Note: Zhentarim Warlock as Active Companion Analysis can be found on Page 15, Post # 17-20!
The below information isn't the end all be all of kicking awesome booty, but it is a good starting point!!!
Race:[The best races, in my opinion, are Tiefling, Human, and Dragonborn. I currently rock Tiefling, and I love it. Though I believe Dragonborn/Human Racial Traits are completely viable…
Stats: I went with +2 Con and +2 Cha, with a start of: 18 Con, 12 Int, 18 Cha, 10 in everything else. I put 7 Points, during leveling, into Con and Cha, to reach a final allotment of - [B]25 Con, 14 int, 25 Cha, and 12 in everything else.
Feats:
Powers:
At-Wills -
Essense Defiler Dark Spiral Aura
Encounter Powers -
For Trash/Soloing Soul Scorch Dreadtheft Warlock's Bargain/Fiery Bolt/Killing Flames
For Big Bad Boss Monsters, Like Dragons! Soul Scorch Hadar’s Grasp Warlock's Bargain
Soul Scorch and Dreadtheft are pretty much self explanatory for the Fury Warlock]. Though I'll touch upon proper use of Dreadtheft/Soul Scorch in a bit... Warlock's Bargain (is my preference over Fiery Bolt) as it's Necrotic Damage, and leaves a lasting curse on the target, so it's good to lead off with on an Elite mob, then Killing Flames/Dreadtheft-ing them. Fiery Bolt I can see use in a more AoE centric runs, if needed. It has it's merits, however I prefer the Necrotic Damage and the non-consumable curse of Warlock's Bargain most of the time.
Now Dreadtheft is a superb Encounter Power, and I've found that it's target/use is quite helpful to maximizing DPS. That being said, Soul Scorch is superb and when used in conjunction with Warlock's Bargain, you’ll be quite please!
With Dreadtheft I target an Elite Mob I tend to run in a large circle around them. This allows me to find the best point to pause on max add killing (if that's available) and to avoid AoE targeting effects as I am constantly moving.
Now, Hadar’s Grasp is the key aspect of maximizing DPS for the Soulbinder Fury Warlock when it comes to single targets such as Dragons. You want, to bring things to the upper stratosphere you want to time it right after Warlock's Bargain. I recommend practicing with it religiously until you feel comfortable moving in all different directions, with being able to double back for better positioning as necessary.
Dailies - Tryannical Threat Brood of Hadar
Tryannical Threat is still the Alpha and the Omega of the Fury Warlock build. Maximizing AP Gain, and popping this bad boy whenever you have the chance (strategically of course!) will allow you to absolutely melt adds faces, particularly by following it up with Dreadtheft/Hadar’s Grasp. If you have time, I tend to build it up to start a dungeon and/or boss fight. Before moving forward, I pop it, then move/Shadow Walk forward into range, drop 1-3 of the Tryannical Curses on the appropriate bad guys and then the DPS Festival of Awesomeness begins with Dreadtheft.
Basically... Practice, practice, practice. When you get this down, it should be simply awesome, particularly when you're able to maximize AP gain via feats/companions/artifacts.
Passive Class Abilities - Borrowed Time Dust to Dust
Borrowed Time gives you superb survivability and adds DPS via your Feat selection.
Dust to Dust helps you with AP gain and also DPS via your Feats… More awesome stuff!
Shadow Walkdeserves a honorable mention as a second Class/Passive ability as it allows me more ability to change position faster, in short bursts or longer sustained runs. I just really enjoy it's ability to allow me to be where I want to be as fast as I possibly can be.
Equipment:
Here I will touch upon a few key equipment choices... First and foremost, maximizing AP Gain. For that I highly recommend the Thayan Book of the Dead and the Devoted Cleric Artifact: Sigil of the Devoted. I currently have the DC Artifact and it's in my active spot at Mythic Level for a 60 second cool down, and will thus remain their indefinitely. The Thayan Book of the Dead for previous reasons, Heart of the Blue Dragon for its stats, and of course…
Lostmauth’s Horn of Blasting, along with the rest of the set. It’s just stupid good, and if you’re on on that DPS generating gravy train you need to buy your ticket so you can get on board ASAP! Mainhand, Essense Defiler as the active and for the offhand I use the Dust to DustClass Feature on that little toy.
