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Multiple Monitor Support

aevicaevic Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 29 Arc User
edited July 2013 in Bug Reports (PC)
Quick Edit: If you are having the issue where your launcher crashes immediately when you try to login, disabling TeamViewer seems to fix it. If you don't have TeamViewer but use something like DisplayFusion for multiple monitor support, right click the taskbar icon for that and exit it then try again.

Just want to get a specific thread started to coalesce data from players utilizing multiple monitors when gaming. Also attempting to get an idea of testers that would actually play the game on multiple screens, hence the poll.

Dual Monitors on a single graphics card Issues:

Dual Monitors on dual cards (SLI etc) Issues:

Triple Monitors on a single graphics card (like the 690) Issues:
    I have a Phenom II x6 1055t CPU and a single Radeon 5850 vapor X graphics card. I have a 3x1 eyefinity setup - three 24 inch widescreen budget (but still very good) Hanns G monitors. In game today, I thought the graphics in general where very nice and was impressed that eyefinity worked no problem with Neverwinter. The character creation had the character off to the left and fully displayed with only the menu / navigation buttons to the extreme sides, the cut scenes where correctly centred and the HUD elements were easily moved via options menu into the centre screen as I like them. All in all very good. I did not have any fps display that I noticed but at the same time did not have any fps issues.

Triple Monitors on dual or triple cards (SLI etc) Issues:
    I run triple monitors and ran the game full screen at 5040 x 1050 resolution and it worked beautifully. The only drawback that I could find was on character creation. For some reason at this resolution it was impossible to zoom in far enough to really get a good look as to what I was doing to the head/face of my character. Once past character creation, though, triple-monitor gaming on Neverwinter went absolutely flawless at the 5040 x 1050 full screen resolution.
    1) Menus are skewed left, off-center, and scaled poorly. Ideally, the title and various UI elements would be centered on monitor 1, and appear no different than when playing on a single-monitor. 2) "Auto" Aspect Ratio seems to get the FOV in the ballpark, as opposed to nasty stretching in 16:9/16:10 mode 3) These quirks exist in both traditional 3x1 (5760x1200, in my case) as well as bezel corrected res. Some games recognize Eyefinity/NVSurround resolutions and adjust UI elements accordingly, but miss bezel-corrected resolutions. When the servers come up, I'll see if I can post some additional reactions to multi-monitor rendering in-game.
Additional setups, such as EyeFinity Issues:

If I've overlooked this in a previous thread, my apologies. I'll try to keep this updated as much as possible as information rolls in from testers.

Edit: Also if we begin to amass enough information on this thread, would you guys like the above categories to be further segregated within by card type, such as two monitors on a single radeon card then a space and the same on nvidia cards, etc etc for each category? Any other suggestions?
Post edited by aevic on

Comments

  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited February 2013
    I have 3 monitors and 4 gpu's in SLI (2x gtx690). I'd love to be able to stretch 'em out.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited February 2013
    I actually have three monitors, if you count my 36" HD LCD TV. I play most games and watch Hulu/Streaming TV and regular TV all through my 36" most of the time now. I do like to dual monitor it up though from time to time. I usually have my laptop running the third monitor though while I'm playing games on my desktop. It's a crappy laptop, used for little more than web browsing and skype chat.
  • aevicaevic Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 29 Arc User
    edited February 2013
    Yea three monitors rocks. I have three new 27" ASUS monitors, and I'm currently running them on two 9800s in SLI but about to plug them all into a single 690 to test out that card's ability to run 3 by itself. The multi monitor support in GW2 was interesting, with players experiencing different levels of difficulty getting it to work and different results, such as it stretched across the monitors but keeping the same ratio, so the top and bottom of cutscenes would be stripped etc hehe. I think EyeFinity users had the game work on multiple monitors without any real major settings adjustments, but some still had issues like the map not displaying properly or things like that. I really hope Neverwinter throws a dev at multiple monitor support issues if and when there's time/money to support it.
  • deathssickledeathssickle Member Posts: 0 Arc User
    edited February 2013
    I some times use my HD TV when streaming or recording videos on my PC
    I am usually Deaths Crowbar.


