test content
What is the Arc Client?
Install Arc

What can I buy to make the game easier?

24

Comments

  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited May 2015
    ph33rm3 wrote: »
    So the problem is me? Not the group? The only survivable CW is an Oppressor Specced one?. I refuse to except that. I've run with both Will o Wisp and cantankerous mage out. Control improves (Slightly) but survivability doesn't.

    Control does not necessarily imply speccing oppressor. Careful timing of encounters, rather then just spamming them, is a form of control. Also, using control orientated powers is also control. I would recommend slotting shard to help boost your control and try to time your control encounters rather then just spamming them all at once. Believe me, it makes a difference.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    ph33rm3 wrote: »
    So the problem is me? Not the group? The only survivable CW is an Oppressor Specced one?. I refuse to except that. I've run with both Will o Wisp and cantankerous mage out. Control improves (Slightly) but survivability doesn't.

    My CW is thaum and i can control npcs on my own pretty well, even in T2s. I do use CC spells when i see red aoes, it interrupts the mobs, the team survives I also try to maintain a high level of chill for extra control just in case. The issue may be the group, I don't know. I haven't seen you playing the game. If you want an opinion on how well you're doing feel free to contact me during the weekend (same @handle in game), at least you'll know. If you want the opinion from someone having little trouble in T2s, that is.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited May 2015
    diogene0 wrote: »
    My CW is thaum and i can control npcs on my own pretty well, even in T2s. I do use CC spells when i see red aoes, it interrupts the mobs, the team survives I also try to maintain a high level of chill for extra control just in case. The issue may be the group, I don't know. I haven't seen you playing the game. If you want an opinion on how well you're doing feel free to contact me during the weekend (same @handle in game), at least you'll know. If you want the opinion from someone having little trouble in T2s, that is.

    Random question diogene because I have been trying to work it out for a while now... What exactly is your profile picture a picture of? It looks like a lizard standing on the back of its tail on the moon, but I got no idea.
  • discoricediscorice Member Posts: 371 Arc User
    edited May 2015
    At 4.1k, what haven't you bought to make the game easier?
    Fear Of A Disco Planet
  • lazaroth666lazaroth666 Member, NW M9 Playtest Posts: 1,332 Arc User
    edited May 2015
    First, I thought you were trolling but looks like you are really interested in getting better with your character.

    It is necessary to keep in mind that dying is a very important aspect of the game. Dying will teach you a lot about your enemies and the environtment because you will know what will happen in almost every moment. When you have all this knowledge in your head, you know how to react differently in every opportunity and you will be able to play a lot better. I.e you know which enemy must be killed first, what must be CC'd inmediately, what attacks must be avoided, how long it takes to your enemy to make an attack, dodge in the right moment, etc.

    Don't get frustrated if you die because we all die, there are not immortal players doing PvE. What matters is how long it takes you before dying and what do you do to help others to not die.

    I have a couple of videos killing Syndrith, take a look to the CWs and their positioning in the fight. They are/were playing with a much lower item lvl than yours (2.4k +/-) and even though they died a couple of times, we were able to succeed.

    https://youtu.be/aZkVok9PZ6A and https://youtu.be/z8T4caiTaTw

    We can do a few ToS runs if you want, I'm sure you will have a very interesting experience. It is not that hard, I'm almost always looking for 2 or 3 players in LFG channel.
    fkze9t.jpg
    ▄▀▄▀ Check out my blog for more information and cool videos: NWO-Battleground ▀▄▀▄
    Proud founder of the 'Primacy' alliance
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    Random question diogene because I have been trying to work it out for a while now... What exactly is your profile picture a picture of? It looks like a lizard standing on the back of its tail on the moon, but I got no idea.

    It's a lizard on a white fence. The default avatar used to be a dragon. I thought a lizard may be more appropriate. Let's not derail the thread too much with that kind of weird questions though.
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    edited May 2015
    There are also artifacts with HP on them - which can be quite a bunch, like up to 4000, if you push these artifacts high up the level ladder. But there will still be elites and brutes one- or two-shotting you. and don't even think about tanking bosses as a CW.

    So the one top investment to to spend less time jogging from the campfire to the frontline...

    ...might be dark enchantments for your utility slots.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    Control does not necessarily imply speccing oppressor. Careful timing of encounters, rather then just spamming them, is a form of control. Also, using control orientated powers is also control. I would recommend slotting shard to help boost your control and try to time your control encounters rather then just spamming them all at once. Believe me, it makes a difference.