Enchantment, I prefer Transcendant Negation and Transcendant Vorpal]. Soulforged for those times you do die, why Lifesteal isn't enough... Get rez'd then Shadow Walk to freedom. Other viable options are Feytouched, Terror, or even Plaguefire. However I’ve found at the end of the day Vorpal is has brought me the highest DPS…
The overall combination of high powered Necrotic Damage really makes the Soulbinder Paragon Path a higher DPS one then Hellbringer Fury, as you can have Combat Advantage by appropriate positioning and such.
If you have any questions/concerns/constructive criticisms, please fire away as I love discussion!
And at the end of the day, always remember that as a Scourge Warlock your role is as follows:
if you do not have a p Vorp and run a Plaguefire ist not the same ammount of damage for sure, the PF enchant does not work very well with warlockclass, and probably other caster classes (like my DC) my GWF has a PF enchant, he only has to do 2 waepon master strikes and all mobs in big circle are debuffed with 3 stacks , means 45% less DR the debuff runs out vey fast and my DC f.e. can´t even hold him up by using slow at wills the reason is simple, the 3 stacks from PF-debuff does not stack that good with most spells like Dread theft and most other aoe spells, it only works with at wills more or less so what to do in that case? run SB fury or damnation (if you want to kick HAMSTER in T2) , use dust to dust, and take TT, WB, HG and take Dread theft on top, if you do so properly at every mob group the damage will be very good, because--> Hadar grasp seems to count as weapon damage every tick, so you can TT+WB and after this cast HG on the same mob to hold the 3 PF-debuffs up for some time now DT or KF or firy bolt, as you please doing trash I normally skip SS because you need your sparks for dust to dust, so i take DT because its more easy to hit your TT victim all time having very high crit SS could work, but remember you need TT on every mobgroup in bossfights SS is a the best option, I normally take WB, SS, DT
run SB fury or damnation (if you want to kick HAMSTER in T2)
Damnation, when in appropriate parties, is superb DPS. However it's buggy trying to get your Soul Puppet into some boss fights, and honestly the thing rides the short bud from the realm of death to the living realm. It really isn't the smartest thing in the Universe... lol
use dust to dust, and take TT, WB, HG and take Dread theft on top, if you do so properly at every mob group the damage will be very good, because--> Hadar grasp seems to count as weapon damage every tick, so you can TT+WB and after this cast HG on the same mob to hold the 3 PF-debuffs up for some time now DT or KF or firy bolt, as you please
Soul Scourch's ability for you to go 'nuclear', eg. being able to lash out with a high damaging Encounter Power w/o a cooldown is superb. Sure it uses up your Soul Sparks, but in a party you shouldn't always be the focus of bad guys attentions... Thus allowing you not to rely on Dust to Dust for the AP gain (though it is super nice!), as Soul Scorch with TT is super good also.
in bossfights SS is a the best option, I normally take WB, SS, DT
I still use Warlock's Bargain in Bossfights, along with Hadar's Grasp and Soul Scorch. I've found that to be the highest DPS thus far... But that's just me, a different rotation could be better!
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blazious11Member, NW M9 PlaytestPosts: 331Arc User
Hey, thanks for the update. My only question is which armor/boots transmute do you use?
My story is truly a grand tale! Of course, any story about me is going to be grand simply by virtue of the main character.
Hey, thanks for the update. My only question is which armor/boots transmute do you use?
Glad to you are enjoying the read!
The armor is the Infernal Leather Armor, Infernal Gloves, Infernal Boots which you can get from the Tyranny of Dragons vendor in the Well of Dragons, if I remember correctly! The head is the Hood of the Wild from the HR Pack.
Hmm, never tried Hadar's Grasp on bosses - I always stick to Dreadtheft, Killing Flames and Soul Scorch. KF (combined with Morderous Flames) is so HAMSTER - especially on <50% hp bosses - critical hits goes up to few milions.
Also - I went with Offering the the prisoner instead of Killing curse feat - I find 5% damage boost more rewarding than 5% of weapon damage.
Hmm, never tried Hadar's Grasp on bosses - I always stick to Dreadtheft, Killing Flames and Soul Scorch. KF (combined with Morderous Flames) is so HAMSTER - especially on <50% hp bosses - critical hits goes up to few milions.</p>
Try out Hadar's Grasp... You might like it.
