I urgently request that Cryptic bring back at least one old dungeon (or even an old skirmish).
There is currently not enough end-game content to satisfy many veteran players until Underdark.
Stronghold PvP is not enough to satisfy the majority of NW players, neither are stronghold heroic encounters.
I personally believe Strongholds, as a PvE concept, is an excellent addition to the game.
However, as you know, strongholds missions include T1/T2 dungeons.
Unfortunately, there are currently not enough T1/T2 dungeons.
Lowering the cost of GMoP's is welcome but it is no substitute for a lack of dungeons.
In the recent patch notes, I read that Abberant Assault was returned .... but not for level 70 characters !!
Do you really believe level 70's have enough end-game content and do not desire to play this skirmish?
Seems to me that Cryptic is out of touch with what players really want.
What do we want? More dungeons. When do we want them? Now!
Players are becoming bored.
Lower prices, new gear, and new boons are not enough. We need more content to play. Now!
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The time and effort spent in reprogramming the dungeons is a waste, and has caused missing questlines because of it.
I wish Cryptic could get their act together and think these things through before pruning more content!
I appreciate the changes that let any of my characters be useful in the re-worked dungeons we do have, but it sure would be nice if they finished the other ones.
Pretty sure it's a matter of manpower.
The old dungeons are already made.... Tweak some mobs, and done.
I would go so far as to call NWO Task and Dragons rather than Dungeons and Dragons.
One of the funnest things I ever did in NWO was soloing the non-epic dungeons as a level 60 character, just running around murdering things for the fun of it.
But considering what we've seen from the dev crew lately. No, I'd rather see them put back the old content unchanged then the new stuff they're working on. Because the new stuff is just more boring grinding of the same 6 or 7 encounters over and over and over (say that part again for about 8 more minutes) whereas at least the old stuff was entertaining.
Should have known something was up when my main got to level 30 and still only saw cragmire keep as a queueable dungeon.
And i know it was supposed to be a short term thing to fix them because of the botters but after a few months someone at Cryptic should of removed that stuff when they knew they wouldn't be put back in. It just reeks of lazy game management.
I suspect you are actually HWCed for Fangtooth back in the day.
After all, the carpenters have been working on the Castle non-stop! It's no longer filled with monsters, now it's totally presentable! No, instead they should have the castle be the site of a new quest line that's non-combat oriented!
Can you think of any other reason to remove them? Spellplague and the elder brain one (been gone so long I don't recall the name lol) are a good fit for the theme of Mod 8. My guess is that Karru and FH will be mod 9 and mod 10 "new" dungeons.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
Couldn't really hurt to leave them in there, besides a small amount of server space/load...
Never ran CN cause my toon wasn't ready for it..let that come back ffs because i'm bored as hell running the 400 influence HE's and the same old dailies and dungeons.
The other thing that probably played into this issue was the internal staff problems that were occurring at that time. We will probably never really know exactly what happened.
In any case...it really looks like they are starting to turn the ship around and I feel that by Mod 8 many of us old timers will return in force. I am already looking to join a guild for this Stronghold stuff. They really need to stop with the Heroic Encounters. I dont want to see anymore of that.
I just want the old dungeons back and maybe set up a system like the Greater Rifts in Diablo where your group can keep upping the difficulty and get better rewards.
NWS-DITF6RXSK - All Daily Qualified
Q1 - Dungeons of Mirent Tusk - 16 minutes Featured
Q2 - The Legend of Prince Brightblade - 30+m
Q3 - The Legend of The Lady - 30m
Q4 - Finding the Way -20m
Q5 - King Mirent Tusk - 50m