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TR lower damage then DC and CW at endgame

selonwselonw Member, Neverwinter Beta Users Posts: 258
edited May 2013 in PvE Discussion
There are several reports comming in that CW and DC are outdpsing TR in 50+ dungeons

This is something Cryptic needs to look into fast, stop listening to all the rogue nerfcalling posts from lvl 20 players.

Classes with alot more utilities shouldnt outdps a pure striker class
Post edited by Unknown User on
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Comments

  • pilf3rpilf3r Member Posts: 0 Arc User
    edited April 2013
    Heh that's pretty sad, should we call for CW and DC nerf or should we ask for TR be buffed back up ?
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  • ranncoreranncore Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 2,508
    edited April 2013
    There are reports coming in that my grandmother is a 250 pound bodybuilder.

    There are reports coming in that the Eiffel Tower has fallen.

    There are reports coming in that aliens have landed in Mexico.

    See what I did there? Unless you can cite a credible source, I'm just going to wave this off as nothing important. And since every previous experience indicates otherwise, I have no reason to believe you.
  • zingarbagezingarbage Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    If you are going to use anecdotal evidence can you at least source said evidence?

    If the CW and DC are indeed doing more damage than the TR at 60, or heck even 50, it should be looked at.

    However, if they are pulling ahead due to their ranged aoe on trash mobs between boss fights, I don't really see a problem. Those are just filler fights to add crawl to the dungeon.
    [SIGPIC][/SIGPIC]
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited April 2013
    That's really just the way that D&D works. At low levels, the running with sharp objects types turn the finger waving types into wizard tartare. At higher levels, the mumbling, staff-waving types turn the warriors into mice and feed them to the cat.

    High level CW's are indeed scoring significant AoE damage. The TR still does a lot more damage to a single target, by CW's and DC's have some excellent AoE effects that do add up.
    The right to command is earned through duty, the privilege of rank is service.


  • lanessar13lanessar13 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 8 Arc User
    edited April 2013
    selonw wrote: »
    There are several reports comming in that CW and DC are outdpsing TR in 50+ dungeons

    This is something Cryptic needs to look into fast, stop listening to all the rogue nerfcalling posts from lvl 20 players.

    Classes with alot more utilities shouldnt outdps a pure striker class

    This is false (and hasn't been the case with DC since BWE2). As far as CW, also false on the Beta builds. The person may have made this assessment breaking alpha NDA. Alpha typically has bugs, but they get fixed.
  • tacc4990tacc4990 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 161 Bounty Hunter
    edited April 2013
    Level 50 CW from BW4 disagrees. Head over to CW forums and see for yourself. He said only 1 rogue ever out damaged him and it was only by 15%. Most rogues he did considerably more damage than them. OP didn't just pull this information out of thin air.
  • zingarbagezingarbage Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    tacc4990 wrote: »
    Level 50 CW from BW4 disagrees. Head over to CW forums and see for yourself. He said only 1 rogue ever out damaged him and it was only by 15%. Most rogues he did considerably more damage than them. OP didn't just pull this information out of thin air.

    Ok, I can see his claim for the CW, even though the guy says a good TR does 15% more damage, but what about the DC?

    I do know the DC has great burst aoe damage, but the sustained just isn't there.
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  • aveanavean Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited April 2013
    I played the weekends with a CW friend and he almost always outDPS'd me endgame, he also did farm more dungeons than I did and out DPS'd TRs in most of them as well. DC, now thats news to my ears~
    However PvE I generally did more of the beating.
  • derresshderressh Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited April 2013
    CW and DC are beating TR in the damage amounts during dungeons because those numbers are overall damage done. Obviously, classes that do high AoE damage are going to beat out classes that do high single target damage.

    Let's think of an example: There are 6 mobs grouped up. The TR throws off a skill and hits one of them for 6k. The CW throws off an AoE skill and hits all 6 for 2k. 2k x 6 = 12k. Seeing how they're passing TR in damage now? Striker role (which is what TR is) excels in single-target DPS, taking out the big guys quickly. Controller role (which is what CW is) excels in control skills and AoE damage, weakening all of the smaller guys.
  • deahamletdeahamlet Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 191 Bounty Hunter
    edited April 2013
    derressh wrote: »
    CW and DC are beating TR in the damage amounts during dungeons because those numbers are overall damage done. Obviously, classes that do high AoE damage are going to beat out classes that do high single target damage.

    Let's think of an example: There are 6 mobs grouped up. The TR throws off a skill and hits one of them for 6k. The CW throws off an AoE skill and hits all 6 for 2k. 2k x 6 = 12k. Seeing how they're passing TR in damage now? Striker role (which is what TR is) excels in single-target DPS, taking out the big guys quickly. Controller role (which is what CW is) excels in control skills and AoE damage, weakening all of the smaller guys.

