Drain mark is one, AP gain is another... however I would rather face drain mark than a lame Perm Bubble OP, not because they are strong, only because they make the game and themselves look stupid
I honestly would rather deal with just about anything. Anything but a trapper with stamina drain perma rooting in place and you may as well just go AFK cause you're screwed.
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icyphishMember, NW M9 PlaytestPosts: 1,255Arc User
edited November 2015
Not true, if you have a Perm Bubbldin teammate next to you then you could afk in the middle of a heated fight, come back a minute later and find yourself still alive :O
Drain mark is one, AP gain is another... however I would rather face drain mark than a lame Perm Bubble OP, not because they are strong, only because they make the game and themselves look stupid
I honestly would rather deal with just about anything. Anything but a trapper with stamina drain perma rooting in place and you may as well just go AFK cause you're screwed.
My main character is sw, but as you all know pvp with sw is really hard. Weakest class in pvp for sure. So i made TR all fun, not OP with my 2.3k il, but with these new rings... Maybe i just give up and level my gwf, way OP in pve and great in pvp.
Not true, if you have a Perm Bubbldin teammate next to you then you could afk in the middle of a heated fight, come back a minute later and find yourself still alive :O
Drain mark is one, AP gain is another... however I would rather face drain mark than a lame Perm Bubble OP, not because they are strong, only because they make the game and themselves look stupid
I honestly would rather deal with just about anything. Anything but a trapper with stamina drain perma rooting in place and you may as well just go AFK cause you're screwed.
Least with the OP I can FREELY MOVE STILL....
How'd you like if I unplugged your mouse and keyboard?
yep you can cry you can laugh at me as much as you want as last no more op players i can take your entire op buffs and exploits and actually have a chance to kill you skill vs skill !!!
i like it and cant wait to do pvp against all those "top pvpers" that suddenly will need ohh my god: skill to kill
skill vs skill. Don't make me laugh. With TR u no need skills, actually even if u play with one hand, also in same time drinking coffee/tea/beer/vine or whatever, even u don't look to pc/laptops screen u still beat anyone.. 1 hit enemy dead. Then Hide>strike>hide>strike. Like it require skills huh? For total new player in mmorpg world, would require like ~15 training and he will have such "skills" to go as u say. against top pvpers... real skills comes when underpowred class beat overpowred class.
======================================================================== “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim. Gustave Le Bon. ==================================================
TRs are going to have an advantage in PVP no matter what, the ability to go invisible at will is going to outweigh most other things. But being able to do it while actually in combat and stay invisible while attacking makes the class stupidly OP in pvp, you should have to leave first. That'd make playing TRs require a hell of a lot more skill.
As a SW you spend most of your time stunned/rooted/CC'd. There's no skill to be used because you can't move or do anything, just watch your HPs go from full to zero.
GWF=victim No1 (in forum) TR=victim No2 ( in forum) This is in short the average impression some one gets by reading this forum not knowing anything about this game Wich only represents how hypocritical the average player is, who trolls this forum , playing classes that do very well compared to others. The fact is that the only reason to behave this way is to get more OP and disbalance things even more by that. I am pretty sure there are by far enough information devs do have about these classes. So it would be nice to talk openly OK?
TRs are going to have an advantage in PVP no matter what, the ability to go invisible at will is going to outweigh most other things. But being able to do it while actually in combat and stay invisible while attacking makes the class stupidly OP in pvp, you should have to leave first. That'd make playing TRs require a hell of a lot more skill.
As a SW you spend most of your time stunned/rooted/CC'd. There's no skill to be used because you can't move or do anything, just watch your HPs go from full to zero.
What the hell are you talking about?
TRs outside of the MI Sab are either balanced or under-powered. SWs at BiS are the best complimentary class to any group. SWs have their issues, but it is a myth that they don't have their place and that they are under-powered.
BiS SW using "stealth while moving" ring. Go get dead.
I have to be honest here, I'd love to be able to pick up all rings instantly on preview and test them for a full month in PvP.
It's not like offensive debuffs like this cannot work. The problem is you have to be a daft HAMSTER to think you can just throw it into PvP without lengthy testing and appropriate adjustments.
