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Starry's Mod6 AC/DC Build - Power to the People!

starryeyed11starryeyed11 Member Posts: 6 Arc User
edited June 2015 in The Temple
Please note: I haven’t made spreadsheets or calculated out every inch of this build. What I do know is that I provide an immense amount of power, AP gain, intermittent CC immunity, damage mitigation and healing for my party. It is how I prefer to heal. You may like something different like using Healing Word, etc. My goal is to actually heal and buff my party, not do any damage whatsoever (although I do some); more so to allow everyone else to do greater damage and survive in the process.

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Load Out:

Blessing of Battle
Astral Seal


Anointed Armor
Hastening Light


Astral Shield
Divine Glow
Bastion of Health


Anointed Army
Hallowed Ground
(or whatever you prefer – I rarely use anything but Anointed Army)

Rotation/Casting Situations:
  • Place Astral Shield for the tank/melee party members (I often place this where I want a tank to go, especially newer tanks. Can you say “back seat driver?”)
  • Cast Blessing of Battle to give party members a nice power buff (up to 15% of your power – Battle Fervor feat) It is necessary occasionally to move around to make sure all party members receive this buff as it is proximity related. Keep this up by casting Blessing of Battle just once (or more if you like) and moving on to something else in your rotation.
  • Build divinity with Astral Seal (I cast it on all of the available mobs)
  • Cast Divine Glow in divinity on the mobs/boss and nearby party members
  • Use Bastion of Health in divinity for quick heals/spot healing (I do most of my “active” healing with this).
  • Empowered*: I generally save this for Divine Glow or Astral Shield, but DG is usually best.
  • Anointed Army: This gives an incredible power buff and CC immunity to your party. Positioning yourself so that everyone “gets bubbled” is important. (My guild mates that run with me regularly are accustomed to being within a certain radius of me if they want bubbles. In unfamiliar groups you will have to manage this more.) After casting, if not active already, make sure to cast Blessing of Battle to add even more power. Anointed Army and Blessing of Battle coupled with a Companion’s Gift proc from Bonding Runestones can push power through the roof. As the bubbles dissipate, a small amount of temporary hit points are granted.
  • With Hastening Light slotted, you are also giving your party a reduced cool down time. In addition, the Off-Hand Artifact power for HL that gives 10% AP gain when you use a Daily power. More bubbles, more power, more AP – yes please!
  • Gift of Haste procs frequently, but I always throw in a non-divinity Bastion of Health if I don’t happen to be doing anything so that it will.

*(For new DC’s) After you’ve cast 3 spells in divinity mode, the next encounter will be in “empowered” state as long as you cast before the 3 blue orbs rotating around you disappear.

One key to this build is maintaining enough PIPS in divinity to be able to heal with BoH when someone is low on health, and also keeping the Blessing of Battle (Battle Fervor) buff on your party.

Additionally, the more you can cast Anointed Army, the better. I often manage my Action Points so that I have Anointed Army up at the beginning of big pulls or boss fights to help prevent one-shots of the tank, etc.

Feats
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Companions
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Things I have tested and changed/Things I am looking into:
  • Rampaging Madness – I thought this would be a great boost to add to my Anointed Army power buff, but it is rather tedious to build stacks and doesn’t proc enough to be worthwhile. For this reason, I switched back to Augmented Thayan Bastion, which procs quite a bit when I'm running in mobs to throw bubbles on the party. Another option is Burning Guidance now that the issue with Astral Seal is fixed.
  • I put a point back in Cleanse now that it no longer strips temporary hit points.
  • Transcendent Holy Avenger enchantment – Parsing has shown that this only accounts for 1% of my healing. I’m going to parse some runs with a Transcendent Vorpal and see if there is any significant difference in healing numbers.
  • I removed Repurpose Soul from my feats. In all parses, it usually did 0% of my healing. On a lucky run, it did 1%. I added more points to Healing Action instead.

This is merely intended to explain how I play the AC spec of the Devoted Cleric. It is not intended to be an intensive guide to the cleric.
Post edited by starryeyed11 on

Comments

  • starryeyed11starryeyed11 Member Posts: 6 Arc User
    edited June 2015
    Boons
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  • plaviaplavia Member Posts: 540 Arc User
    edited June 2015
    I play the same powers but with righteous path and gift of haste

    if it easy or the other team are high DPS you can try sun burst instead of divine glow. its very high amount of AP for all the party
  • dfncedfnce Member, NW M9 Playtest Posts: 509 Arc User
    edited June 2015
    plavia wrote: »
    I play the same powers but with righteous path and gift of haste
    if it easy or the other team are high DPS you can try sun burst instead of divine glow. its very high amount of AP for all the party
    As a DO Righteous, with a lot of stats, you can be good healer and dps multiplier, but DG, Astral Shield and Break The Spirit aren't enough for push tanking in expense of healing, as RiDO AP build you can't have Foresight. AA gives you such possibility - to make party more tankier or run without tank in some cases (rather comes from fact there are not so many tanks).

    Sunburst - it has same issue like CW Ice Storm/OP Reckless Avenger. Sometimes you need to disperse mobs, but mostly it only slows run. TR or GWF have to chase adds across all room, instead of all team staying in formation and everyone could get heals/buffs/auras. It also looks bad from GF perspective, has to keep a shield facing both NPC + players, but instead has wider arc of potential damage sources.
    EX-DL-BtS / ITF-KC-KB / BF-HD-IBS / FtF-IT-ST-Dis / CA-GW-PG
    "When no appropriate rule applies, make one up."
    — (The unwritten rule)


  • spideymtspideymt Member, NW M9 Playtest Posts: 710 Arc User
    edited June 2015
    I think he ment using sunburst in pvp, cuzz in pve its useless and i will kick every dc who uses sunburst in a dungeon.

