Quick Edit: If you are having the issue where your launcher crashes immediately when you try to login, disabling TeamViewer seems to fix it. If you don't have TeamViewer but use something like DisplayFusion for multiple monitor support, right click the taskbar icon for that and exit it then try again.
Just want to get a specific thread started to coalesce data from players utilizing multiple monitors when gaming. Also attempting to get an idea of testers that would actually play the game on multiple screens, hence the poll.
Dual Monitors on a single graphics card Issues:Dual Monitors on dual cards (SLI etc) Issues:Triple Monitors on a single graphics card (like the 690) Issues:
I have a Phenom II x6 1055t CPU and a single Radeon 5850 vapor X graphics card. I have a 3x1 eyefinity setup - three 24 inch widescreen budget (but still very good) Hanns G monitors.
In game today, I thought the graphics in general where very nice and was impressed that eyefinity worked no problem with Neverwinter. The character creation had the character off to the left and fully displayed with only the menu / navigation buttons to the extreme sides, the cut scenes where correctly centred and the HUD elements were easily moved via options menu into the centre screen as I like them. All in all very good.
I did not have any fps display that I noticed but at the same time did not have any fps issues.
Triple Monitors on dual or triple cards (SLI etc) Issues:
I run triple monitors and ran the game full screen at 5040 x 1050 resolution and it worked beautifully. The only drawback that I could find was on character creation. For some reason at this resolution it was impossible to zoom in far enough to really get a good look as to what I was doing to the head/face of my character. Once past character creation, though, triple-monitor gaming on Neverwinter went absolutely flawless at the 5040 x 1050 full screen resolution.
1) Menus are skewed left, off-center, and scaled poorly. Ideally, the title and various UI elements would be centered on monitor 1, and appear no different than when playing on a single-monitor.
2) "Auto" Aspect Ratio seems to get the FOV in the ballpark, as opposed to nasty stretching in 16:9/16:10 mode
3) These quirks exist in both traditional 3x1 (5760x1200, in my case) as well as bezel corrected res. Some games recognize Eyefinity/NVSurround resolutions and adjust UI elements accordingly, but miss bezel-corrected resolutions. When the servers come up, I'll see if I can post some additional reactions to multi-monitor rendering in-game.
Additional setups, such as EyeFinity Issues:
If I've overlooked this in a previous thread, my apologies. I'll try to keep this updated as much as possible as information rolls in from testers.
Edit: Also if we begin to amass enough information on this thread, would you guys like the above categories to be further segregated within by card type, such as two monitors on a single radeon card then a space and the same on nvidia cards, etc etc for each category? Any other suggestions?
Comments
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1) Menus are skewed left, off-center, and scaled poorly. Ideally, the title and various UI elements would be centered on monitor 1, and appear no different than when playing on a single-monitor.
2) "Auto" Aspect Ratio seems to get the FOV in the ballpark, as opposed to nasty stretching in 16:9/16:10 mode
3) These quirks exist in both traditional 3x1 (5760x1200, in my case) as well as bezel corrected res. Some games recognize Eyefinity/NVSurround resolutions and adjust UI elements accordingly, but miss bezel-corrected resolutions.
When the servers come up, I'll see if I can post some additional reactions to multi-monitor rendering in-game.
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Same here, love how you can move the cursor in and out of the game to another monitor... just played DDO and you have to minimize it all the time you want to do something else.
Motherboard: Asus P8Z68-V PRO ATX LGA1155 Motherboard
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It goes without saying, I'm looking forward to playing the game with 3 screen eyefinity.
Not much. I run triple monitors and ran the game full screen at 5040 x 1050 resolution and it worked beautifully. The only drawback that I could find was on character creation. For some reason at this resolution it was impossible to zoom in far enough to really get a good look as to what I was doing to the head/face of my character. Being a visualizer in MMO games I found that annoying, as I am VERY picky about every last detail of what I do to my character. My workaround is I create my characters on my net-book, and then play them on the big beast.
Once past character creation, though, triple-monitor gaming on Neverwinter went absolutely flawless at the 5040 x 1050 full screen resolution.
Now if only they can fix the graphics settings before next Beta . . . (meaning the ones that were locked down due to a glitch. Mainly the radio buttons and some sliders not being able to move).
My particular solution for multi-tasking is I game on the gaming computer. It's all I use that computer and monitors for. I have a net-book which stays open next to me for email and socializing, so I do not even have to switch tasks or lost track of what I am doing while voice-responding to an email or something (I use voice translation software a lot). And for graphic design and business use, I have my graphic design computer, so on MMOs where I am doing craftiong or time consuming things like fishing, etc., or waiting for a raid to start (ever tried waiting for 20 people to decide "okay we're ready!"?) I can work on my graphic design while I wait.
You will absolutely love it. I love the realism of having a wider perspective of everything going on around me. Some old-fashioned purists try to say it's cheating to have a wider view, but I say it's just more realism. In real life we have peripheral vision . . . with eyefinity, matrox triplehead2go and other technologies similar, we have that in the virtual world now as well. First person shooters are great with t-monitor setups. And for MMOs where you can zoom into first person view it feels wonderful.
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Today, after signing up I decided to do a little research and stumbled upon mmorpg.com's 2 hour dungeon crawl with Cryptic's devs on youtube and I was blown away. I told my bros to check out that vid and now they want to play. They're even hyped to play. Hopefully, we can get one more key for the next beta so the three of us can do dungeon runs - maybe run with a Tank (me), a healer and a nuker.
I'm pretty keen on getting this 3 monitor setup a good workout. After the next beta look for my posts. Like I said, I'm a big fan of this legendary franchise and it looks like Crypic is going to do it justice.
I think the Polling system needs a new background so it can be seen better.
God trust me I can't agree more heh. I really wish I could edit it to black.
Anyways;
I have a Phenom II x6 1055t CPU and a single Radeon 5850 vapor X graphics card. I meantion the CPU because another game I play is VERY CPU bound and it seems that Neverwinter is not!
I have a 3x1 eyefinity setup - three 24 inch widescreen budget (but still very good) Hanns G monitors.
In game today, I thought the graphics in general where very nice and was impressed that eyefinity worked no problem with Neverwinter. The character creation had the character off to the left and fully displayed with only the menu / navigation buttons to the extreme sides, the cut scenes where correctly centred and the HUD elements were easily moved via options menu into the centre screen as I like them. All in all very good.
I did not have any fps display that I noticed but at the same time did not have any fps issues.
If I continue to play Never winter at all (I have problems with the control system) I will be very happy if the eyefinity support remains as it is or improves in some way - I cannot think of any needed improvement just now though.
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