Talks form TR which haven't played and had fights with SW... U know,, lv up, and try go pvp with SW before claiming that they are great. There where tread where players listen classes for pvp,. and no suprise all put sw in last place.. some even put under can of tuna.. Imagine your tr casting encounters slower than any class, your dodge mechanic broken and no matter if u use or not u still eat all incoming hits, no hide. Thats what SW faces everytime they got in battle.. And if Sw is on top in end of fights = that player is either have way better gear and u have trash gear or he is really skilled one and u are total newbie..
======================================================================== “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim. Gustave Le Bon. ==================================================
I have a 2.2k (roughly) PvP SW, with mediocre enchants (fire weapon enchant, barkshield). I'm prepared to take on any GWF with similar iLvL/gear and (obviously) enchants different from Fey-Negation, to compare the base strenght of the worst PvP class and the supposed overpowered GWF. We can test anytime.
As long as i remember the most active GWFs on forum advocated for self-nerfs during module 2-3, when the class truly was overpowered, and later complained when the class was hit with what 99% of the PvPers testing on preview at the time, recognized as an overnerf.
More than "GWF victim No1", if you notice, it's that there's always someone complaining about GWFs (even at the start of module 4, after the overnerf, there were players complaining for the one buff to sprint...) and asking for nerfs. And obviously if someone points out that most of the "power" comes from specific BiS gear combination (much similar to old intimidation builds only working at old 18k+ gear level, but the whole class was depicted as "overpowered in PvP") and that class-wide nerfs are not needed, he is playing the victim.
It's also weird because on one side GWFs are too powerful, on the other, for example, yesterday i met a GF in PvP that said "GWFs are easy".
If anyone got a 2.2-2.3k GWF, my SW is ready and we can test how overpowered the class is.
1. the ring are being scale to + 1 to + 5 and bound to account(no p2w things you need to do your grind), i am sure that the drop chance will not favor us 2. it's not like all of it's effect can be spawnable and not have boundry - Ring of vanishing presence +5, when struck by a foe you have a 100% change to vanish for 2.5s. this effect can only trigger once every 60s it's not like gonna make the user will become permastealth right? - Ring of reflex sight +5, when struck by a foe you have 25% change to reveal all stealthed foes near you(probably only around 40m). this effect can only trigger once every 20s it's not like the user will be able to sight TR or HR all the time right? - Ring of natural order +5, when struck by a foe you have 25% change to remove all buffs from foes near you this effect can only trigger once every 60s it's not like the user will be able to completely broke GWF and OP class mekanic, -Ring of Vision +5, every 30s you gain stealth sight for 10s. this effect only works in combat TR exe will still be able ambush with lashing blade and TR need adapt to learn timing to use ITC or smoke bomb in 10s reveal no stealth-ITC-smokebomb-stealth-ITC-smokebomb.. cr4p gameplay thing you been called skill anymore 3. personaly this is the best thing dev works for being close to a balance except for SW, just one man opinion
i suggest Devs make us cannot change equip inside pvp map and all gonna be fine i am a bit check out lately in mod 7, but i am enthusiastic for mod 8 just hope there not gonna be fatal bug
This is the worst fkn thing they could come up with if you think this will balance pvp then your one of those idiots that think the stamina drain and ap drain glyphs are good and TRs are so fkd when this goes lives as HRs will be king of pvp... trapper with 1 ring that takes away buffs and the other ring that shows stealthed enemies, all a trapper has to do is see me 1 time and I'm trapped/stuned till I'm dead I try to use itc? Oh I can't because he takes away my buffs with the other ring woopty fkin doo, same goes for warlocks and GWF, when this update goes live on Xbox this game will die out, this has to be the stupidest idea they have had yet
-Ring of Vision +5, every 30s you gain stealth sight for 10s. this effect only works in combat
Big fk U to TRs thanks devs no more perma stealth leaving us with executioner which is meant for pve you have crippled all TRs there's no way in hell a tr can beat a good trapper as a executioner well just be trapped standing in the same fkin place specially with those rings
I have a 2.2k (roughly) PvP SW, with mediocre enchants (fire weapon enchant, barkshield). I'm prepared to take on any GWF with similar iLvL/gear and (obviously) enchants different from Fey-Negation, to compare the base strenght of the worst PvP class and the supposed overpowered GWF. We can test anytime.