Killing Flames is definitely a good choice, just saying other rotations maximizing the Creeping Death and Necrotic Damage can be silly good.
And the reason I no longer use WB is I can keep my TT on for 100% time mostly so I don't have to worry about consuming curse
Very true, and thank you for bringing it up...
That is definitely a viable alternative for Warlock's Bargain, if your AP gain is fast enough. Though for some lower geared guys and gals, you may want to stick to the rotation I mentioned, however if your AP gain is good enough fernuu is spot on!
To improve AP generation you should use Greater Corrupt Lethal Enchantment and Greater Corrupt Black Ice Enchantment - they grant 800 Power and Critical Strike, as well as 10% AP each
To improve AP generation you should use Greater Corrupt Lethal Enchantment and Greater Corrupt Black Ice Enchantment - they grant 800 Power and Critical Strike, as well as 10% AP each
Ya they are pretty snazzy in overload slots... That's for sure!
Might be considering dropping the Heart of the Blue Dragon for Tiamat's Orb of Mastery for +600 AP gain, should be 1.5% more.
Well I'm gonna wait for new gear - it has higher recovery so it should buff AP gain too And waiting for opportunity to buy Thayan book - then I'll probably be able to drop Sigil of Devoted and replace it with Lanthern for sweet active bonus
then I'll probably be able to drop Sigil of Devoted and replace it with Lanthern for sweet active bonus
I dunno... The Sigil of the Devoted is just silly stupid good. Not sure the other active bonus of the Lantern would be worth the replacement. However, it's worth testing!
To improve AP generation you should use Greater Corrupt Lethal Enchantment and Greater Corrupt Black Ice Enchantment - they grant 800 Power and Critical Strike, as well as 10% AP each
I'm using those two already. They work great!
Question, what are you using in your offense slot's? Azure, Radiant or Dark? I currently have Dark but by looking at your stats it seems as if you may have changed them to them Azure?
My current stats: Using Vorpal and Greater Fireburst. Artifact's are Devoted, Timat's, Black Ice Beholder and Lantern. Race is Human so I put the extra three point's in Blood Pact.
Hi Kolatmaster! I love your guides :-) they are always a good inspiration for me!
My playstyle seems to be very similar to yours, and I will try your tip to play with Hadar’s Grasp.
What do you think about to temptation tree to use “Hope stealer”, “Vampiric sparks” and “Dark Revelry” - > 20% extra power for the team for 5 sec, when you have life steal. It´s a good damage boost, because you always have life steal.
Equipment: I don´t like the Lostmauth’s set, because I don´t like to use a belt with Dex and Str and the horn with control bonus. It is for me a little bit of using a bug. But it´s ok for me you use it :-)
I have done it a little more conservative with belt of constitution and the artifacts: - Sigil of the Devoted (active) - Kessell's Spheres: +1,000 Power, +1,000 Armor Penetration +600 Combat Advantage Bonus - GWF artefact +1,000 Power, +1,000 Armor Penetration - Lantern of Revelation +1,000 Crit, +1,000 Armor Penetration +600 Combat Advantage Bonus
My Companions are: - Fire archon (active) • Flame Fist has a 2s cooldown • Immolate has a 6s cooldown • 3x Offense Slot
- Air archon - Earth archon - Erinyes of Belial - Blink dog (Combat Advantage Damage)
Question: is the Zhentarim Warlock much better than the fire archon?
imo the best combination to use with TT is like kolat said TT+WB+HG anything you need and want SS/KF/DT/FB depends on the situation even for a damnationlock nothing beats SS for sure (on boss encounter), its only my personal opinion that overall performance and damage doing trash is better in feading your sparks into dust to dust, bc my spark-reload is not that fast like kolats i guess, so I prefer DT instead, my crit is about 10k TT up on every mobgroup is very important bc most aoe encounter s.uck, so TT is your only relavant aoe AP gain is the most important factor to get TT also up in bossfights i did drop 2 or 3 points in energizing curse, and my personal feeling tells me its worth it HG and KF instead of WB combined with TT is also a viable option, never tried but WB deals more damageover time than HG , so most damage over time would be WB+KF? I will test this on bossencounter like eTOS as damnation build my puppet seems to do very silly hits by using WB in combination with HG beside that
Because i've been in party with damnation warlocks and they do more damage than GWFs their soul puppet doing 40-50% of their damage.