  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited June 2015
    More or less, I follow the same approach, but I'm 100% virtuous.
    I focus mainly on AP regeneration with HW, BoH and DG and, btw, I heal insanely with them ;)
    So healing is not the main point when you know how the virtuous works and it has to do with BoB. As said correctly, Cleric must be close to the action to use BoB effectively: that means that usually the cleric is always in the right place when the heals are needed. That's why I went AC Virtuous.
    More important the AP regeneration: AA is a must for me and that's why I have Holy Fervor instead of A. Armor. With AA, I can avoid A.Armor.

    It's a pity that only few players know how AA really work, in particular with random teams.

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • starryeyed11starryeyed11 Member Posts: 6 Arc User
    rapo973 wrote: »
    More or less, I follow the same approach, but I'm 100% virtuous.
    I have Holy Fervor instead of A. Armor. With AA, I can avoid A.Armor.

    Now that I have the full Elven set, I dropped Anointed Armor. When first attempting t2's in the T1 blues, it was helpful. Good to point this out though, thank you!

    ~Starry

  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    hastening light+ offhand feature?
    until last patches it did not work at all, no ap gain for the feature, hastenig also nothing as i remember, did they fix it?
    i have it at rank 4 but never used it again for long time, bc no effect
  • plaviaplavia Member Posts: 540 Arc User
    light of divinity + off hand feat is great for heroic encounters

    it fills half of divinity bar every 3 sec
    i guess it depened the amount f players aroud you
  • scammerzascammerza Member Posts: 76 Arc User
    plavia wrote: »
    light of divinity + off hand feat is great for heroic encounters
    + foresight is a good combo, if you are DO.
  • plaviaplavia Member Posts: 540 Arc User
    true, its good proc heal bonuses and feats
    so its great for foresight
  • starryeyed11starryeyed11 Member Posts: 6 Arc User
    I have been testing this build in PVP with no tweaks. So far it seems to be holding up. The only change to my loadout is Chains for Astral Shield. The only enchant changes are Negation for armor and Frost for my weapon. I'm still not anywhere close to the top ranks though, so we shall see! :wink:
  • dfncedfnce Member, NW M9 Playtest Posts: 509 Arc User
    After recent changes to HP and damage i started to use DG/FF (emp only)/BOH, also evaluating myself combo Virtuous AP + Righteous AP (Ancient Warding feat on AA daily). While heavily rely on AA to prevent HP loss, i want to maximize party DPS.

    AP AC Faithful is sill solid choice for any healing cleric (especially with gear < 2.5 IL) but gameplay is changed, become boring for cleric with double NPC HP.
    EX-DL-BtS / ITF-KC-KB / BF-HD-IBS / FtF-IT-ST-Dis / CA-GW-PG
    "When no appropriate rule applies, make one up."
    — (The unwritten rule)


  • devtraxdevtrax Member Posts: 20 Arc User
    i see Greater Belt of Wisdom , why not Greater Lathander's Belt and Greater Lathanders Cloak for the AC ?
    Coco Legrand (DC)
    Thrall (GWF)
    WickedElm (OP)
  • kargisterkargister Member Posts: 51 Arc User
    Is this set up actually viable for a new 70? Looking at your gear, I'm thinking you could make just about any build work. That might not be as easy for someone with a 2k score vs your 4k+.

    Not meant to be insulting, just pointing out the possibility of my new 70 not being quite on par with your own character;)
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    devtrax said:

    i see Greater Belt of Wisdom , why not Greater Lathander's Belt and Greater Lathanders Cloak for the AC ?

    It's up to you. In a build where you want to maxime AP gain and heal\attacks\power buff, the G. Belt of Wisdom and the Imperial dragon cloak are right choices. If you want to maximize defense and recovery, then the lathander's set is better.
    kargister said:

    Is this set up actually viable for a new 70? Looking at your gear, I'm thinking you could make just about any build work. That might not be as easy for someone with a 2k score vs your 4k+.
    character;)

    I think so with but scaled down: some important features of this build are IL-indipendent (AP gain for example). The main issues are the artifacts and the companions in terms of cost and time.
    What is relatively "easy" to get:
    - G. Belt of Wisdom
    - Imperial dragon cloak
    - Sigil of the cleric
    - I use Tiamat Majesty Orb for the AP bonus
    - Main hand and off hand
    - Armor set, by doing T2s and Tiamat
    - rank 7/8 enchantments

    Medium effort:
    -other class sigils
    - personalized rings
    - upgrading to purple

    High Effort
    - Companions and not common artifacts

    It's not true that with 4K+ any build can work. I've a similar build, I'm 3.4K, but if Starry would had wanted to "copy" my build, it would had been very expensive: he's missing 5K recovery and I guess two digits % of AP gain (I'm +92% AP gain at the moment).For me it would be the same, if I want to copy him.

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • orlymaru#9667 orlymaru Member Posts: 4 Arc User
    Hello,
    First thanks for the work of this build. I would like to ask you some questions. In the slots of offense and defense that you use? which armor enchantment you use? Artifact weapon slot of the main hand, what skill put it?
    Thanks for you time.
  • crizpynutzcrizpynutz Member Posts: 349 Arc User
    What is the best weapon enchantment for this build? Vorpal? Terror? Plaguefire?
  • putzboy78putzboy78 Member, NW M9 Playtest Posts: 1,950 Arc User
    Starry uses trans holy avenger but has changed a bit since June. Now sporting the elemental elven set.
  • crizpynutzcrizpynutz Member Posts: 349 Arc User
    Just curious if there are any updates to the build with latest mods out?
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