    I havn't used shard since it was nerfed way back when. I see other CW's still using it and laugh to myself. Maybe I'll slot it and head to WOD for a test.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    diogene0 wrote: »
    If you want the opinion from someone having little trouble in T2s, that is.

    Which ones have you completed. What spells were you using? How much HP do you have? What is your defense stat at?
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    There are also artifacts with HP on them - which can be quite a bunch, like up to 4000.

    I have the GWF Sigil at legendary. But the HP it gives seems useless. Am I wrong?
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited May 2015
    ph33rm3 wrote: »
    SURVIVABILITY is the problem. I've invested in as much stamina as I can get. I'm still one shot from death.

    To avoid one-shot, you must put shield on tab and stack hitpoints and dodge when your encounter powers are on cooldown.
    Don't wait until after you are hit to dodge. Dodge when monsters are near and encounters are on cooldown.
    stacking lifesteal is ok if you prefer to solo. If not solo, then stack even more hitpoints.

    If you can get fast AP gain, then Renegade + Opp (Icy Veins)
    When DC's could instantly regen AP, I was able to perma-daze second boss in Epic Cragmire Crypts with furious immolation.

    But after DC's were fixed, I re-specced to Renegade/Thau (spell twisting).
    Spell twisting gives faster AP regen than icy veins.

    From what I have seen, most CW's are still spellstorm and scatter mob with oppressive force.
    A few CW's use arcane singularity but furious immolation does much better control.
    The secret weapon which almost all CW's should have in their inventory is a frost weapon enchantment.
    I use the frost enchantment so often that I no longer bother to use my p.vorpal.

    shield on tab + steal time + icy terrain + disintegrate
    focused wizardy 3/3 because disintegrate hits very hard and has low cooldown compared to other powers.
    Angel of protection active bonus is 10% hitpoint shield after resurrection (soulforged proc).
    Helps to prevent the double one-shot.

    How many hitpoints do you have?
    My CW has 93k hitpoints with savage and draconic enchantments. So far, I have not switched to radiants.
    But I am trying to get more HP.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    ph33rm3 wrote: »
    I havn't used shard since it was nerfed way back when. I see other CW's still using it and laugh to myself. Maybe I'll slot it and head to WOD for a test.

    It reminds me I have posted a CW video a few days ago, I'm using shard all the time except during boss fights. It's a T1 but the rotation and timing is roughly the same everywhere.

    https://www.youtube.com/watch?v=2hfmkTjrfrE

    Maybe you'll learn a thing or two about how to solo CC mobs as a non oppressor CW. The major difference between T1 and T2s is that in T2s you have to take more risks, ie you might have to stand in red sometimes to interrupt npcs. Eventually you'll know which npc is doing cone aoes, circles, and so on.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    The general consensus is HP and Stamina??
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited May 2015
    What is your HP, LS, and Def/DR?
  • kolbathinkolbathin Member Posts: 0 Arc User
    edited May 2015
    Get a pet pally ? :)

    Blue beams of tankiness is your friend ;)
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    ph33rm3 wrote: »
    The general consensus is HP and Stamina??

    Don't sacrifice dps or control for survivability. My CW has merely 85k HPs and 9% DR and I do T2s without too much pain.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    diogene0 wrote: »
    It reminds me I have posted a CW video a few days ago, I'm using shard all the time except during boss fights. It's a T1 but the rotation and timing is roughly the same everywhere.

    https://www.youtube.com/watch?v=2hfmkTjrfrE

    Maybe you'll learn a thing or two about how to solo CC mobs as a non oppressor CW. The major difference between T1 and T2s is that in T2s you have to take more risks, ie you might have to stand in red sometimes to interrupt npcs. Eventually you'll know which npc is doing cone aoes, circles, and so on.

    Mobs are not an issue. I usually make it to Traven Blackdagger only using a few injury hits and 0 deaths. I can almost solo Valindra (Except the portals) Unless I have a really bad group(in which case I carry them anyway). It's the one shot from an archer in the ECC boss fight or a bite from a baby spider in TOS that discourages me. I hate using shield especially on TAB. With 85K HP, I shouldn't be forced to use it just to survive. Most of the time I get one shot right through it. Times are changing. Sheild and Shard. The way to go I guess.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    aulduron wrote: »
    What is your HP, LS, and Def/DR?

    HP - 85+k
    LS - 9.8
    DEF 10.2
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited May 2015
    ph33rm3 wrote: »
    HP - 85+k
    LS - 9.8
    DEF 10.2

    Anything other then defense slots and bottom row artifacts and its a waste really.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    Anything other then defense slots and bottom row artifacts and its a waste really.