I teamed with a SB Damnation last night, I'm now SB Fury (was HB Fury). I topped the damage chart over them. I'm sure it all depends on GS, power choices etc but I can say without a doubt the SB Fury is good! There was a very noticeable difference not only in damage but also to survive the encounter. I can take a lot more hits with the SB path compared to HB. Hands down SB over HB for a Fury lock. I have ran both.
What do you think about to temptation tree to use “Hope stealer”, “Vampiric sparks” and “Dark Revelry” - > 20% extra power for the team for 5 sec, when you have life steal. It´s a good damage boost, because you always have life steal.
I think it's worth testing, just to be sure... But I'm not sure its needed, ya know? Maybe in PvP the extra Lifesteal would be needed, or maybe at a lower Item Level? Not saying that in a derogatory manner, just hypothetically... lol
Equipment: I don´t like the Lostmauth’s set, because I don´t like to use a belt with Dex and Str and the horn with control bonus. It is for me a little bit of using a bug. But it´s ok for me you use it :-)
Just kidding bud... To each their own, no worries!
I have done it a little more conservative with belt of constitution and the artifacts: - Sigil of the Devoted (active) - Kessell's Spheres: +1,000 Power, +1,000 Armor Penetration +600 Combat Advantage Bonus - GWF artefact +1,000 Power, +1,000 Armor Penetration - Lantern of Revelation +1,000 Crit, +1,000 Armor Penetration +600 Combat Advantage Bonus
Make sure that Sigil of the Devoted stays active, and gets to Mythic ASAP! Aside from that looks good, IMO.
as damnation build my puppet seems to do very silly hits by using WB in combination with HG beside that
Ya, Damnation is a bit wonky, and capable of silly damage with the Soul Puppet. I just find it better as a Soulbinder Fury since I am ready to go from the beginning of combat, and don't need the party buffs to make the pet kick serious HAMSTER. lol
Because i've been in party with damnation warlocks and they do more damage than GWFs their soul puppet doing 40-50% of their damage.
They are capable of doing that, but it's a tad buggy with the Soul Puppet, and honestly sometimes hard to guide the damn thing. The AI isn't exactly Einstein level over here! lol
Like the others said, nice guide. recently returned af an absence from mod3-till-now and decided to rock the SW, just because.
Was about to respec HB/Fury because I felt like having the Hellish Rebuke as a secondary, however I coulnd't justify loosing out on Soul Scorch.
One thing that I cant really get any info on is, what is the prefered armor at the moment for this given spec? -I'd like to say that it's the Accursed Diabolist set, but is this still BIS "If it ever was" regardless of the "low" ilvl? Or should one stick to the lack of a set bonus and go with the ice armor, and whatever falls into my way?
One thing that I cant really get any info on is, what is the prefered armor at the moment for this given spec? -I'd like to say that it's the Accursed Diabolist set, but is this still BIS "If it ever was" regardless of the "low" ilvl? Or should one stick to the lack of a set bonus and go with the ice armor, and whatever falls into my way?
Accursed Diabolist, while good, is pretty below on the stat curve compared to the new Elven/Dragonflight Armor Sets for PvE. I'd test out both honestly, and go with what you prefer...
I don't know if the Accursed Diabolist set bonus is more DPS then the higher stats of the Elven/Dragonflight Armor Sets stat increases, but it is something to test! I know that the HP you gain from those sets is super duper awesome, so I'd practice and see what works best for you...
accursed diabolist set might deal good damage, but i doubt it will be very comfortable having 40k HP and running actual encounter, too much stress and too much health kits you need go the most comfortable way, go Soulbinder, and if you want to be even more lazy take the offhand feat that grants you 15% deflect, its defintely an improvement and in case you think its wasted in PVE...its not because you can stay and play most time, you can´t deal damage by standing in the middle of chaos and not on the wrong side of the door tankyness=dps , sometimes
Thnx and appreciate the guide kolat, came at the perfect time too since we got a free respec for xbox. Been running hb from the get go, gonna give sb a try.
Thnx and appreciate the guide kolat, came at the perfect time too since we got a free respec for xbox. Been running hb from the get go, gonna give sb a try.
You're welcome bud, if you have any insight/concern/thoughts, let me know!
Comments
Note: Zhentarim Warlock as Active Companion Analysis can be found on Page 15, Post # 17-20!
