is it just me or does the chat seemt be filled with 2 things alot, 1 mmo tank and 2 need bubble & haste. having a HEALING/MIT dc i get kicked because no haste. i understand and dont care of kiks, but when i dont it seems every player out there is so use to standing there and act like every dc suck for not being able to keep them up. my dc is an alt but is very good. there is 2 problems with this 1st the pally op is a tank taking the place of a dc which sounds awsome but look further into it, most bubbles say 90% req a haste so instead of a 4th dps you get a dc that has 1 job HASTE insted of a dc that can heal or heal/debuff or debuff/buff + a pally tanking poping bubble only when needed or the ever extinct gf. then comes problem 2 with perma bubble haste combo these dps classes are becoming ever weaker or the most non intelligent players ive seen since the release of nw. idk if its they dont understand how to build char or that the BIG red blob kills them unless they hit the dodge button. its not a pally problem its just a problem that makes ppl with no skill become good/great and the ppl who are good who understand how to build a char and utilize them GODS. example after 1st boss in ETOS i was kiked not becausse any1 went down but 1 or 2 went below 50%hp the after fuight pally asked over and over for haste i replied y do you need haste if i can keep every 1 up which for some reason im guessing because they are so comfortable with 100% hp and any time they actually take hit they freak out, resulted in me being kiked. just wondering what everyone thinks?
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Quite simply Mod 6 introduced the "1 shot by an add" into all dungeons and the pally/haste combo was the only solution for the poorly geared masses. It still is for new players who have yet to earn their T1 gear.
My pally joined an ETOS run where the other 4 members were from the same guild. They didn't have a haste so I told them we wouldn't have 100% uptime on bubble, they said don't worry the GF will provide AP boosts. Sure enough he did but not nearly as much as a haste. We had multiple deaths / near deaths during the down time. My health never went below 100% due to 10k defence & temp health always up - after 5 mins with the end boss, only me and a GWF were left standing.
The GWF was good & although I had to rez him once & time my bubbles, the two of us finished the boss. But without someone of his ability I would've been left with a stalemate against the boss & would've had to suicide to let the others in to try again.
I would be the first to admit that had one of the lesser DPS'ers been swapped out for a decent full heal cleric nobody would've dropped but yes some of them weren't very good at dodging red areas. Nobody received a 1 shot spike but with no incoming healing they were left to rely on potions...
Personally I'm not bothered whether the bubble is up or not as I don't need it but even running with party wide defence buffs, most classes are just squishy.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
But with my dmg mitigatin incrwasinv and devreasing, i dont need heals to keep everything in order. They are nice non the less. But my ideal setup is to run with a DC running straight buffs, only divine glow heal, runs are ridiculously fast. 16 second lostmauuth kill fast.
Really need more GFs, they are plug in play with any group, and IMO make the game fun for everyone.
I just wonder why people say the Pally is OP when a good GF can lead his team to 16 second Lostmauth kills? Is it a matter of skill required for one class over the other? I'm trying to figure out why running with a GF is fun, compared to running with a Pally?
(I'm not baiting here - I played a GF in Mod 5 and liked it, but she is only at 63, so I can't test her in the new content.) I do play a bubble pally and don't need a haste cleric (but they are always welcomed). The biggest challenge playing a bubble pally is when the group runs all over the place and doesn't understand the bubble is line of sight. The next challenge is playing with a GF and getting killed by a Knight's Valor / Binding Oath combo (which doesn't happen often). The third challenge is staying awake if you've got a low DPS group, because even I have to say, Pallying can put you to sleep
I run with pugs for the AD - that means giving them what they want. I'm just there to get paid.
If I want to experiment I wait til guildies are on.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Unleash The Wolves- HR Lvl 70 (PVE)
<font color="Aquamarine">"Non-Pay-To-Win"</font>
I hunt GWF "Magik" on sight.
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
When I run my dps I kind of hate running with bubblidens, bubble goes down everyone wipes. Really sucks.
brought u guild inv from = as good ppl now your lvl 70 char item lvl 1200 will bring 50 inv standing there its a joke i eearned all my t2 arms and elven with a squishy cw before the bubble was widly used it can be done as long as u had char who knew how to mob contol, buff/debuff,heal or pull agro in and how to time now its a stand aroundfest with no skill
I don't mind running with Pally's, I just prefer not to as it makes the me or the team lazier due to just being invincible most of the time. I much prefer the mechanics of the whole team needing to work together and if some deaths happen then that is good as it means the game is putting up a fight and people can learn from it.