    What is a waste?
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    ph33rm3 wrote: »
    Mobs are not an issue. I usually make it to Traven Blackdagger only using a few injury hits and 0 deaths. I can almost solo Valindra (Except the portals) Unless I have a really bad group(in which case I carry them anyway). It's the one shot from an archer in a boss fight that discourages me. I have using shield especially on TAB. With 85K HP, I shouldn't be forced to use it just to survive. Times are changing. Sheild and Shard. The way to go I guess.

    If the issue is bosses and not adds before the boss then it's an entirely new set of advice you need.

    I know no T2 boss fight not being easier with a GF using knight's valor. That's a start. Then, depending on the fight, you'll have to use a different set of encounters. While shield on tab isn't mandatory sometimes, especially in ToS, everyone does mistakes, and shield is here to help you to clear the **** when you have to get out of the cleric's buff/heal zone. I too suck sometimes, and still use shield on TAB to fight syndrith. I wouldn't use shard during boss fight, except in GWD, because the stormcallers really have to be interrupted as much as you can.

    In ToS/syndrith my encounters are the following: shield, CoI, disintegrate, steal time. At-will is ray of frost. This should work for blackdagger too since the design of the encounter is mostly the same, ie few adds with lots of HPs and annoying spells requiring you to CC them a bit to kill them, or they kill you.

    Don't leave the cleric's buff zone if you can nuke mobs from a comfortable range. There's no shame getting help from the other CW/the HR or GWF to deal with tough adds gathering them near the boss. However, I must admit that legit eCC is really tough. It's really a bit beyond my own capabilities. I know there are better players out there but the 25% spawn is really not forgiving. You should definitely start with ToS, learn the ropes and take a few hours of wipes to learn the boss fight.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited May 2015
    ph33rm3 wrote: »
    What is a waste?

    Actively sacrificing offensive stat pieces for hp/defense. As a CW without shield, you will never have the survivability in terms of raw hp/dr to tank more then a few hits and there is no gear that is going to change that. Random dots from spiders hit for 20k damage, investing in HP actively might therefor allow you to survive 1 more shot from them assuming you tanking hits. In t2 dungeons, its better to let the tank take the brunt of the beating, whilst you use your damage/control to make that brunt as small as possible.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    diogene0 wrote: »
    If the issue is bosses and not adds before the boss then it's an entirely new set of advice you need.

    I know no T2 boss fight not being easier with a GF using knight's valor. That's a start. Then, depending on the fight, you'll have to use a different set of encounters. While shield on tab isn't mandatory sometimes, especially in ToS, everyone does mistakes, and shield is here to help you to clear the **** when you have to get out of the cleric's buff/heal zone. I too suck sometimes, and still use shield on TAB to fight syndrith. I wouldn't use shard during boss fight, except in GWD, because the stormcallers really have to be interrupted as much as you can.

    In ToS/syndrith my encounters are the following: shield, CoI, disintegrate, steal time. At-will is ray of frost. This should work for blackdagger too since the design of the encounter is mostly the same, ie few adds with lots of HPs and annoying spells requiring you to CC them a bit to kill them, or they kill you.

    Don't leave the cleric's buff zone if you can nuke mobs from a comfortable range. There's no shame getting help from the other CW/the HR or GWF to deal with tough adds gathering them near the boss. However, I must admit that legit eCC is really tough. It's really a bit beyond my own capabilities. I know there are better players out there but the 25% spawn is really not forgiving. You should definitely start with ToS, learn the ropes and take a few hours of wipes to learn the boss fight.

    I've never used Shard in ECC. I don't think I'll try. I HATE that dungeon now. I don't care if I never see it again.

    In TOS I use all single target powers. Entangling force on tab. Chill Strike, Icy ray and Disintegrate. I try to kill the adds IMMEDIATELY if not, I'm dead. I'm doing it wrong?

    I've never seen GWD EVER. I've been playing since beta but have never run it. I tried to find a group for it, but no one wants to even try. So i can't really comment on that.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited May 2015
    diogene0 wrote: »
    If the issue is bosses and not adds before the boss then it's an entirely new set of advice you need.

    I know no T2 boss fight not being easier with a GF using knight's valor. That's a start. Then, depending on the fight, you'll have to use a different set of encounters. While shield on tab isn't mandatory sometimes, especially in ToS, everyone does mistakes, and shield is here to help you to clear the **** when you have to get out of the cleric's buff/heal zone. I too suck sometimes, and still use shield on TAB to fight syndrith. I wouldn't use shard during boss fight, except in GWD, because the stormcallers really have to be interrupted as much as you can.

