I've ran many Tiamats now, with several being sabotaged by the Campfire AFKers.
Many of these were on the FIRST Cleric wave with still a decent amount of time to complete (and due to these white has Nat's <font color="orange">HAMSTER</font> of health left before failure).
Is there no way to cull these AFKers? Or simply just revoke their rewards at the end win or lose due to them not providing help?
Erdan Darksbane - Lvl 60 Soulbinder Fury SW
BamBam - Lvl 30 GWF
Trevok - Lvl 30 GF
Wil - Lvl 25 TR (PvP)
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I had a really bad run over the weekend, I think half the players left or got dc'd, by the end of the second clerics run only one head was on 25%. I died and released 7 times, when I went down for the 8th time with 3 mins remaining on the fight I decided I would wait at the campfire for my injury to go rather than waste another injury kit... The fight ended and I got zero reward. Since then I always go back to the fight, regardless of how hopeless it is, as at least there's a chance of a dragon egg.
I also frequently see players in an instance spamming 'we've failed' or 'we've lost' etc. if the red head is not down to half health after the first run... They need to realise that half health on red is the ideal scenario, not the requirement for completion Frequently runs complete, with time to spare, after the dps seemed a little lackluster on the first head phase.
You can usually tell right away if it'll be a successful run.
Very true, BUT that doesn't give you reason to sit by the campfire because you died 10+ times.... You sitting there will have a knock-on affect meaning other people will see you doing feck all; then they will do the same....
The cycle begins.... Resulting in 8-10 people just standing there AFTER the 10mins you stated you helped.
This means, people like me now will keep on trying and attempt to do my best with lesser and lesser people doing THEIR jobs because of simply "meh... I died... I'll just sit here now" mentality YOU have!
Don't like it, then just leave the instance by the door; NOT sit by the fire thus causing the above!
BamBam - Lvl 30 GWF
Trevok - Lvl 30 GF
Wil - Lvl 25 TR (PvP)
Basically beginning to think they are deliberately sabotaging the runs to force those with less than 13K GS to stay out, some of those doing this are unquestionably boot and looters from my encounters in dungeons with them.
Last night in one run 13 people just camped out after the first head came down and before the cleric run kicked off.
Failure is inevitable in those circumstances.
Frankly this behavior will eventually kill both this game and this genre on XBONE imho!
I have friends playing Witcher and the reports are that that game does not seem to have the community problems we are seeing on this (never played it myself), whether the devs do anything or not over this (if they even can) I have no idea, however something needs to change pretty damned quick or when the new releases come out all there will be in Neverwinter will be tumbleweed!
Just my two cents
So basically what I'm saying is people are just immature <font color="orange">HAMSTER</font> either way you look at it. Hi gs, low gs, it doesnt matter. Wheb it comes down to the end of the day, you either loose because of lack of method, poor dps, poor builds or way to many low end no geared people. People get salty when they don't win and react like this. It just shows how many whiny people their are out there.
My wife and son seem to both always get the best groups as they have around 20 kills each for Tiamat and both have multiple off hand artifact drops etc. I, however, have only killed Tiamat 1 time in around 10 attempts.
5 times someone glitched the black dragon and the other 4 times people quit early or stood in the campfire. Very frustrating but its the luck of the draw I suppose on a mechanic that puts people randomly in instances together.