The below information isn't the end all be all of kicking awesome booty, but it is a good starting point!!!
Race:[The best races, in my opinion, are Tiefling, Human, and Dragonborn. I currently rock Tiefling, and I love it. Though I believe Dragonborn/Human Racial Traits are completely viable…
Stats: I went with +2 Con and +2 Cha, with a start of: 18 Con, 12 Int, 18 Cha, 10 in everything else. I put 7 Points, during leveling, into Con and Cha, to reach a final allotment of - [B]25 Con, 14 int, 25 Cha, and 12 in everything else.
Feats:
Powers:
At-Wills -
Essense Defiler
Dark Spiral Aura
Encounter Powers -
For Trash/Soloing
Soul Scorch
Dreadtheft
Warlock's Bargain/Fiery Bolt/Killing Flames
For Big Bad Boss Monsters, Like Dragons!
Soul Scorch
Hadar’s Grasp
Warlock's Bargain
Soul Scorch and Dreadtheft are pretty much self explanatory for the Fury Warlock]. Though I'll touch upon proper use of Dreadtheft/Soul Scorch in a bit... Warlock's Bargain (is my preference over Fiery Bolt) as it's Necrotic Damage, and leaves a lasting curse on the target, so it's good to lead off with on an Elite mob, then Killing Flames/Dreadtheft-ing them. Fiery Bolt I can see use in a more AoE centric runs, if needed. It has it's merits, however I prefer the Necrotic Damage and the non-consumable curse of Warlock's Bargain most of the time.
Now Dreadtheft is a superb Encounter Power, and I've found that it's target/use is quite helpful to maximizing DPS. That being said, Soul Scorch is superb and when used in conjunction with Warlock's Bargain, you’ll be quite please!
With Dreadtheft I target an Elite Mob I tend to run in a large circle around them. This allows me to find the best point to pause on max add killing (if that's available) and to avoid AoE targeting effects as I am constantly moving.
Now, Hadar’s Grasp is the key aspect of maximizing DPS for the Soulbinder Fury Warlock when it comes to single targets such as Dragons. You want, to bring things to the upper stratosphere you want to time it right after Warlock's Bargain. I recommend practicing with it religiously until you feel comfortable moving in all different directions, with being able to double back for better positioning as necessary.
Dailies -
Tryannical Threat
Brood of Hadar
Tryannical Threat is still the Alpha and the Omega of the Fury Warlock build. Maximizing AP Gain, and popping this bad boy whenever you have the chance (strategically of course!) will allow you to absolutely melt adds faces, particularly by following it up with Dreadtheft/Hadar’s Grasp. If you have time, I tend to build it up to start a dungeon and/or boss fight. Before moving forward, I pop it, then move/Shadow Walk forward into range, drop 1-3 of the Tryannical Curses on the appropriate bad guys and then the DPS Festival of Awesomeness begins with Dreadtheft.
Basically... Practice, practice, practice. When you get this down, it should be simply awesome, particularly when you're able to maximize AP gain via feats/companions/artifacts.
Passive Class Abilities -
Borrowed Time
Dust to Dust
Borrowed Time gives you superb survivability and adds DPS via your Feat selection.
Dust to Dust helps you with AP gain and also DPS via your Feats… More awesome stuff!
Shadow Walkdeserves a honorable mention as a second Class/Passive ability as it allows me more ability to change position faster, in short bursts or longer sustained runs. I just really enjoy it's ability to allow me to be where I want to be as fast as I possibly can be.
Equipment:
Here I will touch upon a few key equipment choices...
First and foremost, maximizing AP Gain. For that I highly recommend the Thayan Book of the Dead and the Devoted Cleric Artifact: Sigil of the Devoted. I currently have the DC Artifact and it's in my active spot at Mythic Level for a 60 second cool down, and will thus remain their indefinitely. The Thayan Book of the Dead for previous reasons, Heart of the Blue Dragon for its stats, and of course…
Lostmauth’s Horn of Blasting, along with the rest of the set. It’s just stupid good, and if you’re on on that DPS generating gravy train you need to buy your ticket so you can get on board ASAP!
Mainhand, Essense Defiler as the active and for the offhand I use the Dust to DustClass Feature on that little toy.