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
-if you nerfed them - you would stagnate about 80% of the player growth in the game- not much fun for little chico...
"most" people cant make it thru a full dungeon without dieing more than a few times without one... Ive done both now, even run with Healodin and DC and made it thru- but it took 4-6 injury kits, and a bunch of potions.... as you cant avoid most of the "One-shot " thang...
[]Full Metal Witch[]
4149 TiL
Guild: (X1) The Legendary Outlaws
"The Best of the Best"
"Nobody does it better"
#TLO BiS
My OP now has all T2 gear and I'd not have a problem with a bubble nerf. The thing is GF's complain about being ignored despite their obviously good de/buffs but that puts them in the same boat as CW's and to a lesser degree TR's. GWF's and SW's rule dungeon DPS at the moment & random groups will choose them over a similarly specced CW/TR.
Cryptic need to have a serious rethink about the positioning & abilities of all classes so they all bring something unique and valuable to the table without one becoming 'uber'.
Many will still have preferences but if bringing one class instead of another changes the dynamic but not the ability of a group, that makes it interesting and fun.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
So in short take each mod as it is and use which ever is the most fun for you or gets you thru the dungeons fastest.
Bubble and haste = easy dungeon farming which with all these 2xRP, 2xSeals etc as of late is very handy.(too much 2xRP in my opinion, has made most high geared with too easy content, Dragon flight armour, meh elven is enough at min,infuse armour to make it better, no need content is not hard enough to warrant the expense)
I am neither here nor there, for I am NevrCene
NevrCene: TRMelisandre: SW
Brienne: GWF
Guild : Mystic Dawn (GH20)
I have always played a virtuous cleric since the release of this game. Of cause I specced for gift of haste because it's nice to have.
But you don't have to spam every heal ability that provides haste. We are still clerics and no haste hoes. Our primary job is to heal hp and not ap.
As a pure virtues cleric you shouldn't have a hard time on providing haste without doing anything. This passive shield provides a heal over time (+haste) whenever an Allie in a certain range takes dmg.
A pally will usually run into a pack of several adds and get hit often enough to get a lot of haste just by your passive. So you can focus on buffing and debuffing. Divine glow is a buff/ debuff and provides haste if you have the shield. If you have this cleaning fire talent that you have a 50% chance that break the spirit will also provide haste.
So if you want to focus on buffing and the pally moans about haste tell him to take as much dmg and as many hits as possible.
And I guess the above comments already answered your question. Players are lazy. They prefer to take no dmg rather than to take dmg and having to get healed.
What would be the point of developing further characters if all they are going to do is Nerf them as soon as the players start profiting from their investment.
If folk don't want to run with the Pallies then don't, if you don't like them then that's your call, exercise your choice. But to call for a nerf on a character you clearly don't run with is a little petty no?
Petty no. It's not petty the point I'm trying to make Marburg is if you create a. Class that makes every other class obsolete then that's an exploit I'll explain if you get 5 gr in a group good luck beating lostmouth and it <font color="orange">HAMSTER</font> for even queing for gray wolf den. But if ur a group of 5 bubbles then it will take about 5 hours But you could win without going down no others avg class could do that yes 5 way Op gwf could but not avg to me that throw the game off I'm not saying need them all the way like gwf need but the point in a tank is to be able to withstand dam I've yet to see an avg tank get one shot but the bubble not only kills the gf its also turned the dc into somthing its not and not because it dont work or anything its just obsolete to taking no dam and walk I g threw easly. Half these dc are not dc these ppl have no clue how to time or build to equal it out besides the cleric is a healer some ppl proved my point by saying dc cant heal or gf is only goods for buffs but in reality no one should take hits unless its collateral dam like in elol because a proper run tank holds threat over all classes so the only focus for dc should be tank 90percent of the time running my dc I see hr or cw way off by themselves because the dont understand that u standby dc not make them come find you and a proper dc can buff or rebuff incoming dmg if they stand inside astral shield and allow to hit with d glow the 28th one big heal I can heal the tank. Who should have most dmg and them in one cast ppl dont understand it makes no since to have dc as haste I'm sure pally has way more powers gthen just that that can buff there party and still function in a group the hashed bubble is going to be nerfed because the devs didn't understand that it could happen and now it throws the game into 100 percent success rate which holds no challenge. Yes nerfing makes ppl mad but the ppl who stick around and play it work hard in char to build them master there rotations to Just become obsolete over a exploit they would rather keep there core gamers then to keep ppl who inv little time and get mad cuz there pally is not God anymore.