    In ToS/syndrith my encounters are the following: shield, CoI, disintegrate, steal time. At-will is ray of frost. This should work for blackdagger too since the design of the encounter is mostly the same, ie few adds with lots of HPs and annoying spells requiring you to CC them a bit to kill them, or they kill you.

    Don't leave the cleric's buff zone if you can nuke mobs from a comfortable range. There's no shame getting help from the other CW/the HR or GWF to deal with tough adds gathering them near the boss. However, I must admit that legit eCC is really tough. It's really a bit beyond my own capabilities. I know there are better players out there but the 25% spawn is really not forgiving. You should definitely start with ToS, learn the ropes and take a few hours of wipes to learn the boss fight.

    Having ran with you in other dungeons I don't think its beyond your capabilities, you just need to run with a team where everyone is using voice chat to do major coordination at the pivotal points in the battle, as well as be with a strong team in the first place.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    Actively sacrificing offensive stat pieces for hp/defense. As a CW without shield, you will never have the survivability in terms of raw hp/dr to tank more then a few hits and there is no gear that is going to change that. Random dots from spiders hit for 20k damage, investing in HP actively might therefor allow you to survive 1 more shot from them assuming you tanking hits. In t2 dungeons, its better to let the tank take the brunt of the beating, whilst you use your damage/control to make that brunt as small as possible.

    This is exactly where I am at. I don't want to sacrifice offense for a futile attempt at defense. I'm not a DPS Wh_re. It just seems like defense/HP is useless and Stamina is the key.
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    I've never used voice chat in my life. My son however. Won't play without it :)
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited May 2015
    ph33rm3 wrote: »
    I've never used Shard in ECC. I don't think I'll try. I HATE that dungeon now. I don't care if I never see it again.

    In TOS I use all single target powers. Entangling force on tab. Chill Strike, Icy ray and Disintegrate. I try to kill the adds IMMEDIATELY if not, I'm dead. I'm doing it wrong?

    I've never seen GWD EVER. I've been playing since beta but have never run it. I tried to find a group for it, but no one wants to even try. So i can't really comment on that.

    In ToS last boss I use icy rays on tab, steal time (for dealing with 2+ add spawns), entangling force (for those random blademasters) and disintigrate. For dailies I use OF and ice storm (Ice storm for when all the adds group up on top of tank, it can prevent him from being overwhelmed as well as providing a prone)
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    I just want to have fun. I don't want to dread every fight. Expecting a loss before it even begins. I used to charge in like the hero. #1 DPS everytime. It was fun. This is not. I want to farm for RP in WOD without needing an injury kit. I want to have fun again.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    ph33rm3 wrote: »
    I've never used Shard in ECC. I don't think I'll try. I HATE that dungeon now. I don't care if I never see it again.

    In TOS I use all single target powers. Entangling force on tab. Chill Strike, Icy ray and Disintegrate. I try to kill the adds IMMEDIATELY if not, I'm dead. I'm doing it wrong?

    I've never seen GWD EVER. I've been playing since beta but have never run it. I tried to find a group for it, but no one wants to even try. So i can't really comment on that.

    Steal time is a better CC power. Albeit risky, because of the long casting animation, this is an aoe spell and it lasts long enough to kill spitting spiders and melee spiders (don't panic about blademasters, they're annoying, have a ton of HPs, not too deadly though. Bring them to the GWF). However, before engaging a spider, or right after engaging it, a dodge doesn't hurt, it's likely the attack will be done during the immunity frame. Engage with CoI to get aggro from your spitter, dodge to it, steal time, ray of frost (strongly recommend it as your main hand bonus), when it's frozen, disintegrate - it should be dead now. If not, OF or ice knife. Go back to boss, wait for heals and shield to regenerate a bit, then hop onto the next spider on the opposite side.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    ph33rm3 wrote: »
    I just want to have fun. I don't want to dread every fight. Expecting a loss before it even begins. I used to charge in like the hero. #1 DPS everytime. It was fun. This is not. I want to farm for RP in WOD without needing an injury kit. I want to have fun again.

    I think we have provided you enough info so that you can deal with most if not all of the solo encounters, but if it has to be repeated: engage with shard. During trash fights in dungeons, and in solo content. It's a great spell.
Sign In or Register to comment.