Enchantment, I prefer Transcendant Negation and Transcendant Vorpal]. Soulforged for those times you do die, why Lifesteal isn't enough... Get rez'd then Shadow Walk to freedom. Other viable options are Feytouched, Terror, or even Plaguefire. However I’ve found at the end of the day Vorpal is has brought me the highest DPS…
Companions:
Overall Thoughts:
The overall combination of high powered Necrotic Damage really makes the Soulbinder Paragon Path a higher DPS one then Hellbringer Fury, as you can have Combat Advantage by appropriate positioning and such.
If you have any questions/concerns/constructive criticisms, please fire away as I love discussion!
And at the end of the day, always remember that as a Scourge Warlock your role is as follows:
Trying this out now ;-)
my GWF has a PF enchant, he only has to do 2 waepon master strikes and all mobs in big circle are debuffed with 3 stacks , means 45% less DR
the debuff runs out vey fast and my DC f.e. can´t even hold him up by using slow at wills
the reason is simple, the 3 stacks from PF-debuff does not stack that good with most spells like Dread theft and most other aoe spells, it only works with at wills more or less
so what to do in that case?
run SB fury or damnation (if you want to kick HAMSTER in T2) , use dust to dust, and take TT, WB, HG and take Dread theft on top, if you do so properly at every mob group the damage will be very good, because--> Hadar grasp seems to count as weapon damage every tick, so you can TT+WB and after this cast HG on the same mob to hold the 3 PF-debuffs up for some time now DT or KF or firy bolt, as you please
doing trash I normally skip SS because you need your sparks for dust to dust, so i take DT because its more easy to hit your TT victim all time
having very high crit SS could work, but remember you need TT on every mobgroup
in bossfights SS is a the best option, I normally take WB, SS, DT
You're welcome... You're prior post, requesting the updated build, was simply well timed!
Of course not... lol Though it's still viable, simply a suggestion... Lifedrinker is also a viable option IMO. Damnation, when in appropriate parties, is superb DPS. However it's buggy trying to get your Soul Puppet into some boss fights, and honestly the thing rides the short bud from the realm of death to the living realm. It really isn't the smartest thing in the Universe... lol Soul Scourch's ability for you to go 'nuclear', eg. being able to lash out with a high damaging Encounter Power w/o a cooldown is superb. Sure it uses up your Soul Sparks, but in a party you shouldn't always be the focus of bad guys attentions... Thus allowing you not to rely on Dust to Dust for the AP gain (though it is super nice!), as Soul Scorch with TT is super good also. I use both Soul Scorch and Dreadtheft on trash honestly, along with WB... All Necro all the time!
Hence me using the Zhentarim Warlock to send my Critical Strike way up high...
I still use Warlock's Bargain in Bossfights, along with Hadar's Grasp and Soul Scorch. I've found that to be the highest DPS thus far... But that's just me, a different rotation could be better!
The armor is the Infernal Leather Armor, Infernal Gloves, Infernal Boots which you can get from the Tyranny of Dragons vendor in the Well of Dragons, if I remember correctly! The head is the Hood of the Wild from the HR Pack.
Also - I went with Offering the the prisoner instead of Killing curse feat - I find 5% damage boost more rewarding than 5% of weapon damage.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Killing Flames is definitely a good choice, just saying other rotations maximizing the Creeping Death and Necrotic Damage can be silly good.
And the reason I no longer use WB is I can keep my TT on for 100% time mostly so I don't have to worry about consuming curse
And awesome work here - I couldn't find enough time to make my own build but your covers everything what's important for good soulbinder furylock
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
That is definitely a viable alternative for Warlock's Bargain, if your AP gain is fast enough. Though for some lower geared guys and gals, you may want to stick to the rotation I mentioned, however if your AP gain is good enough fernuu is spot on! It's all about getting the info out there for the players bud!
Not even close to the same damage! Hugh improvement! I have the Black Ice set (Neck, waist, beholder) not Lostmauth’s. Have to look into that one.
Thank You!
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Might be considering dropping the Heart of the Blue Dragon for Tiamat's Orb of Mastery for +600 AP gain, should be 1.5% more.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Question, what are you using in your offense slot's? Azure, Radiant or Dark? I currently have Dark but by looking at your stats it seems as if you may have changed them to them Azure?
My current stats: Using Vorpal and Greater Fireburst. Artifact's are Devoted, Timat's, Black Ice Beholder and Lantern. Race is Human so I put the extra three point's in Blood Pact.