    Anyone still searching for guilds you can check out HCG Hardcore Christian Gamers.
    NW FAQ | HCG NW Host Site
    [SIGPIC][/SIGPIC]
  • deathssickledeathssickle Member Posts: 0 Arc User
    edited February 2013
    I may use it for Neverwinter though since I will be using a controller.
    I am usually Deaths Crowbar.


    Anyone still searching for guilds you can check out HCG Hardcore Christian Gamers.
    NW FAQ | HCG NW Host Site
    [SIGPIC][/SIGPIC]
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited February 2013
    I may use it for Neverwinter though since I will be using a controller.
    Indeed, I have loved every game I have played on my new TV. STO is just so freaking awesome on it, especially with voice control. When I played CO with a controller... man I don't think I ever enjoyed it as much as I have since!
  • catalinastormcatalinastorm Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 4 Arc User
    edited February 2013
    So, as one of the five (yes, 5) people planning on playing this across three monitors, I thought I'd post my initial reaction to the startup screen (login), which can be set to run at my desktop resolution of 6048x1200 (5760x1200 bezel corrected):

    1) Menus are skewed left, off-center, and scaled poorly. Ideally, the title and various UI elements would be centered on monitor 1, and appear no different than when playing on a single-monitor.

    2) "Auto" Aspect Ratio seems to get the FOV in the ballpark, as opposed to nasty stretching in 16:9/16:10 mode

    3) These quirks exist in both traditional 3x1 (5760x1200, in my case) as well as bezel corrected res. Some games recognize Eyefinity/NVSurround resolutions and adjust UI elements accordingly, but miss bezel-corrected resolutions.


    When the servers come up, I'll see if I can post some additional reactions to multi-monitor rendering in-game.
  • fazemladaiyafazemladaiya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    Just an FYI I have three monitors and the game works flawlessly stretched across them in full-screen mode. Thus this game seems to easily support multi-monitor beautifully.
  • aevicaevic Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 29 Arc User
    edited February 2013
    Now that the beta weekend's over, anyone else have additional input?
  • tonyvztonyvz Member Posts: 41 Arc User
    edited February 2013
    Man, and here I thought my dual 23" monitor setup was swanky. I keep the game running on the monitor in front of me, and on the other monitor I have things like Skype, a web browser, etc. running. I'm not sure what I'd do with three monitors, or even the game running on two monitors, but hey, if you have that setup, I don't see any reason why they shouldn't support it if possible.
  • zagemoggazagemogga Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    tonyvz wrote: »
    Man, and here I thought my dual 23" monitor setup was swanky. I keep the game running on the monitor in front of me, and on the other monitor I have things like Skype, a web browser, etc. running. I'm not sure what I'd do with three monitors, or even the game running on two monitors, but hey, if you have that setup, I don't see any reason why they shouldn't support it if possible.

    Same here, love how you can move the cursor in and out of the game to another monitor... just played DDO and you have to minimize it all the time you want to do something else.
  • reburrebur Member Posts: 70 Arc User
    edited February 2013
    I never even thought to try it when I was playing. :| But I will next beta weekend. They already to me have a good start for options to adjust the HUD but making all of the HUD options scalable separately would be a step in the right direction.
    CPU: Intel Core i5-2500K 3.3GHz Quad-Core Processor
    Motherboard: Asus P8Z68-V PRO ATX LGA1155 Motherboard
    Memory: G.Skill Ripjaws Series 16GB (4 x 4GB) DDR3-1600 Memory
    OS SSD: OCZ Vertex 4 128GB 2.5" Solid State Disk
    Storage: Western Digital Caviar Black 2TB 3.5" 7200RPM Hard Drive & Crucial 256GB SSD x 2
    Video Card: EVGA GeForce GTX 670 2GB Video Card
    Operating System: Microsoft Windows 7 Home Premium SP1 (OEM) (64-biit)
  • bladen1234bladen1234 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 30
    edited February 2013
    Just recently switched to (3) 25" monitors on my Intel Extreme MB with LGA 1366 i7, 24 GB RAM rig running 2 cross-fired HD 6850s. Got an active USB powered Startech dp to dvi adapter. The Neverwinter franchise is my favorite and I'm very excited that it's come to MMO. I purchased the $60 starter pack specifically to get entry to the final 2 betas and the early start.

