Normally when you gue dungeon it doesn't look like classic dungeon run at all -when people fight monsters and use skill to finish. You propably have lev 70 in party who solo everything and it's just chase to the last boss.
Either level scaling is done so bad or just allowing high level players into low level dungeon is a bad idea.
I remember times when parties actually have to struggle a bit and fight were hard.
Now it's nothing like that.
Below lev 70 dungeoning feature is gone. I think game loses a lot because of that. You are just forced to wait untill lev 70 to get some challenge.
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Sadly the state of the game is that it supports that type of game play and the player base seems to (at least a portion of it) have this lame mentality that they are the only ones that matter in the games and therefor they do as they please.
OP, you have legitimate gripe but sad to say that, that never goes away. Even at level 70 those that overgear dungeons act the exact same way. People complain about it but cryptic doesn't do a damn thing about it.
Do you know this RQ mess we are in was aimed to solve an "issue" for new player?
"Incentivize helping players who are new to a queue to foster a positive environment."
You can see what we got. We have tons of level 70 "helping" new players.
And, this kind of result is not the first time.
Not a single thing you said is relevant to your pointless first comment, and no, not every concern is legitimate. Understanding that is essential to a balanced and fair gaming experience. Giving legitimacy to elitist and selfish mentalities and accommodating them is the cause for an extremely unbalanced game. Remember this is an MMO. A social game. If ppl want to play a game where only their view is relevant then maybe they should stick to RPG's.
Once again not a single thing you said is relevant.
I get better gear on average from a MF or IG skirmish than I will from most epics.
The other drawback is that I have all these epic keys from VIP and not a whole lot of use for them atm.