Vorpal, Azures, Radiant in defensive slots, Soulforged in PvE / Negation PvP
Sigil of the Devoted - Heart of the Blue Dragon - Kessell's Spheres (willing to change it to Thayan) - Lostmauth's Horn
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
I love your guides :-) they are always a good inspiration for me!
My playstyle seems to be very similar to yours, and I will try your tip to play with Hadar’s Grasp.
What do you think about to temptation tree to use “Hope stealer”, “Vampiric sparks” and “Dark Revelry”
- > 20% extra power for the team for 5 sec, when you have life steal. It´s a good damage boost, because you always have life steal.
Equipment:
I don´t like the Lostmauth’s set, because I don´t like to use a belt with Dex and Str and the horn with control bonus.
It is for me a little bit of using a bug. But it´s ok for me you use it :-)
I have done it a little more conservative with belt of constitution and the artifacts:
- Sigil of the Devoted (active)
- Kessell's Spheres: +1,000 Power, +1,000 Armor Penetration +600 Combat Advantage Bonus
- GWF artefact +1,000 Power, +1,000 Armor Penetration
- Lantern of Revelation +1,000 Crit, +1,000 Armor Penetration +600 Combat Advantage Bonus
My Companions are:
- Fire archon (active)
• Flame Fist has a 2s cooldown
• Immolate has a 6s cooldown
• 3x Offense Slot
- Air archon
- Earth archon
- Erinyes of Belial
- Blink dog (Combat Advantage Damage)
Question: is the Zhentarim Warlock much better than the fire archon?
nothing beats SS for sure (on boss encounter), its only my personal opinion that overall performance and damage doing trash is better in feading your sparks into dust to dust, bc my spark-reload is not that fast like kolats i guess, so I prefer DT instead, my crit is about 10k
TT up on every mobgroup is very important bc most aoe encounter s.uck, so TT is your only relavant aoe
AP gain is the most important factor to get TT also up in bossfights
i did drop 2 or 3 points in energizing curse, and my personal feeling tells me its worth it
HG and KF instead of WB combined with TT is also a viable option,
never tried but WB deals more damageover time than HG , so most damage over time would be WB+KF?
I will test this on bossencounter like eTOS
as damnation build my puppet seems to do very silly hits by using WB in combination with HG beside that
Because i've been in party with damnation warlocks and they do more damage than GWFs their soul puppet doing 40-50% of their damage.
and also the featured satirical comedic adventure "A Call for Heroes".
Happy you enjoy them bud! You'll love Hadar's Grasp, promise. I think it's worth testing, just to be sure... But I'm not sure its needed, ya know? Maybe in PvP the extra Lifesteal would be needed, or maybe at a lower Item Level? Not saying that in a derogatory manner, just hypothetically... lol
Just kidding bud... To each their own, no worries!
Make sure that Sigil of the Devoted stays active, and gets to Mythic ASAP! Aside from that looks good, IMO.
Yes, infinitely yes.
That is if you have Bonding Runestones of course, if not then I'd suggest an Augment Companion.
However, with Perfect Bonding Runestones, the Zhentarim Warlock is the best Active Companion in the game, IMO.
But don't just take my word for it...
Like the others said, nice guide.
recently returned af an absence from mod3-till-now and decided to rock the SW, just because.
Was about to respec HB/Fury because I felt like having the Hellish Rebuke as a secondary, however I coulnd't justify loosing out on Soul Scorch.
One thing that I cant really get any info on is, what is the prefered armor at the moment for this given spec?
-I'd like to say that it's the Accursed Diabolist set, but is this still BIS "If it ever was" regardless of the "low" ilvl?
Or should one stick to the lack of a set bonus and go with the ice armor, and whatever falls into my way?
I don't know if the Accursed Diabolist set bonus is more DPS then the higher stats of the Elven/Dragonflight Armor Sets stat increases, but it is something to test! I know that the HP you gain from those sets is super duper awesome, so I'd practice and see what works best for you...
go the most comfortable way, go Soulbinder, and if you want to be even more lazy take the offhand feat that grants you 15% deflect, its defintely an improvement
and in case you think its wasted in PVE...its not because you can stay and play most time, you can´t deal damage by standing in the middle of chaos and not on the wrong side of the door
tankyness=dps , sometimes