Very good question overall. There might be so many issues/questions related to "this and that bonus" sources, i would like to know or, at least, c a single "test" result.
I bet, being it questionable and untested, it affects the sum of % ArP (100% ArP resist of the target halving the % ArP of the attacker) but, and thats even more questionable, i cant say it affects other sources like boons (or any debuff, no matter if it makes sense or not). Quite complicated question, even more tho nobody can be sure what when how works here.
PS: it cant be rly complicated considering an instance filled with 20 PCs, with various stats/boons; on the other hand, KISS rule seems to be out of principle here, considering how easily such instance can be "dos-ed" (i merely mean laggy/unplayable);
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I bet, being it questionable and untested, it affects the sum of % ArP (100% ArP resist of the target halving the % ArP of the attacker) but, and thats even more questionable, i cant say it affects other sources like boons (or any debuff, no matter if it makes sense or not). Quite complicated question, even more tho nobody can be sure what when how works here.
PS: it cant be rly complicated considering an instance filled with 20 PCs, with various stats/boons; on the other hand, KISS rule seems to be out of principle here, considering how easily such instance can be "dos-ed" (i merely mean laggy/unplayable);
Сombat log looks like:
570 (1000) for no crit. 0,95 * 0,6 * 1000 = 570
342 (1000) for crit. 0,95 * 0,6^2 * 1000 = 342
This means that only damage/crit resistance from tenacity works.
Wow. Crits doing LESS damage than normal hits. now thats stupid.
Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,