunter
    edited May 2013
    limbwood wrote: »
    Ok, ok. This is definitely a HIGH level guide, but not a PRO one. I am trying to help out the average player, not cater to your elitist bull****.

    Alright I stand corrected. We'll leave the MLGPro level tips out of this discussion.
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  • gremmoregremmore Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    Well honestly it's a bit like this.. BUT either you've not done all T2's or always had 2 clerics in group.
    With 2 i agree life becomes a LOT easier.

    with 1 some fights EVEN with AS are still tricky and with enough mobs with kickback etc ppl still need to drink a lot of potions. Let alone if the cleric get's aggro which as every cleric knows is almost always with adds. Not saying fights are extremely difficult or fun, but AS alone doesn't cut it.

    SO yeah i get your point, but it's just not fully true.

    Not even sure why i type this knowing the smart replies that will follow, guess i just had to do it ;)
  • arktourosxarktourosx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 177 Bounty Hunter
    edited May 2013
    gremmore wrote: »
    Well honestly it's a bit like this.. BUT either you've not done all T2's or always had 2 clerics in group.
    With 2 i agree life becomes a LOT easier.

    with 1 some fights EVEN with AS are still tricky and with enough mobs with kickback etc ppl still need to drink a lot of potions. Let alone if the cleric get's aggro which as every cleric knows is almost always with adds. Not saying fights are extremely difficult or fun, but AS alone doesn't cut it.

    SO yeah i get your point, but it's just not fully true.

    Not even sure why i type this knowing the smart replies that will follow, guess i just had to do it ;)

    Someone clearly didn't get the memo.
    nwsignature.jpg
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