    100% this. Overall damage is always going to go to the AOE classes. Single target is going to go to TR. And all the bosses spam adds at you on top of all the mob encounters on the way.
    This is why sometimes damage meters and such are a totally bad idea. Nobody puts them in perspective.
  • mewbreymewbrey Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 517 Bounty Hunter
    edited April 2013
    It's true Clerics and wizards out dps afk rogues! Only two skills on cleric that I feel need tuning down to match the rest of our skills Forgemasters and daunting light, we have a great many skills that need turning up to suit the rest such as bastion of healing.

    At 50 I have never seen a cleric or wizard out dps a rogue that is actually playing, I have however seen rogues out dpsed that have been afk for over 50% of the dungeon, strange no?

    I wouldn't be surprised if cleric aoes start to suffer from the same that GWF do however where the damage is a set total amount but when hitting more than one it splits the damage across the targets... Think the change will hurt our overall damage in the long run but it may happen, classes seam to enjoy throwing poo at each other these days.

    is this post about dps or damage done? people seam to get these two confused so often these days as well! and stop taking man at arm companions and clerics if you want to score top of the damage, their damage done also counts towards yours.
    ~*~ Foundry missions: Stronghold Branax : Goblin menace : Forwyn crypts ~*~
  • zalathorm7zalathorm7 Member Posts: 128 Arc User
    edited April 2013
    This is the actual quote from the CW over on their forums....

    jkaplan92: "yeah, I was doing dungeons with a really skilled rogue the other day and that was the one that did about 15% more damage than me. I did dungeons with another rogue at 50 earlier in the day and literally doubled his damage, generally I think 15% is about where rogues dps will fall given equal skill, and I agree that that margin is arguably too low given the CC and utility that wizards have. Control Wizards should not pull equal dps to rogues... If you want to top the charts every game play a rogue, if you want to play a really fun class that does a lot of damage while having tons of cc and utility, play control wizard. Our CC is far better than a rogues at level 50 so if we did equal damage it would be imbalanced.

    That said, at lower levels rogue does more than 15% more damage, and rogue is by far the easiest class to solo and level as, soI understand the sentiment of people feeling it is overpowered, but at level 50 I don't think it is, it is by far the best soloer, but in group play it is pretty balanced in my opinion."

    Rogues should do more than 15% than a CW IMO. Otherwise, why not just take more CW's for the control and utility.

    Now, obviously this is anecdotal (which is all we have to argue on ANYWAY), and just the experience of one CW. I just wanted to link the actual quote people are referencing.



    Ambisinisterr:
    To avoid confusion the citation in this post is from this thread.
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  • zalathorm7zalathorm7 Member Posts: 128 Arc User
    edited April 2013
    tacc4990 wrote: »
    Level 50 CW from BW4 disagrees. Head over to CW forums and see for yourself. He said only 1 rogue ever out damaged him and it was only by 15%. Most rogues he did considerably more damage than them. OP didn't just pull this information out of thin air.

    So this post, which is referencing the quote from my above post, is clearly not correct.

    He did not say that most rogues did "considerably" more damage. There were 2 rogues in his quote, one did 15% more, and the other did 50% LESS.
    [SIGPIC][/SIGPIC]
  • jonnarajonnara Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 144 Bounty Hunter
    edited April 2013
    Everything we read here is anecdotal, crying TRs need buff at this early point in time has the same effect as all the Nerf TRs threads.

    I am sure Cryptic has been monitoring metrics of the game and will continually adjust them as they analyze them.
  • deistikdeistik Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 658 Bounty Hunter
    edited April 2013
    Big surprise, AoE specializing classes can do more damage overall than a class that specializes in single target damage. Holy news flash, batman!
  • derresshderressh Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited April 2013
    zalathorm7 wrote: »
    Rogues should do more than 15% than a CW IMO. Otherwise, why not just take more CW's for the control and utility.

    A rogue pulling 15% more overall damage than a CW is actually quite impressive, considering the TR will almost always be focusing on a single target, while the CW will be hitting many things at once.

    Like I said before, in groups TRs are built to quickly eliminate a powerful single enemy before it can do to much to stop the party. This also includes bosses. CW are built to AoE / CC the multiple surrounding weaker mobs so the party doesn't get overwhelmed.

    This means that, since the CW is focusing on more mobs simultaneously, he will do more OVERALL damage, but come nowhere near matching the single-target DPS that a TR can put out.
  • volcxxxvolcxxx Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited April 2013
    ranncore wrote: »
    There are reports coming in that my grandmother is a 250 pound bodybuilder.

    There are reports coming in that the Eiffel Tower has fallen.

    There are reports coming in that aliens have landed in Mexico.

    See what I did there? Unless you can cite a credible source, I'm just going to wave this off as nothing important. And since every previous experience indicates otherwise, I have no reason to believe you.

    this.
    /10 char
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    Played more than 100 000 times!
    > TRY IT NOW!

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  • kelomenakelomena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 31
    edited April 2013
    jonnara wrote: »
    Everything we read here is anecdotal, crying TRs need buff at this early point in time has the same effect as all the Nerf TRs threads.