    It goes without saying, I'm looking forward to playing the game with 3 screen eyefinity.
  • fazemladaiyafazemladaiya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    aevic wrote: »
    Now that the beta weekend's over, anyone else have additional input?

    Not much. I run triple monitors and ran the game full screen at 5040 x 1050 resolution and it worked beautifully. The only drawback that I could find was on character creation. For some reason at this resolution it was impossible to zoom in far enough to really get a good look as to what I was doing to the head/face of my character. Being a visualizer in MMO games I found that annoying, as I am VERY picky about every last detail of what I do to my character. My workaround is I create my characters on my net-book, and then play them on the big beast.

    Once past character creation, though, triple-monitor gaming on Neverwinter went absolutely flawless at the 5040 x 1050 full screen resolution.

    Now if only they can fix the graphics settings before next Beta . . . (meaning the ones that were locked down due to a glitch. Mainly the radio buttons and some sliders not being able to move).
    tonyvz wrote: »
    Man, and here I thought my dual 23" monitor setup was swanky. I keep the game running on the monitor in front of me, and on the other monitor I have things like Skype, a web browser, etc. running. I'm not sure what I'd do with three monitors, or even the game running on two monitors, but hey, if you have that setup, I don't see any reason why they shouldn't support it if possible.

    My particular solution for multi-tasking is I game on the gaming computer. It's all I use that computer and monitors for. I have a net-book which stays open next to me for email and socializing, so I do not even have to switch tasks or lost track of what I am doing while voice-responding to an email or something (I use voice translation software a lot). And for graphic design and business use, I have my graphic design computer, so on MMOs where I am doing craftiong or time consuming things like fishing, etc., or waiting for a raid to start (ever tried waiting for 20 people to decide "okay we're ready!"?) I can work on my graphic design while I wait.
    bladen1234 wrote: »
    Just recently switched to (3) 25" monitors on my Intel Extreme MB with LGA 1366 i7, 24 GB RAM rig running 2 cross-fired HD 6850s. Got an active USB powered Startech dp to dvi adapter. The Neverwinter franchise is my favorite and I'm very excited that it's come to MMO. I purchased the $60 starter pack specifically to get entry to the final 2 betas and the early start.

    It goes without saying, I'm looking forward to playing the game with 3 screen eyefinity.

    You will absolutely love it. I love the realism of having a wider perspective of everything going on around me. Some old-fashioned purists try to say it's cheating to have a wider view, but I say it's just more realism. In real life we have peripheral vision . . . with eyefinity, matrox triplehead2go and other technologies similar, we have that in the virtual world now as well. First person shooters are great with t-monitor setups. And for MMOs where you can zoom into first person view it feels wonderful.
  • fazemladaiyafazemladaiya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    Somehow I double posted. Oops. Disregard this one.
  • bladen1234bladen1234 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 30
    edited February 2013
    Wow, I'm stoked. I'm not a traditional MMO player, although I have dabbled. I would brag to my buddies, who are MMO enthusiasts (one is professional game/graphics animation specialist), that the Neverwinter franchise was/is the greatest video game franchise ever. Period. With the D&D lore behind it and the huge community with literally thousands of module contributors (anyone remember the Hex Coda?) it far and away surpassed anything else that was out there. They were reluctant to agree (no PVP lol) and got tired of me pimping the game. Lets just say, when the news of the NW MMO being in dev, there was some eye rolling when I brought it up.

    Today, after signing up I decided to do a little research and stumbled upon mmorpg.com's 2 hour dungeon crawl with Cryptic's devs on youtube and I was blown away. I told my bros to check out that vid and now they want to play. They're even hyped to play. Hopefully, we can get one more key for the next beta so the three of us can do dungeon runs - maybe run with a Tank (me), a healer and a nuker.