As long as i remember the most active GWFs on forum advocated for self-nerfs during module 2-3, when the class truly was overpowered, and later complained when the class was hit with what 99% of the PvPers testing on preview at the time, recognized as an overnerf.
More than "GWF victim No1", if you notice, it's that there's always someone complaining about GWFs (even at the start of module 4, after the overnerf, there were players complaining for the one buff to sprint...) and asking for nerfs. And obviously if someone points out that most of the "power" comes from specific BiS gear combination (much similar to old intimidation builds only working at old 18k+ gear level, but the whole class was depicted as "overpowered in PvP") and that class-wide nerfs are not needed, he is playing the victim.
It's also weird because on one side GWFs are too powerful, on the other, for example, yesterday i met a GF in PvP that said "GWFs are easy".
If anyone got a 2.2-2.3k GWF, my SW is ready and we can test how overpowered the class is.
this is an unrealistic offer everybody knows that a GWF at IL 2,2 has not much to tell except you give him: a negation and a feytouched to be at permanent DR capped and do insane damage, lolset on top and you are ready to rumble
Every cookie-cutter-GWF-build I face in PVP, that wears negation, feytouched, lolset has not at all any problems to take care of a warlock at same level with same enchants, not one, no repel...no ability to puch him away and hes got stamina endlessley
its known since ages that GWF grow with equip The GWF´s with no weapon enchants nor Negation nor lolset are no threat most time and its easy to understand why our dots tick high on them, thats it They got 25+15% DR all in all at 80% cap, having a bit arp you can get them far under cap and kill them. A 3k GWF upwards , with broken enchants finishes your warlock in no time, easily, at every time, being more mobile having more stamina more stats more power more defence more buffs more more you also could offer to meat at level 30 to face each other The fact that you do not run feytouched negation and lolset, doesn´t give you any argument to tell ppl GWF in balanced in PVP. Obviously you do have no clear insight in doing PVP with warlock against some higher geaered builds.
The reason why GF says " GWF are easy"? GWF has to be in combat with a shielded tank, that can double mark himself, having 13-15k arp he can tank more than GWF and dish out higher burstdamage...whats the point ?
Comments
I honestly would rather deal with just about anything. Anything but a trapper with stamina drain perma rooting in place and you may as well just go AFK cause you're screwed.
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
Maybe i just give up and level my gwf, way OP in pve and great in pvp.
How'd you like if I unplugged your mouse and keyboard?
Then Hide>strike>hide>strike. Like it require skills huh?
For total new player in mmorpg world, would require like ~15 training and he will have such "skills" to go as u say. against top pvpers...
real skills comes when underpowred class beat overpowred class.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
==================================================
As a SW you spend most of your time stunned/rooted/CC'd. There's no skill to be used because you can't move or do anything, just watch your HPs go from full to zero.
TR=victim No2 ( in forum)
This is in short the average impression some one gets by reading this forum not knowing anything about this game
Wich only represents how hypocritical the average player is, who trolls this forum , playing classes that do very well compared to others.
The fact is that the only reason to behave this way is to get more OP and disbalance things even more by that.
I am pretty sure there are by far enough information devs do have about these classes.
So it would be nice to talk openly OK?
U know,, lv up, and try go pvp with SW before claiming that they are great. There where tread where players listen classes for pvp,. and no suprise all put sw in last place.. some even put under can of tuna..
Imagine your tr casting encounters slower than any class, your dodge mechanic broken and no matter if u use or not u still eat all incoming hits, no hide. Thats what SW faces everytime they got in battle.. And if Sw is on top in end of fights = that player is either have way better gear and u have trash gear or he is really skilled one and u are total newbie..
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
==================================================
I'm prepared to take on any GWF with similar iLvL/gear and (obviously) enchants different from Fey-Negation, to compare the base strenght of the worst PvP class and the supposed overpowered GWF. We can test anytime.
