Matchmaking REQUIRES two rogues on each team, wtf. Seriously, pay attention, every lobby always has two rogues on each team, the only thing that breaks this is a pre-made.
if you solo , 2, or even tri q, you have a high chance of being put against two rogues and your team 2 rogues. that is because they have a lot of players who play rogues out there.
IF you trio que, currently, you have a very high chance of being matched against a premade troll comp of 3+ TR's + DC or 2 TR's + 2DC's. Personally, I/we have been playing less PvP since they announced Mod 6 will drop in Sept. I/we have been retooling. Our top TR's have already scrapped their characters and have made GWFs and moved all resources to their new characters.
I look forward to fighting all the TR's that made TR's this mod to troll in PvP but are too lazy to switch their character to the new OP class in the upcoming mod. Even in this mod only the true top tier TR's have gotten the better of me (Nodewhore and godlike, etc). I look forward to fighting TR's when they get a slight nerf and then I get a 20% damage buff across the board plus a 50% increase to base weapon damage.
ITF>Bull Charge>Crescendo>Anvil.. back to the campfire for you.
I think I'm still going to play a tr , I enjoy their role in pvp...overpowered or underpowered. So when the changes come you all could have fun stomping me lol.
I think I'm still going to play a tr , I enjoy their role in pvp...overpowered or underpowered. So when the changes come you all could have fun stomping me lol.
You'll be fine Ant. The good, top tier TR's will still be very good in Mod 6 if they decide to stay as TR's.
It will be the SoD glitching, perma stun TR's that will be in trouble. TR's will require an actual brain in mod 6. There are countless TRs in PvP that think they are real good when they are simply abusing broken mechanics.
Comments
-ASYLUM-
yup basically this. Queue up a dungeon needing dps, it'll normally fill with trs. I'm actually starting to see 3 trs fairly often now.
DENIAL
I look forward to fighting all the TR's that made TR's this mod to troll in PvP but are too lazy to switch their character to the new OP class in the upcoming mod. Even in this mod only the true top tier TR's have gotten the better of me (Nodewhore and godlike, etc). I look forward to fighting TR's when they get a slight nerf and then I get a 20% damage buff across the board plus a 50% increase to base weapon damage.
ITF>Bull Charge>Crescendo>Anvil.. back to the campfire for you.
ASYLUM
< Goon Squad >
You'll be fine Ant. The good, top tier TR's will still be very good in Mod 6 if they decide to stay as TR's.
It will be the SoD glitching, perma stun TR's that will be in trouble. TR's will require an actual brain in mod 6. There are countless TRs in PvP that think they are real good when they are simply abusing broken mechanics.
ASYLUM