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Let us convert Blue items

robai#6206 robai Member Posts: 366 Arc User
edited November 2017 in Player Feedback (PC)
Currently green items are so much better than blue items since you can convert green to RP, but can't convert blue.
What's the logic here?

EDIT on 2017-11-21:
Ok, now explain this (green item of the same lvl is better since has better base dmg, also has higher item lvl):
screenshot
Post edited by robai#6206 on
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Comments

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  • ecrana#2080 ecrana Member Posts: 1,654 Arc User

    I dont think there is any.

    I disagree. The logic is obviously "We know what you want and you definitely do not want blue items worth RP".
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,426 Arc User
    edited November 2017
    The logic is "blue is not environmentally friendly but green is". :)
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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  • wintersmokewintersmoke Member Posts: 1,641 Arc User
    kreatyve said:

    They felt that people would want to use blue items for salvage or feeding mimics. However, they failed to consider that most blue items aren't actually salvageable. So yeah, I also want to be able to convert them to RP.

    @noworries#8859 I think you will find that most players would like to be able to convert blue items to RP.

    I would take the salvage, even at a low AD amount, say 500 - 1,000. Itg would be more stable than the AH.

  • nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,498 Cryptic Developer
    There have been internal discussions about blue items so it's definitely something we're actively looking into!
  • darthtzarrdarthtzarr Member Posts: 1,003 Arc User
    Actually I just noticed that some purple items cannot be salvaged now either, specifically drowcraft shirt/pants.

    Signature [WIP] - tyvm John

  • manipulosmanipulos Member Posts: 235 Arc User
    If a blue item has the "salvageable" tag just don't allow it to be converted to RP, it should be that simple right?
  • ecrana#2080 ecrana Member Posts: 1,654 Arc User

    There have been internal discussions about blue items so it's definitely something we're actively looking into!

    It's ridiculous that this is an issue that requires any looking into. Prior to the changes to RP, some blue items were salvage, some were not but could be used as RP. Just fix it to behave in the same fashion.

    I fail to understand why any discussions need to take place unless they go something like:
    Person 1: "Guys, we messed up and blue items that were able to be used for refining weren't accounted for."
    Person 2: "Oh no. How did we miss that. We'll get right on that fix since those pieces were worth way more RP than green items. How could we have been so shortsighted and shafted our community of players once again. We must rectify this as quickly as possible."

    On another avenue, if fixing the blues is too complicated, then double the greens RP value to make up for it.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,426 Arc User
    edited November 2017

    There have been internal discussions about blue items so it's definitely something we're actively looking into!

    It's ridiculous that this is an issue that requires any looking into. Prior to the changes to RP, some blue items were salvage, some were not but could be used as RP. Just fix it to behave in the same fashion.

    I fail to understand why any discussions need to take place unless they go something like:
    Person 1: "Guys, we messed up and blue items that were able to be used for refining weren't accounted for."
    Person 2: "Oh no. How did we miss that. We'll get right on that fix since those pieces were worth way more RP than green items. How could we have been so shortsighted and shafted our community of players once again. We must rectify this as quickly as possible."

    On another avenue, if fixing the blues is too complicated, then double the greens RP value to make up for it.
    How often do you get a level 70 blue non-salvageable gear? I have not got one for a week.
    Level < 70 blue junk had no RP value before mod 12b neither. Hence, that is not a loss.
    Level 70 Green junk is already 5x RP value than before mod 12b.
    And Green < 70 also has RP value that did not exist before mod 12b.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • dafrca#4810 dafrca Member Posts: 469 Arc User


    How often do you get a level 70 blue non-salvageable gear?

    None. But to be fair most of the blue items I found this week were also not level 70. ;)

    I admit I was also not that upset about the blue because they are keeping my characters in Silver and Gold for Enchantment movement. It all works out in the end I figure.

  • ecrana#2080 ecrana Member Posts: 1,654 Arc User
    First, I'll say on my XB so this isn't about me having an issue. It's not affecting me at all obviously. It won't affect me at all when it hits consoles either as I don't use greens/blues for RP 99% of the time because it's not worth my time.

    As for your comment:

    How often do you get a level 70 blue non-salvageable gear? I have not got one for a week.

    I play on my lower level alts and do get some blue RP EQ when i'm running older content. Sure, green far outweighs blue but that's neither here nor there. I love how people excuse things breaking just because "hey you didn't get as much blue before so who cares". The amount of blue doesn't matter. The fact that they eliminated it does. As I said off the bat though, this has no affect on me as I'm not on PC lol. I'm just standing up for the little guy that might be losing out on an additional source of RP.


    Level < 70 blue junk had no RP value before mod 12b neither. Hence, that is not a loss.
    Level 70 Green junk is already 5x RP value than before mod 12b.
    And Green < 70 also has RP value that did not exist before mod 12b.

    True on your points. Still not the point of losing out on something. This to me is just like losing out on feeders with the new RP system. Just because refining say a neck/waist works out better doesn't mean it balances out losing out on feeder bonuses.

    Same thing with blues to me. It's not about how many blues you got. It's about it being an additional source.
  • danpio1217#3410 danpio1217 Member Posts: 58 Arc User

    Actually I just noticed that some purple items cannot be salvaged now either, specifically drowcraft shirt/pants.

    Don't think any shirt/pants are for that matter, so i'm guessing it's intentional. No idea why not tho.



    How often do you get a level 70 blue non-salvageable gear? I have not got one for a week.

    All the time, during weeklies, during dailies and during the new "it" fad we're all so excited about: Running pre-70 dungeons on 20 alts!!! :wink:
  • pitshadepitshade Member Posts: 5,665 Arc User
    Shirts and pants from the new skirmish can be salvaged. Drowcraft cannot, though I personally don't recall how it was before.
    "We have always been at war with Dread Vault" ~ Little Brother
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,426 Arc User
    edited November 2017




    How often do you get a level 70 blue non-salvageable gear? I have not got one for a week.