As long as i remember the most active GWFs on forum advocated for self-nerfs during module 2-3, when the class truly was overpowered, and later complained when the class was hit with what 99% of the PvPers testing on preview at the time, recognized as an overnerf.
More than "GWF victim No1", if you notice, it's that there's always someone complaining about GWFs (even at the start of module 4, after the overnerf, there were players complaining for the one buff to sprint...) and asking for nerfs.
And obviously if someone points out that most of the "power" comes from specific BiS gear combination (much similar to old intimidation builds only working at old 18k+ gear level, but the whole class was depicted as "overpowered in PvP") and that class-wide nerfs are not needed, he is playing the victim.
It's also weird because on one side GWFs are too powerful, on the other, for example, yesterday i met a GF in PvP that said "GWFs are easy".
If anyone got a 2.2-2.3k GWF, my SW is ready and we can test how overpowered the class is.
1. the ring are being scale to + 1 to + 5 and bound to account(no p2w things you need to do your grind), i am sure that the drop chance will not favor us
2. it's not like all of it's effect can be spawnable and not have boundry
- Ring of vanishing presence +5, when struck by a foe you have a 100% change to vanish for 2.5s. this effect can only trigger once every 60s
it's not like gonna make the user will become permastealth right?
- Ring of reflex sight +5, when struck by a foe you have 25% change to reveal all stealthed foes near you(probably only around 40m). this effect can only trigger once every 20s
it's not like the user will be able to sight TR or HR all the time right?
- Ring of natural order +5, when struck by a foe you have 25% change to remove all buffs from foes near you this effect can only trigger once every 60s
it's not like the user will be able to completely broke GWF and OP class mekanic,
-Ring of Vision +5, every 30s you gain stealth sight for 10s. this effect only works in combat
TR exe will still be able ambush with lashing blade and TR need adapt to learn timing to use ITC or smoke bomb in 10s reveal no stealth-ITC-smokebomb-stealth-ITC-smokebomb.. cr4p gameplay thing you been called skill anymore
3. personaly this is the best thing dev works for being close to a balance except for SW, just one man opinion
i suggest Devs make us cannot change equip inside pvp map and all gonna be fine
i am a bit check out lately in mod 7, but i am enthusiastic for mod 8 just hope there not gonna be fatal bug
Big fk U to TRs thanks devs no more perma stealth leaving us with executioner which is meant for pve you have crippled all TRs there's no way in hell a tr can beat a good trapper as a executioner well just be trapped standing in the same fkin place specially with those rings
first fkn thing is
1. broken classes like undieing OP, DC, perma stealth TR, silly overbuffed GWF, permarooternub Hunter, oneshooting GF tank
2. broken weapon enchants
3. SH boons
4. 4k mounts
5. some more stuff
everybody knows that a GWF at IL 2,2 has not much to tell except you give him: a negation and a feytouched to be at permanent DR capped and do insane damage, lolset on top and you are ready to rumble
Every cookie-cutter-GWF-build I face in PVP, that wears negation, feytouched, lolset has not at all any problems to take care of a warlock at same level with same enchants, not one, no repel...no ability to puch him away and hes got stamina endlessley
its known since ages that GWF grow with equip
The GWF´s with no weapon enchants nor Negation nor lolset are no threat most time and its easy to understand why
our dots tick high on them, thats it
They got 25+15% DR all in all at 80% cap, having a bit arp you can get them far under cap and kill them.
A 3k GWF upwards , with broken enchants finishes your warlock in no time, easily, at every time, being more mobile having more stamina more stats more power more defence more buffs more more
you also could offer to meat at level 30 to face each other
The fact that you do not run feytouched negation and lolset, doesn´t give you any argument to tell ppl GWF in balanced in PVP.
Obviously you do have no clear insight in doing PVP with warlock against some higher geaered builds.
The reason why GF says " GWF are easy"?
GWF has to be in combat with a shielded tank, that can double mark himself, having 13-15k arp he can tank more than GWF and dish out higher burstdamage...whats the point ?
1. If a CW hits you they lose they're purple shield 1 time every 1 min
2. You become immune to roots and dazes for 15 sec every 30 seconds
3. You completely penetrate threw GF shield for 10 sec every 30 sec