    I am sure Cryptic has been monitoring metrics of the game and will continually adjust them as they analyze them.

    This person knows what they are talking about. After (not even) 12 days of beta game access, everyone thinks they know what's best for entire game moving forward.

    Never mind the fact that there were entire levels and swaths of content simply unavailable during those beta events. But I guess I'm forgetting that taking a character to level 30 makes someone an expert.
  • pilf3rpilf3r Member Posts: 0 Arc User
    edited April 2013
    ranncore wrote: »
    There are reports coming in that my grandmother is a 250 pound bodybuilder.

    There are reports coming in that the Eiffel Tower has fallen.

    There are reports coming in that aliens have landed in Mexico.

    See what I did there? Unless you can cite a credible source, I'm just going to wave this off as nothing important. And since every previous experience indicates otherwise, I have no reason to believe you.

    Tried to resist but just couldn't :) lol

    1. lisaw_big1.jpg
    2. Eiffel Tower Falling
    3. Aliens land in mexico

    All in good fun btw
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    Neverwinter Thieves Guild
  • ranncoreranncore Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 2,508
    edited April 2013
    That is really scary. How on earth did you find a picture of my grandmother.
  • pilf3rpilf3r Member Posts: 0 Arc User
    edited April 2013
    ranncore wrote: »
    That is really scary. How on earth did you find a picture of my grandmother.

    hehe just be grateful I didn't got with the first one I found lmao Renne Toney, I just wasn't sure if she really was a female. lol
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  • starkillianstarkillian Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 440 Bounty Hunter
    edited April 2013
    zingarbage wrote: »
    If you are going to use anecdotal evidence can you at least source said evidence?

    If the CW and DC are indeed doing more damage than the TR at 60, or heck even 50, it should be looked at.

    However, if they are pulling ahead due to their ranged aoe on trash mobs between boss fights, I don't really see a problem. Those are just filler fights to add crawl to the dungeon.

    Just have to rofl at your signature ;)
    [SIGPIC][/SIGPIC]
  • zingarbagezingarbage Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    Just have to rofl at your signature ;)

    You reminded me to update it!
    [SIGPIC][/SIGPIC]
  • bejita231bejita231 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 18 Arc User
    edited April 2013
    You are not looking at DPS, you are looking at the damage done chart at the end of the dungeon which is meaningless because its just aoe damage on trash mobs

    Yes, a cleric or wizard can show up in first or second place in damage done when trivial trash mobs are considered, but on boss fights, the fights that matter, they are far behind rogues

    Lastly, rogue is not the only dps class, basically all classes are dps with a secondary role that involves either short term CC or very light healing which does not compare to pot spaming
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited April 2013
    pilf3r wrote: »
    Tried to resist but just couldn't :) lol

    1. ...

    Wait ... did I just end up in -4STR thread again?
  • necrophobynecrophoby Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 17 Arc User
    edited April 2013
    What they need to do is for the boss fights somehow show who did the most damage to the bosses - that way you get a more accurate picture if one class needs a abuff or a nerf.
  • micdaraumicdarau Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    Buff up the TR plzzzz, moar TR powerrrrrrr!
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  • myschaellamyschaella Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 130 Bounty Hunter
    edited April 2013
    I would just like to say, if you are getting your facts about DPs from the fun little boxes that pop up at the end of each dungeon, please remember that the DPs mentioned here is over the whole dungeon. This means that those classes who are built for AOE mob damage and control will generally get higher stats than those classes built for primarily single target burst DPs.
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  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited April 2013
    necrophoby wrote: »
    What they need to do is for the boss fights somehow show who did the most damage to the bosses - that way you get a more accurate picture if one class needs a abuff or a nerf.

    I'd just like to point out, that I'm coming from a game where the community crying out is what has been motivating the devs in their balancing patches, and it ruins games. Some classes will do more damage, some wont, but they have internal testers and they will be monitoring the math in-house. Nothing too game-breaking will get past their extensive QA.

    You don't need some indicator like that, because it'll only start the QQ on the forums when people look at these DPS charts. Because eventually you will hit a PUG, and some CW is just going to be plain better than everyone else in the party and is going to out-dps others by 50%. Everyone will start crying for CW nerfs.

    Next PUG, the CW is absolute trash who only uses his at-wills. Everyone will cry for CW buffs. Just like the evidence the OP pointed to: he was in a party with a skilled player, that player had high-dps. Next party, he was with a bad player, that player had crappy DPS.

    They aren't going to start balancing because a few TRs are just plain bad, and it shows on charts.
  • zingarbagezingarbage Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    necrophoby wrote: »
    What they need to do is for the boss fights somehow show who did the most damage to the bosses - that way you get a more accurate picture if one class needs a abuff or a nerf.

    I saw ze Germans are working on a DPS add on, hopefully it works for us English speaking folk.
    [SIGPIC][/SIGPIC]
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