    All the time, during weeklies, during dailies and during the new "it" fad we're all so excited about: Running pre-70 dungeons on 20 alts!!! :wink:
    I was talking about Level 70 blue non-salvageable. Are you saying you can get level 70 blue in pre-70 dungeons?

    Keyword: level 70

    If you do, I guess I am not fortunate (or unfortunate) enough to get them.

    Blue gear lower than level 70 did not have any RP value before (and after) mod 12b.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • earlgreybeardearlgreybeard Member Posts: 407 Arc User
    edited November 2017
    pitshade said:

    Shirts and pants from the new skirmish can be salvaged. Drowcraft cannot, though I personally don't recall how it was before.

    pretty sure they were only ever good for selling for gold
    blue lvl 70 chest/arms/feet/ head/neck/belt were worth 600rp when refined into into another of it's kind and 300 if not iirc

    (I would calculate that into the new system to be worth about 120rp)
    Guild Leader Den of the Misfits
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,426 Arc User

    pitshade said:

    Shirts and pants from the new skirmish can be salvaged. Drowcraft cannot, though I personally don't recall how it was before.

    pretty sure they were only ever good for selling for gold
    blue lvl 70 chest/arms/feet/ head/neck/belt were worth 600rp when refined into into another of it's kind and 300 if not iirc

    (I would calculate that into the new system to be worth about 120rp)
    If you use the green gear RP value as the scale, the blue gear RP should be 150 RP.

    Green level 70 was: 100 RP. Now: 50 RP
    Blue level 70 was: 300 RP. Should be: 150 RP
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • robai#6206 robai Member Posts: 366 Arc User

    There have been internal discussions about blue items so it's definitely something we're actively looking into!

    Thanks!
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User

    Actually I just noticed that some purple items cannot be salvaged now either, specifically drowcraft shirt/pants.

    As some of the crafted gemmed exquisite shirts and pants. Like the TR one can be salvaged. But not the GF, CW, and DC ones.
  • robai#6206 robai Member Posts: 366 Arc User
    edited November 2017
    Updated the OP with a shocking screenshot!
  • litaaerslitaaers Member, NW M9 Playtest Posts: 871 Arc User
    edited November 2017
    Can't log in now, but was the Blue crafted in Professions?

    EDIT: Nevermind. Was thinking of something else. Move along.
  • dionchidionchi Member Posts: 919 Arc User
    edited November 2017
    Green (uncommon) items are worth 2-50 refinement points, wouldn't it be better to have common (grey) items worth for example 2-5 refinement points - uncommon (green) items worth from 6-20 refinement points and rare (blue) items worth 21-50 points depending on the item level?

    Low level players might not need a lot of refinement points at their level, but having a lot of stored refinement points may encourage some of them them to stay in the game longer, level up to where they can actually get more benefit from their amassed refinement points.

    I like the simplified refinement process, I'm not completely thrilled about the nurfed refinement point value of certain items but personally think leaving out the common and rare items from the refinement process was a big (and probably intentional) mistake, to encourage people to purchase VIP and receive their free level appropriate scrolls every day.

    A Great marketing plan to get people to purchase VIP benefits - but for everyone else it seems a little exclusionary to me - but as the saying goes; "membership has it's privileges".

    Just my opinion.
    DD~
  • dionchidionchi Member Posts: 919 Arc User

    ( Wed 13 Dec 2017) Rare (blue) quality equipment that is not salvageable for Astral Diamonds can now be converted to Refinement Points.
    http://www.arcgames.com/en/games/neverwinter/news/detail/10749654-patch-notes:-version:-nw.90.20171107g.7
    .

    Yay!
    DD~
  • wintersmokewintersmoke Member Posts: 1,641 Arc User
    dionchi said:

    ( Wed 13 Dec 2017) Rare (blue) quality equipment that is not salvageable for Astral Diamonds can now be converted to Refinement Points.
    http://www.arcgames.com/en/games/neverwinter/news/detail/10749654-patch-notes:-version:-nw.90.20171107g.7
    .

    Yay!
    Nope. Of the 10 - 20 blue items I gathered during my dungeon/skirmish/shtrongold run... nothing salvageable, nothing usable as RP. Fail.
  • litaaerslitaaers Member, NW M9 Playtest Posts: 871 Arc User

    dionchi said:

    ( Wed 13 Dec 2017) Rare (blue) quality equipment that is not salvageable for Astral Diamonds can now be converted to Refinement Points.
    http://www.arcgames.com/en/games/neverwinter/news/detail/10749654-patch-notes:-version:-nw.90.20171107g.7
    .

    Yay!
    Nope. Of the 10 - 20 blue items I gathered during my dungeon/skirmish/shtrongold run... nothing salvageable, nothing usable as RP. Fail.

    This is coming in today's patch.
  • dafrca#4810 dafrca Member Posts: 469 Arc User
    Love that they did this. So many times I am selling Blue for coppers. This is much better.
  • robai#6206 robai Member Posts: 366 Arc User
    Thanks Devs!
  • pitshadepitshade Member Posts: 5,665 Arc User
    Just be careful. The auto converter will now grab all of the blue transmute items unless you stash them in your bank.
    "We have always been at war with Dread Vault" ~ Little Brother
  • minotaur2857minotaur2857 Member, NW M9 Playtest Posts: 1,141 Arc User
    pitshade said:

    Just be careful. The auto converter will now grab all of the blue transmute items unless you stash them in your bank.

    And the items you just waited 3 weeks to come up in the random rare tasks and crafted for MC1. Really guys, exclude crafted blue stuff and transmutes.
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