I was reading this forum Post
http://forum.arcgames.com/neverwinter/discussion/1203380/how-would-you-rank-classes-in-pvp#latestAnd came to the realization that they are correct. I play all characters except GWF (will start that soon) and the CW is not on par with any of the other Characters. It really needs a Buff or the other characters need a nerf.
This thread is not meant to be this class is better than that but as was stated in above forum post the CW has been nerfed into oblivion being now one of the(if not the) worst Classes in pvp and real low in PVE as well. I enjoy playing my CW as do i with all the classes, but my problem is classes like the HR an TR now has more
'control' than the CW. We were told the nerfs took place because the CW is a Controller if so nerf the HR and TR so they are no longer the dominant controller int the game.
As i understand the GWF is the strongest currently. It is the only class i don't have yet so I can not speak for it but the other classes are much stronger than the NERF WIZARD.
Please give me your opinions on this matter. Am I just playing it wrong are the post above wrong, or should something be done to
Balance the CW to the level of the other classes ?
Comments
As for PvP, I don't really care about it since I'm not willing to spend that amount of energy to max out a character. Unless people are fully geared and they are testing against other fully geared players, I don't think anyone can compare classes in terms of strength. PvP complaints are biased, because of the nature of PvP itself. You wanna be better than anyone else and therefore, people often take their ingame frustrations to the forums and try to decide the outcome of a PvP here.
Balancing both out will require a dedicated member of Cryptic's developer team, until this happens, the fixes we'll see will only shift problems around from one area to the other.
So any nerf to GWF is a problem. The only thing a GWF provides is dps, no buffs for the party, and next to no control. So any nerf to damage for the GWF needs to compensate in providing utility or control or damage resistance, or there is no point to bringing a GWF. If you buff the damage resistance, you infringe on the role of true tanks.
A BIS Storm Spell CW (Rene/Thaum) using Lostmauth & a BIS GWF (Swordmaster/Destroyer) are roughly balanced when you remember the utility the CW brings to the party in the form of buffs and control. A GWF provides nothing but dps.....
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
Every serious pvp player using TR/GF/OP/DC not some squishie class who can't do 1 on 1 anything!
CWs maybe somewhat popular in lfg channel but its misleading.
Thats mainly because there are lots of pve skilled CW guy out there and if we bring a pug TR/HR they are probably a pvp guy (pvp set, no augment) and try to farm gear and then instantly go back pvp!
CWs maybe doing fine till 2.5IL but after 3k+ IL GWFs and SWs are going overdrive.
They are doing 2-2,5 times dmg in T2s than CWs/HRs/TRs which I cannot mark as a balanced pve!
Even dps DC are on pair with CWs which is well...
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
Again its a mimimi thread that the CWs need a push?
Still thinkin that a c ( stand for what?) w should make tons of damage too? Like the good ole modul 1-5 times? When noone needs a dc/gf /gwf/tr/hr/sw? Srly?
If you talkin about pvp: NW got the unbalanced PVP ever. A push wont help.
If you talkin about pve: Make your damn job in dungeons as a CW. For dps are other classes much better. Why not?
From the constructive comments (thank you for that) I have learned that i should go for the Lostmauth set something I considered better for some of the other classes in stead of the Valindra set I am using now.
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
Well played and nice "dc/gf /gwf/tr/hr/sw"s were always welcomed in parties... Such a nice comment about whose damn job are what. I will start with that next time after making a party...
So GWF/SW getting some CC skills too? Or maybe this is unfair. Only 1 class should do CC and dps? Thats the spirit I gues i was reading a different LFG channel. And i guess CN solo farming with CWs was just a halluzination.
But its much better the recent situatuin where GWFs are soloing Battle of Mistral, Giants among the dead etc ey?
No, of course not. It's always either the system or bad balance. How could anyone even think that the person behind the wheels might actually be the problem??!! lol.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
And im talkin about PVE. Frontline surge isnt a skill that an PVE GWF uses. Not at all. So the GWF got 1!!! dailie with avalanche with a bit of CC? Wow.... I know. But we are talking about CWs, dont we? And GWFs did CN solo too in Mod 5. Did i like it? Ofc not. Just a few with BIS gear. I saw CWs too with BIS gear they made this. And a TR in my guilde made Mistral solo too.
Difference to module 5 is:
In module 5 every decent CW did CN solo. Now only BIS players can make things like mistral solo. You cant compare this. Sry.
Not my problem... Every decent CW?
There were dps DCs who could that:
https://youtube.com/watch?v=QtaJLnFUIk4
I saw video with 13k SB SW soloing Draco with ease...
https://www.youtube.com/watch?v=LOEUkPMAyMM
I saw Sws soloing Dread Vault which was impossible with CW. (I tried. My first page leaderboard CW friend tried. nope.)
https://www.youtube.com/watch?v=Sw9guJoFI-I
Oh. There were only fotm glasscannon Hellbringer warlocks in mod5 with no survivability and only a a few good Soulbinder SW player who had the skill to do that while there were many good CW who had it also?
Too bad!
Serious pvp players roll class for pvp which called TR/OP or GF anyway.
However, thats arguing mod 5, we currently in mod 7. In mod 7, a properly specced PVE SW/GWF will do more damage then a CW. In the case of the SW though, its more due to broken mechanics then the class actually being strong. If its mechanics were working as intended, the class would be so underwhelming it would be sad. The mechanics need to be fixed, then the class needs to be buffed in the correct area.
You know which module we are playing, dont ya? You repeating just my arguments:
Module 5 was kindergarden. Every gimp did dungeons solo. And i DONT want that back. You where the one who wants CC+ tons of dps for CWs. And that, sir, is BS!
We got dps classes, tanks, healer and cc classes. Why do you think that a cc class must make tons of dps?
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
Or lets say I believe you. It would have been still damn hard with CW to solo DV but with SB SW it was a piece of cake!
Oh and one more thing. That soloing was only doable with Renegade because of the Chaotic Growth.
It would have been real hard with Thaum and real slow with Oppressor. You brought that up!
Maybe you should lobby for that somewhere else than in a CW forum...
There are classes with cc options. Like CW Oppressor, HR trapper, TR scoundrel. So I guess it is forbidden to do dmg for them? I don't think so.
Tell that to the HRs and TRs who are arguably better at control than CWs. If all we had was (non damage) control, there would be no reason to have one in the group.
So don't be blamin' TRs or HRs. It wasn't us who drove the CW players to giving up controls and just going for DPS.
Ask for a better/smarter mob aggro system, faster mob response, lower in damage but more frequent attacks, and much more frequent CC/special attacks from mobs without the stupid 'red zone' telegraph.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
CWs are only good when they have a good team in front of them taking the damage.
GWF TR OP classes can take on a few solo, but when it comes to the CW, even playing 2 enemies solo, they are dead meat.
CW is not really good at duelling! Almost any class can solo CWs except maybe SW.
-TR perma.Stealth/piercing damage.
-OP perma-bubble Immortal
-HR perma daze-root
ELEVEN BATTLE to be sure than those classes who are OP as hell can't be control.
SOLUTUION
-DISPELL
-TRUE SIGH
-NO pirecing but BACKSTAB to do more damage.