    I'm pretty keen on getting this 3 monitor setup a good workout. After the next beta look for my posts. Like I said, I'm a big fan of this legendary franchise and it looks like Crypic is going to do it justice.
  • yggytreeyggytree Member, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 39
    edited February 2013
    I run dual monitors, but my comment is not for that.

    I think the Polling system needs a new background so it can be seen better.
  • vinsinarvinsinar Member Posts: 52 Arc User
    edited February 2013
    I'm running 5 24" IPS monitors in portrait 6000 x 1920 using 2 AMD 7970's crossfired. I had no problems with anything during the first better as far zooming or over all features. I did have an issue with AA and the level of detail coming and going. If I left AA off it was more stable. With AA on the level of detail was poor. I don't think this has anything to do with the resolution as a friends had the same issue on single monitors.
  • aevicaevic Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 29 Arc User
    edited February 2013
    yggytree wrote: »
    I run dual monitors, but my comment is not for that.

    I think the Polling system needs a new background so it can be seen better.

    God trust me I can't agree more heh. I really wish I could edit it to black.
  • aevicaevic Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 29 Arc User
    edited March 2013
    Bumpin' thread for Beta Weekend #2, and w/ the edit includin' the TeamViewer/DisplayFusion fix for anyone that might help.
  • blakerojblakeroj Member Posts: 15 Arc User
    edited March 2013
    After many account problems I finally got to log in to BETA today!

    Anyways;

    I have a Phenom II x6 1055t CPU and a single Radeon 5850 vapor X graphics card. I meantion the CPU because another game I play is VERY CPU bound and it seems that Neverwinter is not!

    I have a 3x1 eyefinity setup - three 24 inch widescreen budget (but still very good) Hanns G monitors.

    In game today, I thought the graphics in general where very nice and was impressed that eyefinity worked no problem with Neverwinter. The character creation had the character off to the left and fully displayed with only the menu / navigation buttons to the extreme sides, the cut scenes where correctly centred and the HUD elements were easily moved via options menu into the centre screen as I like them. All in all very good.

    I did not have any fps display that I noticed but at the same time did not have any fps issues.

    If I continue to play Never winter at all (I have problems with the control system) I will be very happy if the eyefinity support remains as it is or improves in some way - I cannot think of any needed improvement just now though.
  • exittiumexittium Member, Neverwinter Beta Users Posts: 4 Arc User
    edited May 2013
    Hate to revive and Old thread but, I'm going to because Id like to see this delt with or fixed. I as well have 3 monitors running off my 690, and here's the issue im running into and the only fix that works.. which isnt a fix its a pita, Monitor setup is 1 center then two stacked on the left. Well when i start the game and I would like to full screen it, or even run it windowed maximized it shows a resolution of 1366x768 Which are the resolutions of both the monitors to the left. When its full screen the game goes from center monitor to the smaller bottom left one.. now this is really aggrivating because I have noticed somehow it messes with my Fps and the only fix i have found is it i disconnect the monitors from the video card and leave the main minotor connected forcing it to be the main display for the game.. everything else software/application works just fine and recognizes the monitor and the primary and what not
  • fazemladaiyafazemladaiya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    It sounds like you guys are having hardware issues. The game runs great on triple monitors and I did not have to do any configuring at all to support it. The game natively supports triple monitor resolutions.
  • elite1v41230elite1v41230 Member Posts: 3 Arc User
    edited July 2013
    And revive... I'm asking here because I see multiple people running a dual monitor setup. Hardware/settings working great (25" HD monitor, 36" HDTV). I'm used to running games (Evercrack comes to mind) with a portion of my HUD, inventory, etc on the smaller monitor. NW will stretch and adjust resolution properly but I end up with my char split in two. Is it possible to offset the view and/or dedicate other monitor to inventory, profession, chat, etc.?
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    I know it is Halloween but I'm going to put this ghoul back to rest. This thread is over two years old. Thanks for making a new topic but in the future, please don't bump the old ones.
This discussion has been closed.